comment on Yabusame mato possible typo

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Dragorn421 2025-06-03 15:29:18 +02:00
parent 3456e785f0
commit d6bd8609f5
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@ -91,6 +91,7 @@ void EnYabusameMark_Init(Actor* thisx, PlayState* play) {
EnYabusameMark* this = (EnYabusameMark*)thisx; EnYabusameMark* this = (EnYabusameMark*)thisx;
PRINTF("\n\n"); PRINTF("\n\n");
// "まと" could be a typo for "まこ", in which case this could be "Yabusame mark"
PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ やぶさめまと ☆☆☆☆☆ %x\n", "☆☆☆☆☆ Yabusame mato ☆☆☆☆☆ %x\n") VT_RST, PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ やぶさめまと ☆☆☆☆☆ %x\n", "☆☆☆☆☆ Yabusame mato ☆☆☆☆☆ %x\n") VT_RST,
this->actor.params); this->actor.params);
this->actor.flags &= ~ACTOR_FLAG_ATTENTION_ENABLED; this->actor.flags &= ~ACTOR_FLAG_ATTENTION_ENABLED;