diff --git a/assets/xml/objects/gameplay_field_keep.xml b/assets/xml/objects/gameplay_field_keep.xml index fe00385508..432a963c80 100644 --- a/assets/xml/objects/gameplay_field_keep.xml +++ b/assets/xml/objects/gameplay_field_keep.xml @@ -58,5 +58,22 @@ + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_am.xml b/assets/xml/objects/object_am.xml index c787a7b391..faf6c5576a 100644 --- a/assets/xml/objects/object_am.xml +++ b/assets/xml/objects/object_am.xml @@ -23,5 +23,37 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_ani.xml b/assets/xml/objects/object_ani.xml index cdfbef1073..33dc215ba2 100644 --- a/assets/xml/objects/object_ani.xml +++ b/assets/xml/objects/object_ani.xml @@ -47,6 +47,7 @@ + diff --git a/assets/xml/objects/object_anubice.xml b/assets/xml/objects/object_anubice.xml index 7c3148d742..492a8e4235 100644 --- a/assets/xml/objects/object_anubice.xml +++ b/assets/xml/objects/object_anubice.xml @@ -51,5 +51,38 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_bdan_objects.xml b/assets/xml/objects/object_bdan_objects.xml index 6831e5f9ce..781f33eafb 100644 --- a/assets/xml/objects/object_bdan_objects.xml +++ b/assets/xml/objects/object_bdan_objects.xml @@ -33,7 +33,9 @@ + + diff --git a/assets/xml/objects/object_blkobj.xml b/assets/xml/objects/object_blkobj.xml index c8f3012bf4..a2f22813b9 100644 --- a/assets/xml/objects/object_blkobj.xml +++ b/assets/xml/objects/object_blkobj.xml @@ -21,5 +21,29 @@ + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_crow.xml b/assets/xml/objects/object_crow.xml index 8c5b4080ed..4322992884 100644 --- a/assets/xml/objects/object_crow.xml +++ b/assets/xml/objects/object_crow.xml @@ -30,5 +30,21 @@ + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_ddan_objects.xml b/assets/xml/objects/object_ddan_objects.xml index 992f288683..1857c31e5f 100644 --- a/assets/xml/objects/object_ddan_objects.xml +++ b/assets/xml/objects/object_ddan_objects.xml @@ -15,7 +15,9 @@ + + diff --git a/assets/xml/objects/object_dekunuts.xml b/assets/xml/objects/object_dekunuts.xml index 790edea328..6cccc444b1 100644 --- a/assets/xml/objects/object_dekunuts.xml +++ b/assets/xml/objects/object_dekunuts.xml @@ -63,5 +63,39 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_demo_kekkai.xml b/assets/xml/objects/object_demo_kekkai.xml index 256a9fdebc..b35f9d0422 100644 --- a/assets/xml/objects/object_demo_kekkai.xml +++ b/assets/xml/objects/object_demo_kekkai.xml @@ -83,5 +83,23 @@ + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_dnk.xml b/assets/xml/objects/object_dnk.xml index cbebabf93a..f4850e6aa1 100644 --- a/assets/xml/objects/object_dnk.xml +++ b/assets/xml/objects/object_dnk.xml @@ -64,5 +64,31 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_dns.xml b/assets/xml/objects/object_dns.xml index 5989afbc5f..f934b6b125 100644 --- a/assets/xml/objects/object_dns.xml +++ b/assets/xml/objects/object_dns.xml @@ -74,5 +74,35 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_dodongo.xml b/assets/xml/objects/object_dodongo.xml index 04499d351e..9ec37d74a8 100644 --- a/assets/xml/objects/object_dodongo.xml +++ b/assets/xml/objects/object_dodongo.xml @@ -78,5 +78,48 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_fd2.xml b/assets/xml/objects/object_fd2.xml index 2aa5f90139..51fe70772f 100644 --- a/assets/xml/objects/object_fd2.xml +++ b/assets/xml/objects/object_fd2.xml @@ -151,5 +151,87 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_firefly.xml b/assets/xml/objects/object_firefly.xml index fe5719ddce..34c45196f9 100644 --- a/assets/xml/objects/object_firefly.xml +++ b/assets/xml/objects/object_firefly.xml @@ -51,5 +51,42 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_fw.xml b/assets/xml/objects/object_fw.xml index fc38782095..ffbc70bd57 100644 --- a/assets/xml/objects/object_fw.xml +++ b/assets/xml/objects/object_fw.xml @@ -91,6 +91,7 @@ + diff --git a/assets/xml/objects/object_geldb.xml b/assets/xml/objects/object_geldb.xml index 5fc64b63db..f80ad410a6 100644 --- a/assets/xml/objects/object_geldb.xml +++ b/assets/xml/objects/object_geldb.xml @@ -83,5 +83,65 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_gj.xml b/assets/xml/objects/object_gj.xml index a1d73a7e55..581bf93c7d 100644 --- a/assets/xml/objects/object_gj.xml +++ b/assets/xml/objects/object_gj.xml @@ -55,5 +55,17 @@ + + + + + + + + + + + + diff --git a/assets/xml/objects/object_gnd.xml b/assets/xml/objects/object_gnd.xml index 4f8f42a3a0..d340135433 100644 --- a/assets/xml/objects/object_gnd.xml +++ b/assets/xml/objects/object_gnd.xml @@ -137,5 +137,48 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_gr.xml b/assets/xml/objects/object_gr.xml index 9d480c51f6..8f84870967 100644 --- a/assets/xml/objects/object_gr.xml +++ b/assets/xml/objects/object_gr.xml @@ -12,5 +12,49 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_hakach_objects.xml b/assets/xml/objects/object_hakach_objects.xml index dfe681471e..92679bc8de 100644 --- a/assets/xml/objects/object_hakach_objects.xml +++ b/assets/xml/objects/object_hakach_objects.xml @@ -51,5 +51,6 @@ + diff --git a/assets/xml/objects/object_hidan_objects.xml b/assets/xml/objects/object_hidan_objects.xml index c9bb2a43c2..2d926e7c0d 100644 --- a/assets/xml/objects/object_hidan_objects.xml +++ b/assets/xml/objects/object_hidan_objects.xml @@ -175,5 +175,25 @@ + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_hintnuts.xml b/assets/xml/objects/object_hintnuts.xml index d3595d85e8..fe02e8adbe 100644 --- a/assets/xml/objects/object_hintnuts.xml +++ b/assets/xml/objects/object_hintnuts.xml @@ -19,5 +19,30 @@ + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_ik.xml b/assets/xml/objects/object_ik.xml index b70dd57f4f..a3578f27f6 100644 --- a/assets/xml/objects/object_ik.xml +++ b/assets/xml/objects/object_ik.xml @@ -100,5 +100,70 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_jj.xml b/assets/xml/objects/object_jj.xml index 110a100dc4..816b7d706c 100644 --- a/assets/xml/objects/object_jj.xml +++ b/assets/xml/objects/object_jj.xml @@ -61,28 +61,27 @@ - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_jya_obj.xml b/assets/xml/objects/object_jya_obj.xml index 9531cbef30..1e203941f5 100644 --- a/assets/xml/objects/object_jya_obj.xml +++ b/assets/xml/objects/object_jya_obj.xml @@ -76,5 +76,13 @@ + + + + + + + + diff --git a/assets/xml/objects/object_masterkokirihead.xml b/assets/xml/objects/object_masterkokirihead.xml index 573c231928..9187df7014 100644 --- a/assets/xml/objects/object_masterkokirihead.xml +++ b/assets/xml/objects/object_masterkokirihead.xml @@ -6,6 +6,8 @@ + + diff --git a/assets/xml/objects/object_mb.xml b/assets/xml/objects/object_mb.xml index 197ad8151b..c3ec222706 100644 --- a/assets/xml/objects/object_mb.xml +++ b/assets/xml/objects/object_mb.xml @@ -55,5 +55,75 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_mizu_objects.xml b/assets/xml/objects/object_mizu_objects.xml index 8343e02699..b0abf34ec5 100644 --- a/assets/xml/objects/object_mizu_objects.xml +++ b/assets/xml/objects/object_mizu_objects.xml @@ -37,5 +37,20 @@ + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_mm.xml b/assets/xml/objects/object_mm.xml index a295625194..04963a6c6b 100644 --- a/assets/xml/objects/object_mm.xml +++ b/assets/xml/objects/object_mm.xml @@ -12,5 +12,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_oF1d_map.xml b/assets/xml/objects/object_oF1d_map.xml index 24916acc9b..f84dc1e077 100644 --- a/assets/xml/objects/object_oF1d_map.xml +++ b/assets/xml/objects/object_oF1d_map.xml @@ -33,5 +33,55 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_okuta.xml b/assets/xml/objects/object_okuta.xml index f846b39f88..65d7dfd75c 100644 --- a/assets/xml/objects/object_okuta.xml +++ b/assets/xml/objects/object_okuta.xml @@ -25,5 +25,59 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_owl.xml b/assets/xml/objects/object_owl.xml index db9214ccaf..36011ecd29 100644 --- a/assets/xml/objects/object_owl.xml +++ b/assets/xml/objects/object_owl.xml @@ -67,5 +67,43 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_ru2.xml b/assets/xml/objects/object_ru2.xml index 9fe894923b..01d85915d2 100644 --- a/assets/xml/objects/object_ru2.xml +++ b/assets/xml/objects/object_ru2.xml @@ -142,6 +142,8 @@ + + diff --git a/assets/xml/objects/object_sa.xml b/assets/xml/objects/object_sa.xml index 81fe799aa1..fbc29d6f72 100644 --- a/assets/xml/objects/object_sa.xml +++ b/assets/xml/objects/object_sa.xml @@ -122,6 +122,7 @@ + diff --git a/assets/xml/objects/object_skj.xml b/assets/xml/objects/object_skj.xml index 5ecf2adb61..ec07397ac7 100644 --- a/assets/xml/objects/object_skj.xml +++ b/assets/xml/objects/object_skj.xml @@ -120,5 +120,16 @@ + + + + + + + + + + + diff --git a/assets/xml/objects/object_spot01_matoya.xml b/assets/xml/objects/object_spot01_matoya.xml index c6306bb34a..825eb31bdd 100644 --- a/assets/xml/objects/object_spot01_matoya.xml +++ b/assets/xml/objects/object_spot01_matoya.xml @@ -40,6 +40,7 @@ + diff --git a/assets/xml/objects/object_spot01_matoyab.xml b/assets/xml/objects/object_spot01_matoyab.xml index 0910878162..3a4179dfa2 100644 --- a/assets/xml/objects/object_spot01_matoyab.xml +++ b/assets/xml/objects/object_spot01_matoyab.xml @@ -10,6 +10,7 @@ + diff --git a/assets/xml/objects/object_spot09_obj.xml b/assets/xml/objects/object_spot09_obj.xml index b4d9ae42a1..d86cf59874 100644 --- a/assets/xml/objects/object_spot09_obj.xml +++ b/assets/xml/objects/object_spot09_obj.xml @@ -10,5 +10,26 @@ + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_torch2.xml b/assets/xml/objects/object_torch2.xml index ec55bbe26d..09d9ff8a40 100644 --- a/assets/xml/objects/object_torch2.xml +++ b/assets/xml/objects/object_torch2.xml @@ -7,5 +7,46 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_wallmaster.xml b/assets/xml/objects/object_wallmaster.xml index a929ad2d05..f6729fbe28 100644 --- a/assets/xml/objects/object_wallmaster.xml +++ b/assets/xml/objects/object_wallmaster.xml @@ -31,5 +31,45 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_ydan_objects.xml b/assets/xml/objects/object_ydan_objects.xml index b5febff4b6..b779e46661 100644 --- a/assets/xml/objects/object_ydan_objects.xml +++ b/assets/xml/objects/object_ydan_objects.xml @@ -7,14 +7,17 @@ + + + diff --git a/assets/xml/objects/object_zl1.xml b/assets/xml/objects/object_zl1.xml index 3fe564917f..0ba5fdde0f 100644 --- a/assets/xml/objects/object_zl1.xml +++ b/assets/xml/objects/object_zl1.xml @@ -122,6 +122,7 @@ + diff --git a/assets/xml/objects/object_zl2.xml b/assets/xml/objects/object_zl2.xml index 1c9654c666..51e18228ea 100644 --- a/assets/xml/objects/object_zl2.xml +++ b/assets/xml/objects/object_zl2.xml @@ -40,5 +40,64 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/object_zl4.xml b/assets/xml/objects/object_zl4.xml index efb94ac3c7..211c8339e2 100644 --- a/assets/xml/objects/object_zl4.xml +++ b/assets/xml/objects/object_zl4.xml @@ -58,5 +58,68 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c index aea5f9ba2e..575755d445 100644 --- a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c +++ b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c @@ -84,12 +84,27 @@ void func_80AEFC24(EnRu1* this, PlayState* play); void func_80AEFECC(EnRu1* this, PlayState* play); void func_80AEFF40(EnRu1* this, PlayState* play); -void func_80AF0278(EnRu1* this, PlayState* play, s32 limbIndex, Vec3s* rot); +void EnRu1_PreLimbDraw(EnRu1* this, PlayState* play, s32 limbIndex, Vec3s* rot); void EnRu1_DrawNothing(EnRu1* this, PlayState* play); void EnRu1_DrawOpa(EnRu1* this, PlayState* play); void EnRu1_DrawXlu(EnRu1* this, PlayState* play); +typedef enum EnRu1Eyes { + /* 0 */ ENRU1_EYES_OPEN, + /* 1 */ ENRU1_EYES_HALF_BLINK, + /* 2 */ ENRU1_EYES_CLOSED, + /* 3 */ ENRU1_EYES_UP, + /* 4 */ ENRU1_EYES_GAZING, + /* 5 */ ENRU1_EYES_BLUSH, +} EnRu1Eyes; + +typedef enum EnRu1Mouth { + /* 0 */ ENRU1_MOUTH_SMILING, + /* 1 */ ENRU1_MOUTH_FROWNING, + /* 2 */ ENRU1_MOUTH_OPEN, +} EnRu1Mouth; + typedef enum EnRu1WaterState { /* 0 */ ENRU1_WATER_OUTSIDE, /* 1 */ ENRU1_WATER_IMMERSED, @@ -149,7 +164,7 @@ static EnRu1ActionFunc sActionFuncs[] = { }; static EnRu1PreLimbDrawFunc sPreLimbDrawFuncs[] = { - func_80AF0278, + EnRu1_PreLimbDraw, }; static Vec3f sMultVec = { 0.0f, 10.0f, 0.0f }; @@ -237,24 +252,24 @@ void EnRu1_Destroy(Actor* thisx, PlayState* play) { void EnRu1_UpdateEyes(EnRu1* this) { s32 pad[3]; s16* blinkTimer = &this->blinkTimer; - s16* eyeIndex = &this->eyeIndex; + s16* eyes = &this->eyes; if (DECR(*blinkTimer) == 0) { *blinkTimer = Rand_S16Offset(60, 60); } - *eyeIndex = *blinkTimer; - if (*eyeIndex >= 3) { - *eyeIndex = 0; + *eyes = *blinkTimer; + if (*eyes >= ENRU1_EYES_UP) { + *eyes = ENRU1_EYES_OPEN; } } -void EnRu1_SetEyeIndex(EnRu1* this, s16 eyeIndex) { - this->eyeIndex = eyeIndex; +void EnRu1_SetEyes(EnRu1* this, s16 eyes) { + this->eyes = eyes; } -void EnRu1_SetMouthIndex(EnRu1* this, s16 mouthIndex) { - this->mouthIndex = mouthIndex; +void EnRu1_SetMouth(EnRu1* this, s16 mouth) { + this->mouth = mouth; } void func_80AEAECC(EnRu1* this, PlayState* play) { @@ -436,8 +451,8 @@ void EnRu1_InitOutsideJabuJabu(EnRu1* this, PlayState* play) { EnRu1_AnimationChange(this, &gRutoChildWaitHandsBehindBackAnim, ANIMMODE_LOOP, 0, false); this->action = 0; this->drawConfig = 1; - EnRu1_SetEyeIndex(this, 4); - EnRu1_SetMouthIndex(this, 0); + EnRu1_SetEyes(this, ENRU1_EYES_GAZING); + EnRu1_SetMouth(this, ENRU1_MOUTH_SMILING); } CsCmdActorCue* EnRu1_GetCueChannel3(PlayState* play) { @@ -793,7 +808,7 @@ void EnRu1_InitInJabuJabuHolesRoom(EnRu1* this, PlayState* play) { if (!GET_INFTABLE(INFTABLE_141)) { EnRu1_AnimationChange(this, &gRutoChildWait2Anim, ANIMMODE_LOOP, 0, false); this->action = 7; - EnRu1_SetMouthIndex(this, 1); + EnRu1_SetMouth(this, ENRU1_MOUTH_FROWNING); } else if (GET_INFTABLE(INFTABLE_147) && !GET_INFTABLE(INFTABLE_140) && !GET_INFTABLE(INFTABLE_145)) { if (!func_80AEB020(this, play)) { s8 actorRoom; @@ -1038,8 +1053,8 @@ void EnRu1_InitInBossRoom(EnRu1* this, PlayState* play) { EnRu1_AnimationChange(this, &gRutoChildWaitHandsOnHipsAnim, ANIMMODE_LOOP, 0, false); this->action = 15; this->actor.shape.yOffset = -10000.0f; - EnRu1_SetEyeIndex(this, 5); - EnRu1_SetMouthIndex(this, 2); + EnRu1_SetEyes(this, ENRU1_EYES_BLUSH); + EnRu1_SetMouth(this, ENRU1_MOUTH_OPEN); } void func_80AECE04(EnRu1* this, PlayState* play) { @@ -1968,8 +1983,8 @@ void func_80AEF51C(EnRu1* this) { void func_80AEF540(EnRu1* this) { if (EnRu1_GetPlatformCamSetting(this) == 2) { - EnRu1_SetEyeIndex(this, 3); - EnRu1_SetMouthIndex(this, 2); + EnRu1_SetEyes(this, ENRU1_EYES_UP); + EnRu1_SetMouth(this, ENRU1_MOUTH_OPEN); if (this->skelAnime.mode != 2) { EnRu1_AnimationChange(this, &gRutoChildShutterAnim, ANIMMODE_ONCE, -8.0f, false); func_80AEF51C(this); @@ -1983,8 +1998,8 @@ void func_80AEF5B8(EnRu1* this) { if (D_80AF1938 == 0) { curFrame = this->skelAnime.curFrame; if (curFrame >= 60.0f) { - EnRu1_SetEyeIndex(this, 3); - EnRu1_SetMouthIndex(this, 0); + EnRu1_SetEyes(this, ENRU1_EYES_UP); + EnRu1_SetMouth(this, ENRU1_MOUTH_SMILING); func_80AED57C(this); D_80AF1938 = 1; } @@ -2328,7 +2343,7 @@ void EnRu1_Init(Actor* thisx, PlayState* play) { } } -void func_80AF0278(EnRu1* this, PlayState* play, s32 limbIndex, Vec3s* rot) { +void EnRu1_PreLimbDraw(EnRu1* this, PlayState* play, s32 limbIndex, Vec3s* rot) { Vec3s* torsoRot = &this->interactInfo.torsoRot; Vec3s* headRot = &this->interactInfo.headRot; @@ -2348,11 +2363,12 @@ s32 EnRu1_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* p Gfx** gfx) { EnRu1* this = (EnRu1*)thisx; - if ((this->unk_290 < 0) || (this->unk_290 > 0) || (*sPreLimbDrawFuncs[this->unk_290] == NULL)) { + if ((this->preLimbDrawIndex < 0) || (this->preLimbDrawIndex > 0) || + (*sPreLimbDrawFuncs[this->preLimbDrawIndex] == NULL)) { PRINTF(VT_FGCOL(RED) T("首回しモードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n", "Neck rotation mode is improper!!!!!!!!!!!!!!!!!!!!!!!!!\n") VT_RST); } else { - sPreLimbDrawFuncs[this->unk_290](this, play, limbIndex, rot); + sPreLimbDrawFuncs[this->preLimbDrawIndex](this, play, limbIndex, rot); } return false; } @@ -2361,14 +2377,14 @@ void EnRu1_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, EnRu1* this = (EnRu1*)thisx; if (limbIndex == RUTO_CHILD_HEAD) { - Vec3f vec1; - Vec3f vec2; + Vec3f multVec; + Vec3f focusPos; - vec1 = sMultVec; - Matrix_MultVec3f(&vec1, &vec2); - this->actor.focus.pos.x = vec2.x; - this->actor.focus.pos.y = vec2.y; - this->actor.focus.pos.z = vec2.z; + multVec = sMultVec; + Matrix_MultVec3f(&multVec, &focusPos); + this->actor.focus.pos.x = focusPos.x; + this->actor.focus.pos.y = focusPos.y; + this->actor.focus.pos.z = focusPos.z; this->actor.focus.rot.x = this->actor.world.rot.x; this->actor.focus.rot.y = this->actor.world.rot.y; this->actor.focus.rot.z = this->actor.world.rot.z; @@ -2380,11 +2396,11 @@ void EnRu1_DrawNothing(EnRu1* this, PlayState* play) { void EnRu1_DrawOpa(EnRu1* this, PlayState* play) { s32 pad[2]; - s16 eyeIndex = this->eyeIndex; - void* eyeTex = sEyeTextures[eyeIndex]; - s16 mouthIndex = this->mouthIndex; + s16 eyes = this->eyes; + void* eyeTex = sEyeTextures[eyes]; + s16 mouth = this->mouth; SkelAnime* skelAnime = &this->skelAnime; - void* mouthTex = sMouthTextures[mouthIndex]; + void* mouthTex = sMouthTextures[mouth]; s32 pad1; OPEN_DISPS(play->state.gfxCtx, "../z_en_ru1.c", 1282); @@ -2405,11 +2421,11 @@ void EnRu1_DrawOpa(EnRu1* this, PlayState* play) { void EnRu1_DrawXlu(EnRu1* this, PlayState* play) { s32 pad[2]; - s16 eyeIndex = this->eyeIndex; - void* eyeTex = sEyeTextures[eyeIndex]; - s16 mouthIndex = this->mouthIndex; + s16 eyes = this->eyes; + void* eyeTex = sEyeTextures[eyes]; + s16 mouth = this->mouth; SkelAnime* skelAnime = &this->skelAnime; - void* mouthTex = sMouthTextures[mouthIndex]; + void* mouthTex = sMouthTextures[mouth]; s32 pad1; OPEN_DISPS(play->state.gfxCtx, "../z_en_ru1.c", 1324); diff --git a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.h b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.h index 80f1bccb13..6968b6fb0d 100644 --- a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.h +++ b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.h @@ -21,9 +21,9 @@ typedef struct EnRu1 { /* 0x014C */ SkelAnime skelAnime; /* 0x0190 */ Vec3s jointTable[17]; /* 0x01F6 */ Vec3s morphTable[17]; - /* 0x025C */ s16 eyeIndex; + /* 0x025C */ s16 eyes; /* 0x025E */ s16 blinkTimer; - /* 0x0260 */ s16 mouthIndex; + /* 0x0260 */ s16 mouth; /* 0x0264 */ s32 action; /* 0x0268 */ s32 drawConfig; /* 0x026C */ f32 unk_26C; @@ -37,7 +37,7 @@ typedef struct EnRu1 { /* 0x0286 */ s8 roomNum3; /* 0x0288 */ f32 unk_288; /* 0x028C */ BgBdanObjects* bigOctoPlatform; - /* 0x0290 */ s32 unk_290; + /* 0x0290 */ s32 preLimbDrawIndex; /* 0x0294 */ char unk_294[0x4]; /* 0x0298 */ s32 unk_298; /* 0x029C */ char unk_29C[0x2];