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func_8005B7C0 OK
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@ -1,11 +0,0 @@
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glabel func_8005B7C0
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/* AD2960 8005B7C0 3C0E8012 */ lui $t6, %hi(D_8011DE18) # $t6, 0x8012
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/* AD2964 8005B7C4 AFA40000 */ sw $a0, ($sp)
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/* AD2968 8005B7C8 25CEDE18 */ addiu $t6, %lo(D_8011DE18) # addiu $t6, $t6, -0x21e8
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/* AD296C 8005B7CC 8DD80000 */ lw $t8, ($t6)
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/* AD2970 8005B7D0 24020001 */ li $v0, 1
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/* AD2974 8005B7D4 ACB80000 */ sw $t8, ($a1)
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/* AD2978 8005B7D8 8DCF0004 */ lw $t7, 4($t6)
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/* AD297C 8005B7DC 03E00008 */ jr $ra
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/* AD2980 8005B7E0 ACAF0004 */ sw $t7, 4($a1)
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@ -70,13 +70,21 @@ void func_8005B79C(GlobalContext* globalCtx, Collider* collision)
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collision->maskB &= ~0x1;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_collision_check/func_8005B7C0.s")
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extern ColliderTouch D_8011DE18;
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//initialize
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s32 func_8005B7C0(GlobalContext* globalCtx, ColliderTouch* touch) {
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*colliderTouch = D_8011DE18;
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return 1;
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}
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//destructor
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s32 func_8005B7E4(GlobalContext* globalCtx, ColliderTouch* touch)
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{
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return 1;
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}
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//initialize from overlay
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_collision_check/func_8005B7F4.s")
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void func_8005B818(GlobalContext* globalCtx, ColliderBody* body)
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