oot/assets/xml/objects/object_goma.xml

281 lines
14 KiB
XML

<Root>
<File Name="object_goma" Segment="6">
<!-- Animations 1 -->
<Animation Name="gGohmaStandAnim" Offset="0xAE8"/>
<Animation Name="gGohmaHangAnim" Offset="0x193C"/> <!-- hang from the ceiling -->
<Animation Name="gGohmaWalkAnim" Offset="0x2360"/>
<Animation Name="gGohmaPrepareEggsAnim" Offset="0x29F0"/> <!-- hanging, shaking -->
<Animation Name="gGohmaViolentAttackAnim" Offset="0x39D0"/> <!-- unused -->
<Animation Name="gGohmaAttackAnim" Offset="0x4318"/>
<Animation Name="gGohmaRestAfterAttackAnim" Offset="0x4A20"/>
<Animation Name="gGohmaRecoverAfterAttackAnim" Offset="0x5330"/>
<Animation Name="gGohmaCrashAnim" Offset="0x58C0"/> <!-- when struck down from the ceiling -->
<Animation Name="gGohmaLandAnim" Offset="0x5F28"/> <!-- when jumping down from the ceiling -->
<Animation Name="gGohmaClimbAnim" Offset="0x66DC"/> <!-- when climbing a wall -->
<Animation Name="gGohmaDamageAnim" Offset="0x6E60"/>
<Animation Name="gGohmaDeathAnim" Offset="0xB2FC"/>
<Animation Name="gGohmaPrepareAttackAnim" Offset="0xC468"/>
<Animation Name="gGohmaStunnedAnim" Offset="0xCCD8"/>
<Animation Name="gGohmaInitialLandingAnim" Offset="0xF70C"/> <!-- when landing in the pre-fight cutscene -->
<Animation Name="gGohmaEyeRollAnim" Offset="0x10918"/>
<Animation Name="gGohmaLayEggsAnim" Offset="0x113BC"/>
<Animation Name="gGohmaIdleCrouchedAnim" Offset="0x12678"/>
<!-- Vertices and DLists -->
<Array Name="gGohmaLeftAntennaBodyVtx" Count="14" Offset="0x12690">
<Vtx/>
</Array>
<DList Name="gGohmaLeftAntennaBodyDL" Offset="0x12770"/>
<Array Name="gGohmaLeftAntennaShellVtx" Count="45" Offset="0x12828">
<Vtx/>
</Array>
<DList Name="gGohmaLeftAntennaShellDL" Offset="0x12AF8"/>
<Array Name="gGohmaRightAntennaBodyVtx" Count="14" Offset="0x12C90">
<Vtx/>
</Array>
<DList Name="gGohmaRightAntennaBodyDL" Offset="0x12D70"/>
<Array Name="gGohmaRightAntennaShellVtx" Count="48" Offset="0x12E28">
<Vtx/>
</Array>
<DList Name="gGohmaRightAntennaShellDL" Offset="0x13128"/>
<Array Name="gGohmaRightMandibles1Vtx" Count="6" Offset="0x132C0">
<Vtx/>
</Array>
<DList Name="gGohmaRightMandibles1DL" Offset="0x13320"/>
<Array Name="gGohmaRightMandibles2Vtx" Count="11" Offset="0x133D0">
<Vtx/>
</Array>
<DList Name="gGohmaRightMandibles2DL" Offset="0x13480"/>
<Array Name="gGohmaLeftMandibles1Vtx" Count="6" Offset="0x13590">
<Vtx/>
</Array>
<DList Name="gGohmaLeftMandibles1DL" Offset="0x135F0"/>
<Array Name="gGohmaLeftMandibles2Vtx" Count="11" Offset="0x136A0">
<Vtx/>
</Array>
<DList Name="gGohmaLeftMandibles2DL" Offset="0x13750"/>
<Array Name="gGohmaBodyVtx" Count="32" Offset="0x13860">
<Vtx/>
</Array>
<DList Name="gGohmaBodyDL" Offset="0x13A60"/>
<Array Name="gGohmaBodyShellVtx" Count="117" Offset="0x13B48">
<Vtx/>
</Array>
<DList Name="gGohmaBodyShellDL" Offset="0x14298"/>
<Array Name="gGohmaBodyShellBackVtx" Count="9" Offset="0x14420">
<Vtx/>
</Array>
<DList Name="gGohmaBodyShellBackDL" Offset="0x144B0"/>
<Array Name="gGohmaLeftThighShellVtx" Count="14" Offset="0x14560">
<Vtx/>
</Array>
<DList Name="gGohmaLeftThighShellDL" Offset="0x14640"/>
<Array Name="gGohmaRightThighShellVtx" Count="14" Offset="0x146F0">
<Vtx/>
</Array>
<DList Name="gGohmaRightThighShellDL" Offset="0x147D0"/>
<Array Name="gGohmaEyeVtx" Count="25" Offset="0x14880">
<Vtx/>
</Array>
<DList Name="gGohmaEyeDL" Offset="0x14A10"/>
<Array Name="gGohmaLeftFeetVtx" Count="40" Offset="0x14B40">
<Vtx/>
</Array>
<DList Name="gGohmaLeftFeetDL" Offset="0x14DC0"/>
<Array Name="gGohmaRightFeetVtx" Count="37" Offset="0x14F18">
<Vtx/>
</Array>
<DList Name="gGohmaRightFeetDL" Offset="0x15168"/>
<Array Name="gGohmaIrisVtx" Count="9" Offset="0x152A8">
<Vtx/>
</Array>
<DList Name="gGohmaIrisDL" Offset="0x15338"/>
<Array Name="gGohmaLeftKneeVtx" Count="47" Offset="0x153E8">
<Vtx/>
</Array>
<DList Name="gGohmaLeftKneeDL" Offset="0x156D8"/>
<Array Name="gGohmaRightKneeVtx" Count="48" Offset="0x15828">
<Vtx/>
</Array>
<DList Name="gGohmaRightKneeDL" Offset="0x15B28"/>
<Array Name="gGohmaLeftFeetBackVtx" Count="13" Offset="0x15C78">
<Vtx/>
</Array>
<DList Name="gGohmaLeftFeetBackDL" Offset="0x15D48"/>
<Array Name="gGohmaRightFeetBackVtx" Count="13" Offset="0x15E58">
<Vtx/>
</Array>
<DList Name="gGohmaRightFeetBackDL" Offset="0x15F28"/>
<Array Name="gGohmaLeftThighVtx" Count="49" Offset="0x16038">
<Vtx/>
</Array>
<DList Name="gGohmaLeftThighDL" Offset="0x16348"/>
<Array Name="gGohmaRightThighVtx" Count="49" Offset="0x16490">
<Vtx/>
</Array>
<DList Name="gGohmaRightThighDL" Offset="0x167A0"/>
<Array Name="gGohmaEyeLidTopVtx" Count="29" Offset="0x168E8">
<Vtx/>
</Array>
<DList Name="gGohmaEyeLidTopDL" Offset="0x16AB8"/>
<Array Name="gGohmaEyeLidBottomVtx" Count="29" Offset="0x16BD0">
<Vtx/>
</Array>
<DList Name="gGohmaEyeLidBottomDL" Offset="0x16DA0"/>
<Array Name="gGohmaMandiblesBodyVtx" Count="20" Offset="0x16EA8">
<Vtx/>
</Array>
<DList Name="gGohmaMandiblesBodyDL" Offset="0x16FE8"/>
<Array Name="gGohmaLeftShinVtx" Count="22" Offset="0x17108">
<Vtx/>
</Array>
<DList Name="gGohmaLeftShinDL" Offset="0x17268"/>
<Array Name="gGohmaRightShinVtx" Count="22" Offset="0x173A0">
<Vtx/>
</Array>
<DList Name="gGohmaRightShinDL" Offset="0x17500"/>
<Array Name="gGohmaTail1Vtx" Count="19" Offset="0x17638">
<Vtx/>
</Array>
<DList Name="gGohmaTail1DL" Offset="0x17768"/>
<Array Name="gGohmaTail2Vtx" Count="19" Offset="0x17830">
<Vtx/>
</Array>
<DList Name="gGohmaTail2DL" Offset="0x17960"/>
<Array Name="gGohmaTail3Vtx" Count="14" Offset="0x17A28">
<Vtx/>
</Array>
<DList Name="gGohmaTail3DL" Offset="0x17B08"/>
<Array Name="gGohmaTail4Vtx" Count="25" Offset="0x17BF0">
<Vtx/>
</Array>
<DList Name="gGohmaTail4DL" Offset="0x17D80"/>
<Array Name="gGohmaLeftAntennaClawVtx" Count="26" Offset="0x17E68">
<Vtx/>
</Array>
<DList Name="gGohmaLeftAntennaClawDL" Offset="0x18008"/>
<Array Name="gGohmaRightAntennaClawVtx" Count="23" Offset="0x18120">
<Vtx/>
</Array>
<DList Name="gGohmaRightAntennaClawDL" Offset="0x18290"/>
<!-- Limb textures -->
<Texture Name="gGohmaBodyTex" Format="rgba16" Width="16" Height="16" Offset="0x183A8"/>
<Texture Name="gGohmaShellUndersideTex" Format="rgba16" Width="16" Height="16" Offset="0x185A8"/>
<Texture Name="gGohmaDarkShellTex" Format="rgba16" Width="16" Height="16" Offset="0x187A8"/>
<Texture Name="gGohmaShellTex" Format="rgba16" Width="32" Height="32" Offset="0x189A8"/>
<Texture Name="gGohmaEyeTex" Format="rgba16" Width="16" Height="16" Offset="0x191A8"/>
<Texture Name="gGohmaIrisTex" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Version Pattern="ntsc-.*|gc-jp.*|gc-us.*|ique-cn">
<Texture Name="gGohmaTitleCardTex" Format="ia8" Width="128" Height="80" Offset="0x19BA8"/>
</Version>
<Version Pattern="pal-.*|gc-eu.*">
<Texture Name="gGohmaTitleCardTex" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
</Version>
<!-- Limbs -->
<Limb Name="gGohmaRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaBodyLimb" LimbType="Standard"/>
<Limb Name="gGohmaBodyShellLimb" LimbType="Standard"/>
<Limb Name="gGohmaEyeLimb" LimbType="Standard"/>
<Limb Name="gGohmaTailRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaTail1RootLimb" LimbType="Standard"/>
<Limb Name="gGohmaTail2RootLimb" LimbType="Standard"/>
<Limb Name="gGohmaTail3RootLimb" LimbType="Standard"/>
<Limb Name="gGohmaTail4RootLimb" LimbType="Standard"/>
<Limb Name="gGohmaTail4Limb" LimbType="Standard"/>
<Limb Name="gGohmaTail3Limb" LimbType="Standard"/>
<Limb Name="gGohmaTail2Limb" LimbType="Standard"/>
<Limb Name="gGohmaTail1Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightLegRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightThighRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightLegLowerRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightFeetRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightFeetBackRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightFeetBackRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightFeetBackLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightFeetLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightShinLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightKneeRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightKneeRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightKneeLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightThighShellRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightThighShellRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightThighShellLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightThighLimb" LimbType="Standard"/>
<Limb Name="gGohmaEyeLidBottomRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaEyeLidBottomRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaEyeLidBottomLimb" LimbType="Standard"/>
<Limb Name="gGohmaEyeLidTopRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaEyeLidTopRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaEyeLidTopLimb" LimbType="Standard"/>
<Limb Name="gGohmaIrisRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaIrisRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaIrisLimb" LimbType="Standard"/>
<Limb Name="gGohmaMandiblesRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaMandiblesRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaMandiblesBodyLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftMandiblesRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftMandibles1RootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftMandibles2RootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftMandibles2Limb" LimbType="Standard"/>
<Limb Name="gGohmaLeftMandibles1Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightMandiblesRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightMandibles1RootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightMandibles2RootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightMandibles2Limb" LimbType="Standard"/>
<Limb Name="gGohmaRightMandibles1Limb" LimbType="Standard"/>
<Limb Name="gGohmaLeftAntennaRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftAntennaBodyRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftAntennaShellRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftAntennaClawRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftAntennaClawLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftAntennaShellLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftAntennaBodyLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightAntennaRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightAntennaBodyRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightAntennaShellRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightAntennaClawRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightAntennaClawLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightAntennaShellLimb" LimbType="Standard"/>
<Limb Name="gGohmaRightAntennaBodyLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftLegRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftThighRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftLegLowerRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftFeetRootLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftFeetBackRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaLeftFeetBackRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaLeftFeetBackLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftFeetLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftShinLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftKneeRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaLeftKneeRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaLeftKneeLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftThighShellRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaLeftThighShellRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaLeftThighShellLimb" LimbType="Standard"/>
<Limb Name="gGohmaLeftThighLimb" LimbType="Standard"/>
<Limb Name="gGohmaBodyShellBackRoot1Limb" LimbType="Standard"/>
<Limb Name="gGohmaBodyShellBackRoot2Limb" LimbType="Standard"/>
<Limb Name="gGohmaBodyShellBackLimb" LimbType="Standard"/>
<!-- Skeleton -->
<LimbTable Name="gGohmaLimbs" LimbType="Standard" Count="85"/>
<Skeleton Name="gGohmaSkel" Type="Normal" LimbType="Standard"/>
<!-- Animations 2 -->
<Animation Name="gGohmaWalkCrouchedAnim" Offset=".+0xE4C"/>
<!-- Door -->
<Array Name="gGohmaDoorVtx" Count="12" Offset=".+0x4">
<Vtx/>
</Array>
<DList Name="gGohmaDoorDL" Length="22"/>
<Collision Name="gGohmaDoorCol" Offset=".+0x100"/>
<Texture Name="gGohmaDoorTex" Format="rgba16" Width="32" Height="32" Offset=".+0x4"/>
</File>
</Root>