oot/tools/ZAPD/ZAPD/ZBackground.cpp

210 lines
5.5 KiB
C++

#include "ZBackground.h"
#include "BitConverter.h"
#include "File.h"
#include "Globals.h"
#include "Path.h"
#include "StringHelper.h"
#include "ZFile.h"
REGISTER_ZFILENODE(Background, ZBackground);
#define JPEG_MARKER 0xFFD8FFE0
#define MARKER_DQT 0xFFDB
ZBackground::ZBackground(ZFile* nParent) : ZResource(nParent)
{
}
ZBackground::ZBackground(const std::string& prefix, const std::vector<uint8_t>& nRawData,
uint32_t nRawDataIndex, ZFile* nParent)
: ZResource(nParent)
{
rawData.assign(nRawData.begin(), nRawData.end());
rawDataIndex = nRawDataIndex;
name = GetDefaultName(prefix.c_str(), rawDataIndex);
outName = name;
ParseRawData();
}
void ZBackground::ParseRawData()
{
ZResource::ParseRawData();
size_t i = 0;
while (true)
{
uint8_t val = rawData.at(rawDataIndex + i);
data.push_back(val);
if (BitConverter::ToUInt16BE(rawData, rawDataIndex + i) == 0xFFD9)
{
data.push_back(rawData.at(rawDataIndex + i + 1));
break;
}
i++;
}
}
void ZBackground::ParseBinaryFile(const std::string& inFolder, bool appendOutName)
{
fs::path filepath(inFolder);
if (appendOutName)
{
filepath = filepath / (outName + "." + GetExternalExtension());
}
data = File::ReadAllBytes(filepath.string());
// Add padding.
data.insert(data.end(), GetRawDataSize() - data.size(), 0x00);
CheckValidJpeg(filepath.generic_string());
}
void ZBackground::ExtractFromXML(tinyxml2::XMLElement* reader, const std::vector<uint8_t>& nRawData,
uint32_t nRawDataIndex, const std::string& nRelPath)
{
ZResource::ExtractFromXML(reader, nRawData, nRawDataIndex, nRelPath);
DeclareVar("", "");
}
void ZBackground::CheckValidJpeg(const std::string& filepath)
{
std::string filename = outName;
if (filepath != "")
{
filename = filepath;
}
uint32_t jpegMarker = BitConverter::ToUInt32BE(data, 0);
if (jpegMarker != JPEG_MARKER)
{
fprintf(stderr,
"ZBackground::CheckValidJpeg: Warning.\n"
"\t Missing jpeg marker at the beginning of file: '%s'.\n"
"\t The game will skip this jpeg.\n",
filename.c_str());
}
if (data.at(6) != 'J' || data.at(7) != 'F' || data.at(8) != 'I' || data.at(9) != 'F' ||
data.at(10) != '\0')
{
std::string jfifIdentifier(data.begin() + 6, data.begin() + 6 + 5);
fprintf(stderr,
"ZBackground::CheckValidJpeg: Warning.\n"
"\t Missing 'JFIF' identifier. File: '%s'.\n"
"\t This image may be corrupted or not be a jpeg iamge.\n"
"\t The identifier found was '%s'.\n",
filename.c_str(), jfifIdentifier.c_str());
}
uint8_t majorVersion = data.at(11);
uint8_t minorVersion = data.at(12);
if (majorVersion != 0x01 || minorVersion != 0x01)
{
fprintf(stderr,
"ZBackground::CheckValidJpeg: Warning.\n"
"\t Wrong JFIF version '%i.%02i'. File: '%s'.\n"
"\t The expected version is '1.01'. The game may not be able to decode this image "
"properly.\n",
majorVersion, minorVersion, filename.c_str());
}
if (BitConverter::ToUInt16BE(data, 20) != MARKER_DQT)
{
// This may happen when creating a custom image with Exif, XMP, thumbnail, progressive, etc.
// enabled.
fprintf(stderr,
"ZBackground::CheckValidJpeg: Warning.\n"
"\t There seems to be extra data before the image data in file: '%s'.\n"
"\t The game may not be able to decode this image properly.\n",
filename.c_str());
}
if (data.size() > GetRawDataSize())
{
fprintf(stderr,
"ZBackground::CheckValidJpeg: Warning.\n"
"\t The image is bigger than the screen buffer. File: '%s'.\n"
"\t Image size: %zu bytes.\n"
"\t Screen buffer size: %zu bytes.\n",
filename.c_str(), data.size(), GetRawDataSize());
}
}
size_t ZBackground::GetRawDataSize()
{
// Jpgs use the whole sceen buffer, which is a u16 matrix.
return Globals::Instance->cfg.bgScreenHeight * Globals::Instance->cfg.bgScreenWidth * 2;
}
void ZBackground::DeclareVar(const std::string& prefix, const std::string& bodyStr)
{
std::string auxName = name;
if (name == "")
auxName = GetDefaultName(prefix, rawDataIndex);
parent->AddDeclarationArray(rawDataIndex, DeclarationAlignment::Align8, GetRawDataSize(),
GetSourceTypeName(), auxName, 0, bodyStr);
}
bool ZBackground::IsExternalResource()
{
return true;
}
std::string ZBackground::GetExternalExtension()
{
return "jpg";
}
void ZBackground::Save(const std::string& outFolder)
{
fs::path folder(outFolder);
fs::path filepath = folder / (outName + "." + GetExternalExtension());
File::WriteAllBytes(filepath.string(), data);
}
std::string ZBackground::GetBodySourceCode()
{
std::string bodyStr = " ";
for (size_t i = 0; i < data.size() / 8; ++i)
{
bodyStr += StringHelper::Sprintf("0x%016llX, ", BitConverter::ToUInt64BE(data, i * 8));
if (i % 8 == 7)
bodyStr += "\n ";
}
bodyStr += "\n";
return bodyStr;
}
std::string ZBackground::GetSourceOutputCode(const std::string& prefix)
{
std::string bodyStr = GetBodySourceCode();
Declaration* decl = parent->GetDeclaration(rawDataIndex);
if (decl == nullptr)
DeclareVar(prefix, bodyStr);
else
decl->text = bodyStr;
return "";
}
std::string ZBackground::GetDefaultName(const std::string& prefix, uint32_t address)
{
return StringHelper::Sprintf("%sBackground_%06X", prefix.c_str(), address);
}
std::string ZBackground::GetSourceTypeName()
{
return "u64";
}
ZResourceType ZBackground::GetResourceType()
{
return ZResourceType::Background;
}