mirror of https://github.com/zeldaret/oot.git
* First batch of files * Add missing folders back * Fix missing folders again * Finish fixing existing texture files * Gameplay_Keep XML finished * Most actor gameplay_keep undefined syms removed * Only ~200 gkeep symbols remain * All gkeep symbols that ZAP supports are fixed * Cleanup, and make gkeep names more accurate * Starting to figure out what some unknown blobs are, merge zeldaret in * fix a few more things * refactor gkeep * Change how gitkeep is handled * gkeep xml cleanup * Gkeep finished, now just waiting up ZAP updates * 100 link animations finished * 150 link animations finished * 200 link animations finished * 250 link animations finished * 350 link animations finished * 400 link animations finished * 450 link animations finished * 500 link animations finished * 550 link animations finished * All Link animations finished cannot build yet because ZAP doesn't have LinkAnimationHeader yet * xml changes for new zap stuff * finish gameplay_keep * fixing existing objects * ready for pr besides zap padding issue * mostly ready for pr * format all c files * all conflicts fixed * make changes that roman requested * fix thing i didn't mean to change * some animation symbols renamed * fixed roman's stuff * lifemeter hardcoded pointers removed * fix issue with incorrect data in gameplay_keep * removed unused asm * fixed most of fig's comments * fix all of fig's comments * reformat files * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * fixed stuff * fixed most of roman's comments * remove leading zeroes * should build now * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "f84d8337b" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "f84d8337b" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * all of gkeep symbols fixed * compiler error fixed * format files * final changes Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| ZAPD | ||
| asm_processor | ||
| asmsplitter | ||
| ido5.3_compiler | ||
| ido7.1_compiler | ||
| ido_recomp | ||
| overlayhelpers | ||
| .gitignore | ||
| Makefile | ||
| animfixer.py | ||
| assist.py | ||
| bootstrap_actors.py | ||
| bootstrap_fx.py | ||
| bootstrap_overlay_decomp.py | ||
| convert_chars.py | ||
| create_actor_headers.py | ||
| csdis.py | ||
| decompile_data.py | ||
| disassemble.py | ||
| elf2rom.c | ||
| elf32.c | ||
| elf32.h | ||
| find_unused_asm.sh | ||
| fix_data_stuff.py | ||
| format_s_files.py | ||
| get_actor_sizes.py | ||
| ichaindis.py | ||
| m2ctx.py | ||
| makeromfs.c | ||
| mathfixer.py | ||
| migrate-rodata.py | ||
| mkldscript.c | ||
| n64chksum.c | ||
| n64chksum.h | ||
| permuter_settings.toml | ||
| reformat_data_files.py | ||
| regconvert.py | ||
| rgba5551.py | ||
| set_o32abi_bit.py | ||
| sfxconvert.py | ||
| specprocess.py | ||
| split_out.py | ||
| split_out_overlay_funcs.py | ||
| util.c | ||
| util.h | ||
| vt_fmt.py | ||
| vtxdis.c | ||
| xmlcreate.py | ||
| yaz0.c | ||
| yaz0.h | ||
| yaz0tool.c | ||