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comment on Yabusame mato possible typo
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@ -91,6 +91,7 @@ void EnYabusameMark_Init(Actor* thisx, PlayState* play) {
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EnYabusameMark* this = (EnYabusameMark*)thisx;
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EnYabusameMark* this = (EnYabusameMark*)thisx;
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PRINTF("\n\n");
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PRINTF("\n\n");
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// "まと" could be a typo for "まこ", in which case this could be "Yabusame mark"
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ やぶさめまと ☆☆☆☆☆ %x\n", "☆☆☆☆☆ Yabusame mato ☆☆☆☆☆ %x\n") VT_RST,
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ やぶさめまと ☆☆☆☆☆ %x\n", "☆☆☆☆☆ Yabusame mato ☆☆☆☆☆ %x\n") VT_RST,
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this->actor.params);
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this->actor.params);
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this->actor.flags &= ~ACTOR_FLAG_ATTENTION_ENABLED;
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this->actor.flags &= ~ACTOR_FLAG_ATTENTION_ENABLED;
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