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libc
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tables
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
ultra64
Some GCC flags improvements ( #1903 )
2024-02-29 15:11:54 -05:00
alignment.h
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc ( #1901 )
2024-02-27 19:01:47 -05:00
attributes.h
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audiomgr.h
Documentation for audio_thread_manager.c ( #1562 )
2023-11-30 16:22:30 -05:00
audiothread_cmd.h
Document Audio Thread Commands ( #1399 )
2024-01-31 18:25:23 -05:00
boot.h
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color.h
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command_macros_base.h
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face_change.h
Document Player's Face and z_actor FaceChange functions ( #1928 )
2024-03-23 12:21:45 -04:00
fault.h
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
functions.h
Document Player's Face and z_actor FaceChange functions ( #1928 )
2024-03-23 12:21:45 -04:00
gfx.h
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gfxprint.h
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global.h
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ichain.h
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irqmgr.h
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jpeg.h
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macro.inc
Rework disassembly: out of makefile, separate sections, relocs ( #1728 )
2024-02-12 20:20:25 -05:00
macros.h
Fixup permuter_settings ( #1746 )
2024-02-20 07:38:58 -05:00
mempak.h
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message_data_fmt.h
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message_data_static.h
Introduce extracted/VERSION, with text extracted there ( #1730 )
2024-03-01 22:09:57 -05:00
padmgr.h
Match retail BSS ordering ( #1927 )
2024-04-14 23:51:32 +02:00
prerender.h
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quake.h
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regs.h
z_actor retail OK ( #1670 )
2024-01-30 21:07:34 -05:00
romfile.h
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
rumble.h
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sched.h
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segment_symbols.h
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seqcmd.h
Document Audio Thread Commands ( #1399 )
2024-01-31 18:25:23 -05:00
sequence.h
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sfx.h
Document Audio Thread Commands ( #1399 )
2024-01-31 18:25:23 -05:00
speedmeter.h
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terminal.h
Restore terminal colors in retail, except in __osMalloc.c ( #1899 )
2024-02-27 14:08:20 -05:00
tha.h
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thga.h
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ultra64.h
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unk.h
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variables.h
Match retail BSS ordering ( #1927 )
2024-04-14 23:51:32 +02:00
z64.h
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
z64actor.h
Document Player's Face and z_actor FaceChange functions ( #1928 )
2024-03-23 12:21:45 -04:00
z64animation.h
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z64animation_legacy.h
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z64audio.h
Document Audio Thread Commands ( #1399 )
2024-01-31 18:25:23 -05:00
z64bgcheck.h
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z64camera.h
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z64collision_check.h
Colliders: change "touch, bump" to AT and AC (elems) ( #1637 )
2024-03-04 19:33:08 -05:00
z64curve.h
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z64cutscene.h
No longer use asm-processor ( #1824 )
2024-03-01 16:12:22 -05:00
z64cutscene_commands.h
Extract unused scene headers ( #1930 )
2024-03-23 12:38:05 -04:00
z64dma.h
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
z64effect.h
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
z64environment.h
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z64game.h
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z64interface.h
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z64item.h
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z64light.h
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z64map_mark.h
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z64math.h
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z64message.h
Introduce Face Reaction Enum ( #1586 )
2024-01-08 17:17:22 -05:00
z64object.h
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
z64ocarina.h
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z64pause.h
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z64player.h
Player: Document "WaitForPutAway" ( #1936 )
2024-04-15 13:02:43 -04:00
z64quest_hint_commands.h
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z64save.h
z_demo retail code matched ( #1655 )
2024-01-30 18:52:04 -05:00
z64scene.h
Match compression for gc-eu-mq ( #1704 )
2024-02-03 23:59:19 +01:00
z64skin.h
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z64skybox.h
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z64sram.h
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z64transition.h
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z64transition_instances.h
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z64view.h
z_view.c gc-eu-mq OK ( #1681 )
2024-01-31 20:09:16 -05:00
z64vis.h
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