diff --git a/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c b/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c index b58570b71b..82c27f315e 100644 --- a/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c +++ b/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.c @@ -101,7 +101,7 @@ void EnDivingGame_Init(Actor* thisx, PlayState* play) { SkelAnime_InitFlex(play, &this->skelAnime, &gZoraSkel, &gZoraIdleAnim, this->jointTable, this->morphTable, 20); Collider_InitCylinder(play, &this->collider); Collider_SetCylinder(play, &this->collider, &this->actor, &sCylinderInit); - PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ 素もぐりGO ☆☆☆☆☆ \n", "☆☆☆☆☆ Skin diving GO ☆☆☆☆☆ \n") VT_RST); + PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ 素もぐりGO ☆☆☆☆☆ \n", "☆☆☆☆☆ Diving GO ☆☆☆☆☆ \n") VT_RST); this->actor.room = -1; this->actor.scale.x = 0.01f; this->actor.scale.y = 0.012999999f;