oot/include/ultra64/os_system.h

32 lines
819 B
C

#ifndef ULTRA64_OS_SYSTEM_H
#define ULTRA64_OS_SYSTEM_H
#include "exception.h"
#include "ultratypes.h"
extern s32 osRomType; /* Bulk or cartridge ROM. 0=cartridge 1=bulk */
extern void* osRomBase; /* Rom base address of the game image */
extern s32 osTvType; /* 0 = PAL, 1 = NTSC, 2 = MPAL */
extern s32 osResetType; /* 0 = cold reset, 1 = NMI */
extern s32 osCicId;
extern s32 osVersion;
extern u32 osMemSize; /* Memory Size */
extern s32 osAppNMIBuffer[0x10];
extern OSIntMask __OSGlobalIntMask;
#ifdef BBPLAYER
extern u32 __osBbIsBb;
extern u32 __osBbEepromSize;
extern u32 __osBbPakSize;
extern u32 __osBbFlashSize;
extern u32 __osBbEepromAddress;
extern u32 __osBbPakAddress[4];
extern u32 __osBbFlashAddress;
extern u32 __osBbSramSize;
extern u32 __osBbSramAddress;
extern u32 __osBbHackFlags;
#endif
#endif