From f9b0000e70899802f2442495150110ba30910432 Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Mon, 9 Jun 2025 09:05:56 +0200 Subject: [PATCH] Add underscore in not-final names --- assets/objects/gameplay_keep/arrow_skel.c | 16 +- assets/objects/gameplay_keep/arrow_skel.h | 8 +- assets/objects/gameplay_keep/door.c | 16 +- assets/objects/gameplay_keep/door.h | 8 +- assets/objects/gameplay_keep/fairy_skel.c | 56 ++--- assets/objects/gameplay_keep/fairy_skel.h | 28 +-- .../gameplay_keep/gameplay_keep_0x18610.c | 24 +- .../gameplay_keep/gameplay_keep_0x18610.h | 12 +- .../gameplay_keep/gameplay_keep_0x34020.c | 236 +++++++++--------- .../gameplay_keep/gameplay_keep_0x34020.h | 118 ++++----- assets/xml/objects/gameplay_keep.xml | 174 ++++++------- assets/xml/objects/gameplay_keep_pal.xml | 174 ++++++------- 12 files changed, 435 insertions(+), 435 deletions(-) diff --git a/assets/objects/gameplay_keep/arrow_skel.c b/assets/objects/gameplay_keep/arrow_skel.c index b11cf8786a..493728e9c4 100644 --- a/assets/objects/gameplay_keep/arrow_skel.c +++ b/assets/objects/gameplay_keep/arrow_skel.c @@ -27,20 +27,20 @@ Gfx gArrowFarDL[52] = { #include "assets/objects/gameplay_keep/gArrowFarDL.inc.c" }; -LodLimb gArrowSkelLimb0 = { -#include "assets/objects/gameplay_keep/gArrowSkelLimb0.inc.c" +LodLimb gArrowSkelLimb_0 = { +#include "assets/objects/gameplay_keep/gArrowSkelLimb_0.inc.c" }; -LodLimb gArrowSkelLimb1 = { -#include "assets/objects/gameplay_keep/gArrowSkelLimb1.inc.c" +LodLimb gArrowSkelLimb_1 = { +#include "assets/objects/gameplay_keep/gArrowSkelLimb_1.inc.c" }; -LodLimb gArrowSkelLimb2 = { -#include "assets/objects/gameplay_keep/gArrowSkelLimb2.inc.c" +LodLimb gArrowSkelLimb_2 = { +#include "assets/objects/gameplay_keep/gArrowSkelLimb_2.inc.c" }; -LodLimb gArrowSkelLimb3 = { -#include "assets/objects/gameplay_keep/gArrowSkelLimb3.inc.c" +LodLimb gArrowSkelLimb_3 = { +#include "assets/objects/gameplay_keep/gArrowSkelLimb_3.inc.c" }; void* gArrowLimbs[] = { diff --git a/assets/objects/gameplay_keep/arrow_skel.h b/assets/objects/gameplay_keep/arrow_skel.h index e7d3ab020f..268c1cf559 100644 --- a/assets/objects/gameplay_keep/arrow_skel.h +++ b/assets/objects/gameplay_keep/arrow_skel.h @@ -14,10 +14,10 @@ extern Vtx gArrowNearVtx[]; extern Gfx gArrowNearDL[60]; extern Vtx gArrowFarVtx[]; extern Gfx gArrowFarDL[52]; -extern LodLimb gArrowSkelLimb0; -extern LodLimb gArrowSkelLimb1; -extern LodLimb gArrowSkelLimb2; -extern LodLimb gArrowSkelLimb3; +extern LodLimb gArrowSkelLimb_0; +extern LodLimb gArrowSkelLimb_1; +extern LodLimb gArrowSkelLimb_2; +extern LodLimb gArrowSkelLimb_3; extern void* gArrowLimbs[]; typedef enum gArrowSkelLimb { /* 0 */ ARROW_LIMB_NONE, diff --git a/assets/objects/gameplay_keep/door.c b/assets/objects/gameplay_keep/door.c index 1bcb9f0a75..6d370fbd19 100644 --- a/assets/objects/gameplay_keep/door.c +++ b/assets/objects/gameplay_keep/door.c @@ -30,20 +30,20 @@ u64 gWoodenDoorTex[TEX_LEN(u64, gWoodenDoorTex_WIDTH, gWoodenDoorTex_HEIGHT, 16) #include "assets/objects/gameplay_keep/gWoodenDoorTex.rgba16.inc.c" }; -StandardLimb gDoorSkelLimb0 = { -#include "assets/objects/gameplay_keep/gDoorSkelLimb0.inc.c" +StandardLimb gDoorSkelLimb_0 = { +#include "assets/objects/gameplay_keep/gDoorSkelLimb_0.inc.c" }; -StandardLimb gDoorSkelLimb1 = { -#include "assets/objects/gameplay_keep/gDoorSkelLimb1.inc.c" +StandardLimb gDoorSkelLimb_1 = { +#include "assets/objects/gameplay_keep/gDoorSkelLimb_1.inc.c" }; -StandardLimb gDoorSkelLimb2 = { -#include "assets/objects/gameplay_keep/gDoorSkelLimb2.inc.c" +StandardLimb gDoorSkelLimb_2 = { +#include "assets/objects/gameplay_keep/gDoorSkelLimb_2.inc.c" }; -StandardLimb gDoorSkelLimb3 = { -#include "assets/objects/gameplay_keep/gDoorSkelLimb3.inc.c" +StandardLimb gDoorSkelLimb_3 = { +#include "assets/objects/gameplay_keep/gDoorSkelLimb_3.inc.c" }; void* gDoorLimbs[] = { diff --git a/assets/objects/gameplay_keep/door.h b/assets/objects/gameplay_keep/door.h index 7e210f7b09..5d7477a848 100644 --- a/assets/objects/gameplay_keep/door.h +++ b/assets/objects/gameplay_keep/door.h @@ -14,10 +14,10 @@ extern Gfx gDoorRightDL[39]; #define gWoodenDoorTex_WIDTH 32 #define gWoodenDoorTex_HEIGHT 64 extern u64 gWoodenDoorTex[TEX_LEN(u64, gWoodenDoorTex_WIDTH, gWoodenDoorTex_HEIGHT, 16)]; -extern StandardLimb gDoorSkelLimb0; -extern StandardLimb gDoorSkelLimb1; -extern StandardLimb gDoorSkelLimb2; -extern StandardLimb gDoorSkelLimb3; +extern StandardLimb gDoorSkelLimb_0; +extern StandardLimb gDoorSkelLimb_1; +extern StandardLimb gDoorSkelLimb_2; +extern StandardLimb gDoorSkelLimb_3; extern void* gDoorLimbs[]; typedef enum gDoorSkelLimb { /* 0 */ DOOR_LIMB_NONE, diff --git a/assets/objects/gameplay_keep/fairy_skel.c b/assets/objects/gameplay_keep/fairy_skel.c index ae8a84d19a..cb39f8a715 100644 --- a/assets/objects/gameplay_keep/fairy_skel.c +++ b/assets/objects/gameplay_keep/fairy_skel.c @@ -64,60 +64,60 @@ u64 gUnusedFairyWingTex[TEX_LEN(u64, gUnusedFairyWingTex_WIDTH, gUnusedFairyWing #include "assets/objects/gameplay_keep/gUnusedFairyWingTex.rgba16.inc.c" }; -StandardLimb gFairySkelLimb0 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb0.inc.c" +StandardLimb gFairySkelLimb_0 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_0.inc.c" }; -StandardLimb gFairySkelLimb1 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb1.inc.c" +StandardLimb gFairySkelLimb_1 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_1.inc.c" }; -StandardLimb gFairySkelLimb2 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb2.inc.c" +StandardLimb gFairySkelLimb_2 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_2.inc.c" }; -StandardLimb gFairySkelLimb3 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb3.inc.c" +StandardLimb gFairySkelLimb_3 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_3.inc.c" }; -StandardLimb gFairySkelLimb4 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb4.inc.c" +StandardLimb gFairySkelLimb_4 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_4.inc.c" }; -StandardLimb gFairySkelLimb5 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb5.inc.c" +StandardLimb gFairySkelLimb_5 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_5.inc.c" }; -StandardLimb gFairySkelLimb6 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb6.inc.c" +StandardLimb gFairySkelLimb_6 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_6.inc.c" }; -StandardLimb gFairySkelLimb7 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb7.inc.c" +StandardLimb gFairySkelLimb_7 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_7.inc.c" }; -StandardLimb gFairySkelLimb8 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb8.inc.c" +StandardLimb gFairySkelLimb_8 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_8.inc.c" }; -StandardLimb gFairySkelLimb9 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb9.inc.c" +StandardLimb gFairySkelLimb_9 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_9.inc.c" }; -StandardLimb gFairySkelLimb10 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb10.inc.c" +StandardLimb gFairySkelLimb_10 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_10.inc.c" }; -StandardLimb gFairySkelLimb11 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb11.inc.c" +StandardLimb gFairySkelLimb_11 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_11.inc.c" }; -StandardLimb gFairySkelLimb12 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb12.inc.c" +StandardLimb gFairySkelLimb_12 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_12.inc.c" }; -StandardLimb gFairySkelLimb13 = { -#include "assets/objects/gameplay_keep/gFairySkelLimb13.inc.c" +StandardLimb gFairySkelLimb_13 = { +#include "assets/objects/gameplay_keep/gFairySkelLimb_13.inc.c" }; void* gFairyLimbs[] = { diff --git a/assets/objects/gameplay_keep/fairy_skel.h b/assets/objects/gameplay_keep/fairy_skel.h index cb5e5356bc..dcdf2f22e3 100644 --- a/assets/objects/gameplay_keep/fairy_skel.h +++ b/assets/objects/gameplay_keep/fairy_skel.h @@ -24,20 +24,20 @@ extern Vtx gGlowCircleSmallVtx[]; #define gUnusedFairyWingTex_WIDTH 32 #define gUnusedFairyWingTex_HEIGHT 64 extern u64 gUnusedFairyWingTex[TEX_LEN(u64, gUnusedFairyWingTex_WIDTH, gUnusedFairyWingTex_HEIGHT, 16)]; -extern StandardLimb gFairySkelLimb0; -extern StandardLimb gFairySkelLimb1; -extern StandardLimb gFairySkelLimb2; -extern StandardLimb gFairySkelLimb3; -extern StandardLimb gFairySkelLimb4; -extern StandardLimb gFairySkelLimb5; -extern StandardLimb gFairySkelLimb6; -extern StandardLimb gFairySkelLimb7; -extern StandardLimb gFairySkelLimb8; -extern StandardLimb gFairySkelLimb9; -extern StandardLimb gFairySkelLimb10; -extern StandardLimb gFairySkelLimb11; -extern StandardLimb gFairySkelLimb12; -extern StandardLimb gFairySkelLimb13; +extern StandardLimb gFairySkelLimb_0; +extern StandardLimb gFairySkelLimb_1; +extern StandardLimb gFairySkelLimb_2; +extern StandardLimb gFairySkelLimb_3; +extern StandardLimb gFairySkelLimb_4; +extern StandardLimb gFairySkelLimb_5; +extern StandardLimb gFairySkelLimb_6; +extern StandardLimb gFairySkelLimb_7; +extern StandardLimb gFairySkelLimb_8; +extern StandardLimb gFairySkelLimb_9; +extern StandardLimb gFairySkelLimb_10; +extern StandardLimb gFairySkelLimb_11; +extern StandardLimb gFairySkelLimb_12; +extern StandardLimb gFairySkelLimb_13; extern void* gFairyLimbs[]; typedef enum gFairySkelLimb { /* 0 */ FAIRY_LIMB_NONE, diff --git a/assets/objects/gameplay_keep/gameplay_keep_0x18610.c b/assets/objects/gameplay_keep/gameplay_keep_0x18610.c index 5755cb6a8b..07aad27e6c 100644 --- a/assets/objects/gameplay_keep/gameplay_keep_0x18610.c +++ b/assets/objects/gameplay_keep/gameplay_keep_0x18610.c @@ -34,28 +34,28 @@ u64 gFishBodyTex[TEX_LEN(u64, gFishBodyTex_WIDTH, gFishBodyTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gFishBodyTex.rgba16.inc.c" }; -StandardLimb gFishSkelLimb0 = { -#include "assets/objects/gameplay_keep/gFishSkelLimb0.inc.c" +StandardLimb gFishSkelLimb_0 = { +#include "assets/objects/gameplay_keep/gFishSkelLimb_0.inc.c" }; -StandardLimb gFishSkelLimb1 = { -#include "assets/objects/gameplay_keep/gFishSkelLimb1.inc.c" +StandardLimb gFishSkelLimb_1 = { +#include "assets/objects/gameplay_keep/gFishSkelLimb_1.inc.c" }; -StandardLimb gFishSkelLimb2 = { -#include "assets/objects/gameplay_keep/gFishSkelLimb2.inc.c" +StandardLimb gFishSkelLimb_2 = { +#include "assets/objects/gameplay_keep/gFishSkelLimb_2.inc.c" }; -StandardLimb gFishSkelLimb3 = { -#include "assets/objects/gameplay_keep/gFishSkelLimb3.inc.c" +StandardLimb gFishSkelLimb_3 = { +#include "assets/objects/gameplay_keep/gFishSkelLimb_3.inc.c" }; -StandardLimb gFishSkelLimb4 = { -#include "assets/objects/gameplay_keep/gFishSkelLimb4.inc.c" +StandardLimb gFishSkelLimb_4 = { +#include "assets/objects/gameplay_keep/gFishSkelLimb_4.inc.c" }; -StandardLimb gFishSkelLimb5 = { -#include "assets/objects/gameplay_keep/gFishSkelLimb5.inc.c" +StandardLimb gFishSkelLimb_5 = { +#include "assets/objects/gameplay_keep/gFishSkelLimb_5.inc.c" }; void* gFishLimbs[] = { diff --git a/assets/objects/gameplay_keep/gameplay_keep_0x18610.h b/assets/objects/gameplay_keep/gameplay_keep_0x18610.h index 4f9195201a..edba23e871 100644 --- a/assets/objects/gameplay_keep/gameplay_keep_0x18610.h +++ b/assets/objects/gameplay_keep/gameplay_keep_0x18610.h @@ -17,12 +17,12 @@ extern u64 gFishTailTex[TEX_LEN(u64, gFishTailTex_WIDTH, gFishTailTex_HEIGHT, 16 #define gFishBodyTex_WIDTH 32 #define gFishBodyTex_HEIGHT 8 extern u64 gFishBodyTex[TEX_LEN(u64, gFishBodyTex_WIDTH, gFishBodyTex_HEIGHT, 16)]; -extern StandardLimb gFishSkelLimb0; -extern StandardLimb gFishSkelLimb1; -extern StandardLimb gFishSkelLimb2; -extern StandardLimb gFishSkelLimb3; -extern StandardLimb gFishSkelLimb4; -extern StandardLimb gFishSkelLimb5; +extern StandardLimb gFishSkelLimb_0; +extern StandardLimb gFishSkelLimb_1; +extern StandardLimb gFishSkelLimb_2; +extern StandardLimb gFishSkelLimb_3; +extern StandardLimb gFishSkelLimb_4; +extern StandardLimb gFishSkelLimb_5; extern void* gFishLimbs[]; typedef enum gFishSkelLimb { /* 0 */ FISH_LIMB_NONE, diff --git a/assets/objects/gameplay_keep/gameplay_keep_0x34020.c b/assets/objects/gameplay_keep/gameplay_keep_0x34020.c index d16c4bd9c9..89710ca7a1 100644 --- a/assets/objects/gameplay_keep/gameplay_keep_0x34020.c +++ b/assets/objects/gameplay_keep/gameplay_keep_0x34020.c @@ -14,148 +14,148 @@ AnimationHeader gBugCrawlAnim = { #include "assets/objects/gameplay_keep/gBugCrawlAnim.inc.c" }; -Gfx gBugLimb1DL[20] = { -#include "assets/objects/gameplay_keep/gBugLimb1DL.inc.c" +Gfx gBugLimb_1DL[20] = { +#include "assets/objects/gameplay_keep/gBugLimb_1DL.inc.c" }; -Gfx gBugLimb1WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb1WrapperDL.inc.c" +Gfx gBugLimb_1WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_1WrapperDL.inc.c" }; -Gfx gBugLimb1WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb1WrapperWrapperDL.inc.c" +Gfx gBugLimb_1WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_1WrapperWrapperDL.inc.c" }; -Vtx gBugLimb1Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb1Vtx.inc.c" +Vtx gBugLimb_1Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_1Vtx.inc.c" }; -Gfx gBugLimb2DL[20] = { -#include "assets/objects/gameplay_keep/gBugLimb2DL.inc.c" +Gfx gBugLimb_2DL[20] = { +#include "assets/objects/gameplay_keep/gBugLimb_2DL.inc.c" }; -Gfx gBugLimb2WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb2WrapperDL.inc.c" +Gfx gBugLimb_2WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_2WrapperDL.inc.c" }; -Gfx gBugLimb2WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb2WrapperWrapperDL.inc.c" +Gfx gBugLimb_2WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_2WrapperWrapperDL.inc.c" }; -Vtx gBugLimb2Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb2Vtx.inc.c" +Vtx gBugLimb_2Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_2Vtx.inc.c" }; -Gfx gBugLimb3DL[20] = { -#include "assets/objects/gameplay_keep/gBugLimb3DL.inc.c" +Gfx gBugLimb_3DL[20] = { +#include "assets/objects/gameplay_keep/gBugLimb_3DL.inc.c" }; -Gfx gBugLimb3WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb3WrapperDL.inc.c" +Gfx gBugLimb_3WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_3WrapperDL.inc.c" }; -Gfx gBugLimb3WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb3WrapperWrapperDL.inc.c" +Gfx gBugLimb_3WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_3WrapperWrapperDL.inc.c" }; -Vtx gBugLimb3Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb3Vtx.inc.c" +Vtx gBugLimb_3Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_3Vtx.inc.c" }; -Gfx gBugLimb4DL[20] = { -#include "assets/objects/gameplay_keep/gBugLimb4DL.inc.c" +Gfx gBugLimb_4DL[20] = { +#include "assets/objects/gameplay_keep/gBugLimb_4DL.inc.c" }; -Gfx gBugLimb4WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb4WrapperDL.inc.c" +Gfx gBugLimb_4WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_4WrapperDL.inc.c" }; -Gfx gBugLimb4WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb4WrapperWrapperDL.inc.c" +Gfx gBugLimb_4WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_4WrapperWrapperDL.inc.c" }; -Vtx gBugLimb4Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb4Vtx.inc.c" +Vtx gBugLimb_4Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_4Vtx.inc.c" }; -Gfx gBugLimb5DL[20] = { -#include "assets/objects/gameplay_keep/gBugLimb5DL.inc.c" +Gfx gBugLimb_5DL[20] = { +#include "assets/objects/gameplay_keep/gBugLimb_5DL.inc.c" }; -Gfx gBugLimb5WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb5WrapperDL.inc.c" +Gfx gBugLimb_5WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_5WrapperDL.inc.c" }; -Gfx gBugLimb5WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb5WrapperWrapperDL.inc.c" +Gfx gBugLimb_5WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_5WrapperWrapperDL.inc.c" }; -Vtx gBugLimb5Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb5Vtx.inc.c" +Vtx gBugLimb_5Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_5Vtx.inc.c" }; -Gfx gBugLimb6DL[20] = { -#include "assets/objects/gameplay_keep/gBugLimb6DL.inc.c" +Gfx gBugLimb_6DL[20] = { +#include "assets/objects/gameplay_keep/gBugLimb_6DL.inc.c" }; -Gfx gBugLimb6WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb6WrapperDL.inc.c" +Gfx gBugLimb_6WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_6WrapperDL.inc.c" }; -Gfx gBugLimb6WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb6WrapperWrapperDL.inc.c" +Gfx gBugLimb_6WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_6WrapperWrapperDL.inc.c" }; -Vtx gBugLimb6Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb6Vtx.inc.c" +Vtx gBugLimb_6Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_6Vtx.inc.c" }; -Gfx gBugLimb7DL[20] = { -#include "assets/objects/gameplay_keep/gBugLimb7DL.inc.c" +Gfx gBugLimb_7DL[20] = { +#include "assets/objects/gameplay_keep/gBugLimb_7DL.inc.c" }; -Gfx gBugLimb7WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb7WrapperDL.inc.c" +Gfx gBugLimb_7WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_7WrapperDL.inc.c" }; -Gfx gBugLimb7WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb7WrapperWrapperDL.inc.c" +Gfx gBugLimb_7WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_7WrapperWrapperDL.inc.c" }; -Vtx gBugLimb7Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb7Vtx.inc.c" +Vtx gBugLimb_7Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_7Vtx.inc.c" }; -Gfx gBugLimb8DL[20] = { -#include "assets/objects/gameplay_keep/gBugLimb8DL.inc.c" +Gfx gBugLimb_8DL[20] = { +#include "assets/objects/gameplay_keep/gBugLimb_8DL.inc.c" }; -Gfx gBugLimb8WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb8WrapperDL.inc.c" +Gfx gBugLimb_8WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_8WrapperDL.inc.c" }; -Gfx gBugLimb8WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb8WrapperWrapperDL.inc.c" +Gfx gBugLimb_8WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_8WrapperWrapperDL.inc.c" }; -Vtx gBugLimb8Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb8Vtx.inc.c" +Vtx gBugLimb_8Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_8Vtx.inc.c" }; -Gfx gBugLimb9DL[22] = { -#include "assets/objects/gameplay_keep/gBugLimb9DL.inc.c" +Gfx gBugLimb_9DL[22] = { +#include "assets/objects/gameplay_keep/gBugLimb_9DL.inc.c" }; -Gfx gBugLimb9WrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb9WrapperDL.inc.c" +Gfx gBugLimb_9WrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_9WrapperDL.inc.c" }; -Gfx gBugLimb9WrapperWrapperDL[2] = { -#include "assets/objects/gameplay_keep/gBugLimb9WrapperWrapperDL.inc.c" +Gfx gBugLimb_9WrapperWrapperDL[2] = { +#include "assets/objects/gameplay_keep/gBugLimb_9WrapperWrapperDL.inc.c" }; -Vtx gBugLimb9Vtx[] = { -#include "assets/objects/gameplay_keep/gBugLimb9Vtx.inc.c" +Vtx gBugLimb_9Vtx[] = { +#include "assets/objects/gameplay_keep/gBugLimb_9Vtx.inc.c" }; u64 gBugBodyTex[TEX_LEN(u64, gBugBodyTex_WIDTH, gBugBodyTex_HEIGHT, 16)] = { @@ -166,96 +166,96 @@ u64 gBugLegTex[TEX_LEN(u64, gBugLegTex_WIDTH, gBugLegTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gBugLegTex.rgba16.inc.c" }; -StandardLimb gBugSkelLimb0 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb0.inc.c" +StandardLimb gBugSkelLimb_0 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_0.inc.c" }; -StandardLimb gBugSkelLimb1 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb1.inc.c" +StandardLimb gBugSkelLimb_1 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_1.inc.c" }; -StandardLimb gBugSkelLimb2 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb2.inc.c" +StandardLimb gBugSkelLimb_2 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_2.inc.c" }; -StandardLimb gBugSkelLimb3 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb3.inc.c" +StandardLimb gBugSkelLimb_3 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_3.inc.c" }; -StandardLimb gBugSkelLimb4 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb4.inc.c" +StandardLimb gBugSkelLimb_4 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_4.inc.c" }; -StandardLimb gBugSkelLimb5 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb5.inc.c" +StandardLimb gBugSkelLimb_5 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_5.inc.c" }; -StandardLimb gBugSkelLimb6 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb6.inc.c" +StandardLimb gBugSkelLimb_6 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_6.inc.c" }; -StandardLimb gBugSkelLimb7 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb7.inc.c" +StandardLimb gBugSkelLimb_7 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_7.inc.c" }; -StandardLimb gBugSkelLimb8 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb8.inc.c" +StandardLimb gBugSkelLimb_8 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_8.inc.c" }; -StandardLimb gBugSkelLimb9 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb9.inc.c" +StandardLimb gBugSkelLimb_9 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_9.inc.c" }; -StandardLimb gBugSkelLimb10 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb10.inc.c" +StandardLimb gBugSkelLimb_10 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_10.inc.c" }; -StandardLimb gBugSkelLimb11 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb11.inc.c" +StandardLimb gBugSkelLimb_11 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_11.inc.c" }; -StandardLimb gBugSkelLimb12 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb12.inc.c" +StandardLimb gBugSkelLimb_12 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_12.inc.c" }; -StandardLimb gBugSkelLimb13 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb13.inc.c" +StandardLimb gBugSkelLimb_13 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_13.inc.c" }; -StandardLimb gBugSkelLimb14 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb14.inc.c" +StandardLimb gBugSkelLimb_14 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_14.inc.c" }; -StandardLimb gBugSkelLimb15 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb15.inc.c" +StandardLimb gBugSkelLimb_15 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_15.inc.c" }; -StandardLimb gBugSkelLimb16 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb16.inc.c" +StandardLimb gBugSkelLimb_16 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_16.inc.c" }; -StandardLimb gBugSkelLimb17 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb17.inc.c" +StandardLimb gBugSkelLimb_17 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_17.inc.c" }; -StandardLimb gBugSkelLimb18 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb18.inc.c" +StandardLimb gBugSkelLimb_18 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_18.inc.c" }; -StandardLimb gBugSkelLimb19 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb19.inc.c" +StandardLimb gBugSkelLimb_19 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_19.inc.c" }; -StandardLimb gBugSkelLimb20 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb20.inc.c" +StandardLimb gBugSkelLimb_20 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_20.inc.c" }; -StandardLimb gBugSkelLimb21 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb21.inc.c" +StandardLimb gBugSkelLimb_21 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_21.inc.c" }; -StandardLimb gBugSkelLimb22 = { -#include "assets/objects/gameplay_keep/gBugSkelLimb22.inc.c" +StandardLimb gBugSkelLimb_22 = { +#include "assets/objects/gameplay_keep/gBugSkelLimb_22.inc.c" }; void* gBugLimbs[] = { diff --git a/assets/objects/gameplay_keep/gameplay_keep_0x34020.h b/assets/objects/gameplay_keep/gameplay_keep_0x34020.h index e2d4a72f7b..37d742e869 100644 --- a/assets/objects/gameplay_keep/gameplay_keep_0x34020.h +++ b/assets/objects/gameplay_keep/gameplay_keep_0x34020.h @@ -8,71 +8,71 @@ extern s16 gBugCrawlFrameData[]; extern JointIndex gBugCrawlJointIndices[]; extern AnimationHeader gBugCrawlAnim; -extern Gfx gBugLimb1DL[20]; -extern Gfx gBugLimb1WrapperDL[2]; -extern Gfx gBugLimb1WrapperWrapperDL[2]; -extern Vtx gBugLimb1Vtx[]; -extern Gfx gBugLimb2DL[20]; -extern Gfx gBugLimb2WrapperDL[2]; -extern Gfx gBugLimb2WrapperWrapperDL[2]; -extern Vtx gBugLimb2Vtx[]; -extern Gfx gBugLimb3DL[20]; -extern Gfx gBugLimb3WrapperDL[2]; -extern Gfx gBugLimb3WrapperWrapperDL[2]; -extern Vtx gBugLimb3Vtx[]; -extern Gfx gBugLimb4DL[20]; -extern Gfx gBugLimb4WrapperDL[2]; -extern Gfx gBugLimb4WrapperWrapperDL[2]; -extern Vtx gBugLimb4Vtx[]; -extern Gfx gBugLimb5DL[20]; -extern Gfx gBugLimb5WrapperDL[2]; -extern Gfx gBugLimb5WrapperWrapperDL[2]; -extern Vtx gBugLimb5Vtx[]; -extern Gfx gBugLimb6DL[20]; -extern Gfx gBugLimb6WrapperDL[2]; -extern Gfx gBugLimb6WrapperWrapperDL[2]; -extern Vtx gBugLimb6Vtx[]; -extern Gfx gBugLimb7DL[20]; -extern Gfx gBugLimb7WrapperDL[2]; -extern Gfx gBugLimb7WrapperWrapperDL[2]; -extern Vtx gBugLimb7Vtx[]; -extern Gfx gBugLimb8DL[20]; -extern Gfx gBugLimb8WrapperDL[2]; -extern Gfx gBugLimb8WrapperWrapperDL[2]; -extern Vtx gBugLimb8Vtx[]; -extern Gfx gBugLimb9DL[22]; -extern Gfx gBugLimb9WrapperDL[2]; -extern Gfx gBugLimb9WrapperWrapperDL[2]; -extern Vtx gBugLimb9Vtx[]; +extern Gfx gBugLimb_1DL[20]; +extern Gfx gBugLimb_1WrapperDL[2]; +extern Gfx gBugLimb_1WrapperWrapperDL[2]; +extern Vtx gBugLimb_1Vtx[]; +extern Gfx gBugLimb_2DL[20]; +extern Gfx gBugLimb_2WrapperDL[2]; +extern Gfx gBugLimb_2WrapperWrapperDL[2]; +extern Vtx gBugLimb_2Vtx[]; +extern Gfx gBugLimb_3DL[20]; +extern Gfx gBugLimb_3WrapperDL[2]; +extern Gfx gBugLimb_3WrapperWrapperDL[2]; +extern Vtx gBugLimb_3Vtx[]; +extern Gfx gBugLimb_4DL[20]; +extern Gfx gBugLimb_4WrapperDL[2]; +extern Gfx gBugLimb_4WrapperWrapperDL[2]; +extern Vtx gBugLimb_4Vtx[]; +extern Gfx gBugLimb_5DL[20]; +extern Gfx gBugLimb_5WrapperDL[2]; +extern Gfx gBugLimb_5WrapperWrapperDL[2]; +extern Vtx gBugLimb_5Vtx[]; +extern Gfx gBugLimb_6DL[20]; +extern Gfx gBugLimb_6WrapperDL[2]; +extern Gfx gBugLimb_6WrapperWrapperDL[2]; +extern Vtx gBugLimb_6Vtx[]; +extern Gfx gBugLimb_7DL[20]; +extern Gfx gBugLimb_7WrapperDL[2]; +extern Gfx gBugLimb_7WrapperWrapperDL[2]; +extern Vtx gBugLimb_7Vtx[]; +extern Gfx gBugLimb_8DL[20]; +extern Gfx gBugLimb_8WrapperDL[2]; +extern Gfx gBugLimb_8WrapperWrapperDL[2]; +extern Vtx gBugLimb_8Vtx[]; +extern Gfx gBugLimb_9DL[22]; +extern Gfx gBugLimb_9WrapperDL[2]; +extern Gfx gBugLimb_9WrapperWrapperDL[2]; +extern Vtx gBugLimb_9Vtx[]; #define gBugBodyTex_WIDTH 16 #define gBugBodyTex_HEIGHT 64 extern u64 gBugBodyTex[TEX_LEN(u64, gBugBodyTex_WIDTH, gBugBodyTex_HEIGHT, 16)]; #define gBugLegTex_WIDTH 8 #define gBugLegTex_HEIGHT 16 extern u64 gBugLegTex[TEX_LEN(u64, gBugLegTex_WIDTH, gBugLegTex_HEIGHT, 16)]; -extern StandardLimb gBugSkelLimb0; -extern StandardLimb gBugSkelLimb1; -extern StandardLimb gBugSkelLimb2; -extern StandardLimb gBugSkelLimb3; -extern StandardLimb gBugSkelLimb4; -extern StandardLimb gBugSkelLimb5; -extern StandardLimb gBugSkelLimb6; -extern StandardLimb gBugSkelLimb7; -extern StandardLimb gBugSkelLimb8; -extern StandardLimb gBugSkelLimb9; -extern StandardLimb gBugSkelLimb10; -extern StandardLimb gBugSkelLimb11; -extern StandardLimb gBugSkelLimb12; -extern StandardLimb gBugSkelLimb13; -extern StandardLimb gBugSkelLimb14; -extern StandardLimb gBugSkelLimb15; -extern StandardLimb gBugSkelLimb16; -extern StandardLimb gBugSkelLimb17; -extern StandardLimb gBugSkelLimb18; -extern StandardLimb gBugSkelLimb19; -extern StandardLimb gBugSkelLimb20; -extern StandardLimb gBugSkelLimb21; -extern StandardLimb gBugSkelLimb22; +extern StandardLimb gBugSkelLimb_0; +extern StandardLimb gBugSkelLimb_1; +extern StandardLimb gBugSkelLimb_2; +extern StandardLimb gBugSkelLimb_3; +extern StandardLimb gBugSkelLimb_4; +extern StandardLimb gBugSkelLimb_5; +extern StandardLimb gBugSkelLimb_6; +extern StandardLimb gBugSkelLimb_7; +extern StandardLimb gBugSkelLimb_8; +extern StandardLimb gBugSkelLimb_9; +extern StandardLimb gBugSkelLimb_10; +extern StandardLimb gBugSkelLimb_11; +extern StandardLimb gBugSkelLimb_12; +extern StandardLimb gBugSkelLimb_13; +extern StandardLimb gBugSkelLimb_14; +extern StandardLimb gBugSkelLimb_15; +extern StandardLimb gBugSkelLimb_16; +extern StandardLimb gBugSkelLimb_17; +extern StandardLimb gBugSkelLimb_18; +extern StandardLimb gBugSkelLimb_19; +extern StandardLimb gBugSkelLimb_20; +extern StandardLimb gBugSkelLimb_21; +extern StandardLimb gBugSkelLimb_22; extern void* gBugLimbs[]; typedef enum gBugSkelLimb { /* 0 */ BUG_LIMB_NONE, diff --git a/assets/xml/objects/gameplay_keep.xml b/assets/xml/objects/gameplay_keep.xml index 5dba196989..0021e84479 100644 --- a/assets/xml/objects/gameplay_keep.xml +++ b/assets/xml/objects/gameplay_keep.xml @@ -640,10 +640,10 @@ - - - - + + + + @@ -737,10 +737,10 @@ - - - - + + + + @@ -811,20 +811,20 @@ - - - - - - - - - - - - - - + + + + + + + + + + + + + + @@ -850,12 +850,12 @@ - - - - - - + + + + + + @@ -1010,85 +1010,85 @@ - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + diff --git a/assets/xml/objects/gameplay_keep_pal.xml b/assets/xml/objects/gameplay_keep_pal.xml index c2a8d54c4a..9fc248ee5c 100644 --- a/assets/xml/objects/gameplay_keep_pal.xml +++ b/assets/xml/objects/gameplay_keep_pal.xml @@ -640,10 +640,10 @@ - - - - + + + + @@ -729,10 +729,10 @@ - - - - + + + + @@ -803,20 +803,20 @@ - - - - - - - - - - - - - - + + + + + + + + + + + + + + @@ -842,12 +842,12 @@ - - - - - - + + + + + + @@ -1002,85 +1002,85 @@ - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + +