include debug.h in translation.h

This commit is contained in:
Dragorn421 2025-06-03 13:02:54 +02:00
parent a695afd730
commit e4d4799e2e
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9 changed files with 2 additions and 9 deletions

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@ -1,6 +1,8 @@
#ifndef TRANSLATION_H
#define TRANSLATION_H
#include "libu64/debug.h"
/**
* The "T" macro holds translations in English for original debug strings written in Japanese.
* The translated strings are only direct translations. Certain names or terms may not reflect
@ -13,7 +15,6 @@
*/
#define T(jp, en) jp
// Note: need to also include debug.h if using this macro
#define LOG_STRING_T(stringJP, stringEN, file, line) LOG(#stringJP, stringJP, "%s", file, line)
#endif

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@ -1,4 +1,3 @@
#include "libu64/debug.h"
#include "rand.h"
#include "translation.h"
#include "z64play.h"

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@ -7,7 +7,6 @@
#include "z_arrow_fire.h"
#include "overlays/actors/ovl_En_Arrow/z_en_arrow.h"
#include "libu64/debug.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "ichain.h"

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@ -7,7 +7,6 @@
#include "z_arrow_ice.h"
#include "overlays/actors/ovl_En_Arrow/z_en_arrow.h"
#include "libu64/debug.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "ichain.h"

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@ -7,7 +7,6 @@
#include "z_arrow_light.h"
#include "overlays/actors/ovl_En_Arrow/z_en_arrow.h"
#include "libu64/debug.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "ichain.h"

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@ -6,7 +6,6 @@
#include "z_demo_kekkai.h"
#include "libu64/debug.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "rand.h"

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@ -6,7 +6,6 @@
#include "z_elf_msg.h"
#include "libu64/debug.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "ichain.h"

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@ -6,7 +6,6 @@
#include "z_elf_msg2.h"
#include "libu64/debug.h"
#include "gfx.h"
#include "gfx_setupdl.h"
#include "ichain.h"

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@ -6,7 +6,6 @@
#include "z_magic_wind.h"
#include "libu64/debug.h"
#include "array_count.h"
#include "gfx.h"
#include "gfx_setupdl.h"