oot/assets/xml/objects/object_gi_ghost.xml

22 lines
961 B
XML

<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_gi_ghost" Segment="6">
<Texture Name="gGiGhostFlameTex" Format="i8" Width="16" Height="32" Offset="0x0"/>
<Texture Name="gGiGhostFireEffectTex" Format="i8" Width="16" Height="32" Offset="0x200"/>
<Array Name="gGiGhostContainerLidVtx" Count="56" Offset="0x400">
<Vtx/>
</Array>
<Array Name="gGiGhostContainerGlassVtx" Count="25" Offset="0x780">
<Vtx/>
</Array>
<Array Name="gGiGhostContainerContentsVtx" Count="4" Offset="0x910">
<Vtx/>
</Array>
<DList Name="gGiPoeColorDL" Offset="0x0950"/>
<DList Name="gGiBigPoeColorDL" Offset="0x0970"/>
<DList Name="gGiGhostContainerLidDL" Offset="0x0990"/>
<DList Name="gGiGhostContainerGlassDL" Offset="0x0BE0"/>
<DList Name="gGiGhostContainerContentsDL" Offset="0x0CF0"/>
</File>
</Root>