oot/asm
mzxrules 1ac9479cae
z_bg_mizu_movebg and object_mizu_objects (#747)
* OK a few functions

* BgMizuMovebg_Draw OK, make tweaks to bg_mizu_bwall

* migrate data

* create mizu_objects, defines for water temple water level

* clean up some code

* implement most suggestions

* review

* review2

* formatting

Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-04-25 19:36:43 -04:00
..
non_matchings z_bg_mizu_movebg and object_mizu_objects (#747) 2021-04-25 19:36:43 -04:00
__osDisableInt.s
__osGetCause.s
__osGetFpcCsr.s
__osGetSR.s
__osProbeTLB.s
__osRestoreInt.s
__osSetCompare.s
__osSetFpcCsr.s
__osSetSR.s
__osSetWatchLo.s
bcmp.s
bcopy.s
bzero.s
code_800D71F0.s
dmadata.s
entry.s
exceptasm.s
fp.s
guMtxF2L.s
guMtxIdent.s
guMtxIdentF.s
guMtxL2F.s
guNormalize.s
guScale.s
guTranslate.s
ipl3.s
mio0.s
osGetCount.s
osInvalDCache.s
osInvalICache.s
osMapTLBRdb.s
osSetIntMask.s
osUnmapTLBAll.s
osWritebackDCache.s
osWritebackDCacheAll.s
rom_header.s