oot/assets/xml/objects/object_gi_prescription.xml

15 lines
578 B
XML

<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_gi_prescription" Segment="6">
<Texture Name="gGiPrescriptionWritingTex" Format="ia8" Width="32" Height="48" Offset="0x0"/>
<Array Name="gGiPrescriptionVtx" Count="30" Offset="0x600">
<Vtx/>
</Array>
<Array Name="gGiPrescriptionWritingVtx" Count="30" Offset="0x7E0">
<Vtx/>
</Array>
<DList Name="gGiPrescriptionDL" Offset="0x09C0"/>
<DList Name="gGiPrescriptionWritingDL" Offset="0x0AF0"/>
</File>
</Root>