mirror of https://github.com/zeldaret/oot.git
* match MagicDark_Init * update struct fields and add THIS comment thanks to Ethan * match MagicDark_Destroy * start on func_80B874E4 * move func_80B874E4 to a comment for now * match MagicDark_Update (again thanks to Ethan) * comment out func_80B8772C and use macro for ACTIVE_CAM * various changes * implement permuter suggestion * reorder nayru temps to fix stack * use LINK_IS_CHILD * match func_80B874E4 a bit more * initially store msgMode in temp_t2 * add msgMode temp * comment out func_80B874E4 because regalloc >:( * comment out func_80B874E4 again * add unk_90C to Player * change unk_14F to an array for more explicit padding * remove partially completed functions * remove matched functions from asm * clang format * subtract SFX_FLAG * combine unk_14F and unk_150 |
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|---|---|---|
| .. | ||
| PR | ||
| ultra64 | ||
| alloca.h | ||
| bgm.h | ||
| color.h | ||
| command_macros_base.h | ||
| fp.h | ||
| functions.h | ||
| global.h | ||
| ichain.h | ||
| initvars.h | ||
| macro.inc | ||
| macros.h | ||
| math.h | ||
| regs.h | ||
| segment_symbols.h | ||
| sfx.h | ||
| stdarg.h | ||
| stdbool.h | ||
| stddef.h | ||
| stdlib.h | ||
| string.h | ||
| ultra64.h | ||
| unk.h | ||
| variables.h | ||
| vt.h | ||
| z64.h | ||
| z64actor.h | ||
| z64animation.h | ||
| z64audio.h | ||
| z64collision_check.h | ||
| z64cutscene.h | ||
| z64cutscene_commands.h | ||
| z64dma.h | ||
| z64effect.h | ||
| z64item.h | ||
| z64light.h | ||
| z64math.h | ||
| z64object.h | ||
| z64scene.h | ||
| z64transition.h | ||