#include "object_zo.h" #include "array_count.h" s16 gZoraIdleFrameData[] = { #include "assets/objects/object_zo/gZoraIdleFrameData.inc.c" }; JointIndex gZoraIdleJointIndices[] = { #include "assets/objects/object_zo/gZoraIdleJointIndices.inc.c" }; AnimationHeader gZoraIdleAnim = { #include "assets/objects/object_zo/gZoraIdleAnim.inc.c" };