split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c

This commit is contained in:
Dragorn421 2025-06-09 09:14:08 +02:00
parent 83bd21cc82
commit c62cb43fc0
No known key found for this signature in database
GPG Key ID: 381AEBAF3D429335
7 changed files with 33 additions and 21 deletions

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@ -1,19 +1,7 @@
#include "gameplay_keep_0x34020.h" #include "bug_skel.h"
#include "array_count.h" #include "array_count.h"
#include "gfx.h" #include "gfx.h"
s16 gBugCrawlFrameData[] = {
#include "assets/objects/gameplay_keep/gBugCrawlFrameData.inc.c"
};
JointIndex gBugCrawlJointIndices[] = {
#include "assets/objects/gameplay_keep/gBugCrawlJointIndices.inc.c"
};
AnimationHeader gBugCrawlAnim = {
#include "assets/objects/gameplay_keep/gBugCrawlAnim.inc.c"
};
Gfx gBugLimb_1DL[20] = { Gfx gBugLimb_1DL[20] = {
#include "assets/objects/gameplay_keep/gBugLimb_1DL.inc.c" #include "assets/objects/gameplay_keep/gBugLimb_1DL.inc.c"
}; };

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@ -1,13 +1,10 @@
#ifndef GAMEPLAY_KEEP_0x34020_H #ifndef GAMEPLAY_KEEP_BUG_SKEL_H
#define GAMEPLAY_KEEP_0x34020_H #define GAMEPLAY_KEEP_BUG_SKEL_H
#include "tex_len.h" #include "tex_len.h"
#include "ultra64.h" #include "ultra64.h"
#include "animation.h" #include "animation.h"
extern s16 gBugCrawlFrameData[];
extern JointIndex gBugCrawlJointIndices[];
extern AnimationHeader gBugCrawlAnim;
extern Gfx gBugLimb_1DL[20]; extern Gfx gBugLimb_1DL[20];
extern Gfx gBugLimb_1WrapperDL[2]; extern Gfx gBugLimb_1WrapperDL[2];
extern Gfx gBugLimb_1WrapperWrapperDL[2]; extern Gfx gBugLimb_1WrapperWrapperDL[2];

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@ -0,0 +1,13 @@
#include "gBugCrawlAnim.h"
s16 gBugCrawlFrameData[] = {
#include "assets/objects/gameplay_keep/gBugCrawlFrameData.inc.c"
};
JointIndex gBugCrawlJointIndices[] = {
#include "assets/objects/gameplay_keep/gBugCrawlJointIndices.inc.c"
};
AnimationHeader gBugCrawlAnim = {
#include "assets/objects/gameplay_keep/gBugCrawlAnim.inc.c"
};

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@ -0,0 +1,11 @@
#ifndef GAMEPLAY_KEEP_GBUGCRAWLANIM_H
#define GAMEPLAY_KEEP_GBUGCRAWLANIM_H
#include "ultra64.h"
#include "animation.h"
extern s16 gBugCrawlFrameData[];
extern JointIndex gBugCrawlJointIndices[];
extern AnimationHeader gBugCrawlAnim;
#endif

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@ -62,7 +62,8 @@
#include "gameplay_keep_0x33090.h" #include "gameplay_keep_0x33090.h"
#include "eff_ice_fragments.h" #include "eff_ice_fragments.h"
#include "gameplay_keep_0x33910.h" #include "gameplay_keep_0x33910.h"
#include "gameplay_keep_0x34020.h" #include "gBugCrawlAnim.h"
#include "bug_skel.h"
#include "cuttable_shrub.h" #include "cuttable_shrub.h"
#include "lens_flare.h" #include "lens_flare.h"
#include "eff_sparkles.h" #include "eff_sparkles.h"

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@ -1059,7 +1059,8 @@ beginseg
include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep_0x33090.o" include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep_0x33090.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/eff_ice_fragments.o" include "$(BUILD_DIR)/assets/objects/gameplay_keep/eff_ice_fragments.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep_0x33910.o" include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep_0x33910.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep_0x34020.o" include "$(BUILD_DIR)/assets/objects/gameplay_keep/gBugCrawlAnim.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/bug_skel.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/cuttable_shrub.o" include "$(BUILD_DIR)/assets/objects/gameplay_keep/cuttable_shrub.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/lens_flare.o" include "$(BUILD_DIR)/assets/objects/gameplay_keep/lens_flare.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/eff_sparkles.o" include "$(BUILD_DIR)/assets/objects/gameplay_keep/eff_sparkles.o"

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@ -22,7 +22,8 @@
#include "player.h" #include "player.h"
#include "save.h" #include "save.h"
#include "assets/objects/gameplay_keep/gameplay_keep_0x34020.h" #include "assets/objects/gameplay_keep/bug_skel.h"
#include "assets/objects/gameplay_keep/gBugCrawlAnim.h"
#define FLAGS 0 #define FLAGS 0