From c2bf59c3900434e29b717084c8596eba7c08dade Mon Sep 17 00:00:00 2001 From: blackgamma7 <28585957+blackgamma7@users.noreply.github.com> Date: Tue, 25 Nov 2025 18:32:48 -0500 Subject: [PATCH] EnSW_CanDashPlayer: third arg bool --- src/overlays/actors/ovl_En_Sw/z_en_sw.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/overlays/actors/ovl_En_Sw/z_en_sw.c b/src/overlays/actors/ovl_En_Sw/z_en_sw.c index 27a9607bf9..5f1ebef255 100644 --- a/src/overlays/actors/ovl_En_Sw/z_en_sw.c +++ b/src/overlays/actors/ovl_En_Sw/z_en_sw.c @@ -937,7 +937,7 @@ void EnSw_SetupNormal(EnSw* this, PlayState* play) { this->animTimer = Rand_S16Offset(10, 30); } - if ((DECR(this->dashTimer) == 0) && (EnSW_CanDashPlayer(this, play, 1))) { + if ((DECR(this->dashTimer) == 0) && (EnSW_CanDashPlayer(this, play, true))) { Actor_PlaySfx(&this->actor, NA_SE_EN_STALWALL_LAUGH); this->dashTimer = 20; this->actionFunc = EnSw_Dash; @@ -949,7 +949,7 @@ void EnSw_Dash(EnSw* this, PlayState* play) { s32 pad; if (DECR(this->dashTimer) != 0) { - if (EnSW_CanDashPlayer(this, play, 1)) { + if (EnSW_CanDashPlayer(this, play, true)) { this->targetPos = player->actor.world.pos; this->targetPos.y += 30.0f; this->rotZTarget = EnSw_GetTargetPitch(this, &this->targetPos);