mirror of https://github.com/zeldaret/oot.git
* Fix typo `vertexs` -> `vertices` * Fix typo `limbMatricies` -> `limbMatrices` * Fix some `gSPTextureRectangle` usage of fixed point constants * Run formatter * `ALIGN8` macro * `object_skj` cleanup * sholder -> shoulder * cleanup `stdbool.h` * Some function prototypes cleanup * Use macros in `osVirtualToPhysical` |
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| .. | ||
| math.h | ||
| stdarg.h | ||
| stdbool.h | ||
| stddef.h | ||
| stdlib.h | ||