#include "object_timeblock.h" #include "array_count.h" #include "camera.h" #include "z_math.h" BgCamInfo gSongOfTimeBlockBgCamList[] = { #include "assets/objects/object_timeblock/gSongOfTimeBlockBgCamList.inc.c" }; SurfaceType gSongOfTimeBlockSurfaceTypes[] = { #include "assets/objects/object_timeblock/gSongOfTimeBlockSurfaceTypes.inc.c" }; CollisionPoly gSongOfTimeBlockPolyList[] = { #include "assets/objects/object_timeblock/gSongOfTimeBlockPolyList.inc.c" }; Vec3s gSongOfTimeBlockVtxList[] = { #include "assets/objects/object_timeblock/gSongOfTimeBlockVtxList.inc.c" }; CollisionHeader gSongOfTimeBlockCol = { #include "assets/objects/object_timeblock/gSongOfTimeBlockCol.inc.c" };