oot/assets/xml/objects/object_nb.xml

172 lines
12 KiB
XML

<Root>
<File Name="object_nb" Segment="6">
<!-- Nabooru Skeleton -->
<Skeleton Name="gNabooruSkel" Type="Flex" LimbType="Standard" LimbNone="NABOORU_LIMB_NONE" LimbMax="NABOORU_LIMB_MAX" EnumName="NabooruLimb" Offset="0x181C8"/>
<!-- Nabooru Limbs -->
<Limb Name="gNabooruRootLimb" LimbType="Standard" EnumName="NABOORU_LIMB_ROOT" Offset="0x180A8"/>
<Limb Name="gNabooruLeftThighLimb" LimbType="Standard" EnumName="NABOORU_LIMB_L_THIGH" Offset="0x180B4"/>
<Limb Name="gNabooruLeftShinLimb" LimbType="Standard" EnumName="NABOORU_LIMB_L_SHIN" Offset="0x180C0"/>
<Limb Name="gNabooruLeftFootLimb" LimbType="Standard" EnumName="NABOORU_LIMB_L_FOOT" Offset="0x180CC"/>
<Limb Name="gNabooruRightThighLimb" LimbType="Standard" EnumName="NABOORU_LIMB_R_THIGH" Offset="0x180D8"/>
<Limb Name="gNabooruRightShinLimb" LimbType="Standard" EnumName="NABOORU_LIMB_R_SHIN" Offset="0x180E4"/>
<Limb Name="gNabooruRightFootLimb" LimbType="Standard" EnumName="NABOORU_LIMB_R_FOOT" Offset="0x180F0"/>
<Limb Name="gNabooruTorsoLimb" LimbType="Standard" EnumName="NABOORU_LIMB_TORSO" Offset="0x180FC"/>
<Limb Name="gNabooruLeftUpperArmLimb" LimbType="Standard" EnumName="NABOORU_LIMB_L_UPPER_ARM" Offset="0x18108"/>
<Limb Name="gNabooruLeftForearmLimb" LimbType="Standard" EnumName="NABOORU_LIMB_L_FOREARM" Offset="0x18114"/>
<Limb Name="gNabooruLeftHandLimb" LimbType="Standard" EnumName="NABOORU_LIMB_L_HAND" Offset="0x18120"/>
<Limb Name="gNabooruRightUpperArmLimb" LimbType="Standard" EnumName="NABOORU_LIMB_R_UPPER_ARM" Offset="0x1812C"/>
<Limb Name="gNabooruRightForearmLimb" LimbType="Standard" EnumName="NABOORU_LIMB_R_FOREARM" Offset="0x18138"/>
<Limb Name="gNabooruRightHandLimb" LimbType="Standard" EnumName="NABOORU_LIMB_R_HAND" Offset="0x18144"/>
<Limb Name="gNabooruHeadLimb" LimbType="Standard" EnumName="NABOORU_LIMB_HEAD" Offset="0x18150"/>
<Limb Name="gNabooruBlankLimb" LimbType="Standard" EnumName="NABOORU_LIMB_BLANK" Offset="0x1815C"/>
<Limb Name="gNabooruPonytailLimb" LimbType="Standard" EnumName="NABOORU_LIMB_PONYTAIL" Offset="0x18168"/>
<Limb Name="gNabooruWaistLimb" LimbType="Standard" EnumName="NABOORU_LIMB_WAIST" Offset="0x18174"/>
<!-- Nabooru Limb Vertices -->
<Array Name="gNabooruHeadMouthClosedVtx" Count="297" Offset="0xDD68">
<Vtx/>
</Array>
<Array Name="gNabooruPonytailVtx" Count="49" Offset="0xF1E8">
<Vtx/>
</Array>
<Array Name="gNabooruLeftHandVtx" Count="64" Offset="0xF4F8">
<Vtx/>
</Array>
<Array Name="gNabooruRightHandVtx" Count="64" Offset="0xF8F8">
<Vtx/>
</Array>
<Array Name="gNabooruRightFootVtx" Count="32" Offset="0xFCF8">
<Vtx/>
</Array>
<Array Name="gNabooruLeftFootVtx" Count="32" Offset="0xFEF8">
<Vtx/>
</Array>
<Array Name="gNabooruHeadMouthOpenVtx" Count="315" Offset="0x100F8">
<Vtx/>
</Array>
<Array Name="gNabooruRightForearmVtx" Count="32" Offset="0x142F0">
<Vtx/>
</Array>
<Array Name="gNabooruRightUpperArmVtx" Count="28" Offset="0x144F0">
<Vtx/>
</Array>
<Array Name="gNabooruLeftForearmVtx" Count="32" Offset="0x146B0">
<Vtx/>
</Array>
<Array Name="gNabooruLeftUpperArmVtx" Count="44" Offset="0x148B0">
<Vtx/>
</Array>
<Array Name="gNabooruTorsoVtx" Count="129" Offset="0x14B70">
<Vtx/>
</Array>
<Array Name="gNabooruRightShinVtx" Count="74" Offset="0x15380">
<Vtx/>
</Array>
<Array Name="gNabooruRightThighVtx" Count="34" Offset="0x15820">
<Vtx/>
</Array>
<Array Name="gNabooruLeftShinVtx" Count="74" Offset="0x15A40">
<Vtx/>
</Array>
<Array Name="gNabooruLeftThighVtx" Count="33" Offset="0x15EE0">
<Vtx/>
</Array>
<Array Name="gNabooruWaistVtx" Count="58" Offset="0x160F0">
<Vtx/>
</Array>
<!-- Nabooru Limb DisplayLists -->
<DList Name="gNabooruHeadMouthOpenDL" Offset="0x13158"/>
<DList Name="gNabooruLeftThighDL" Offset="0x17B40"/>
<DList Name="gNabooruLeftShinDL" Offset="0x17D80"/>
<DList Name="gNabooruLeftFootDL" Offset="0x12F50"/>
<DList Name="gNabooruRightThighDL" Offset="0x17658"/>
<DList Name="gNabooruRightShinDL" Offset="0x17818"/>
<DList Name="gNabooruRightFootDL" Offset="0x12D48"/>
<DList Name="gNabooruTorsoDL" Offset="0x16848"/>
<DList Name="gNabooruLeftUpperArmDL" Offset="0x172D8"/>
<DList Name="gNabooruLeftForearmDL" Offset="0x174A0"/>
<DList Name="gNabooruLeftHandDL" Offset="0x126B8"/>
<DList Name="gNabooruRightUpperArmDL" Offset="0x16FE0"/>
<DList Name="gNabooruRightForearmDL" Offset="0x17120"/>
<DList Name="gNabooruRightHandDL" Offset="0x12A00"/>
<DList Name="gNabooruHeadMouthClosedDL" Offset="0x114A8"/>
<DList Name="gNabooruBlankDL" Offset="0x125A0"/>
<DList Name="gNabooruPonytailDL" Offset="0x125A8"/>
<DList Name="gNabooruWaistDL" Offset="0x16490"/>
<!-- Nabooru palettes -->
<Texture Name="gNabooru1TLUT" Format="rgba16" Width="16" Height="16" Offset="0x096B0"/>
<Texture Name="gNabooru2TLUT" Format="rgba16" Width="4" Height="59" Offset="0x0AE70"/>
<Texture Name="gNabooru3TLUT" Format="rgba16" Width="16" Height="16" Offset="0x0B048"/>
<!-- Nabooru Displaylist Textures -->
<Texture Name="gNabooruClothesButtonsTex" Format="ci8" Width="16" Height="16" Offset="0x098B0" TlutOffset="0x096B0"/>
<Texture Name="gNabooruSkinGradient1Tex" Format="ci8" Width="8" Height="8" Offset="0x099B0" TlutOffset="0x096B0"/>
<Texture Name="gNabooruNavelTex" Format="ci8" Width="16" Height="16" Offset="0x099F0" TlutOffset="0x096B0"/>
<Texture Name="gNabooruPendantJewelTex" Format="ci8" Width="32" Height="32" Offset="0x09AF0" TlutOffset="0x096B0"/>
<Texture Name="gNabooruCleavageTex" Format="ci8" Width="8" Height="8" Offset="0x09EF0" TlutOffset="0x096B0"/>
<Texture Name="gNabooruTopFabricPatternTex" Format="rgba16" Width="16" Height="16" Offset="0x09F30"/>
<Texture Name="gNabooruAnkleBraceletTex" Format="ci8" Width="16" Height="16" Offset="0x0A130" TlutOffset="0x096B0"/>
<Texture Name="gNabooruTrousersShadowTex" Format="ci8" Width="8" Height="8" Offset="0x0A230" TlutOffset="0x096B0"/>
<Texture Name="gNabooruTrousersFabricTex" Format="ci8" Width="16" Height="16" Offset="0x0A270" TlutOffset="0x096B0"/>
<Texture Name="gNabooruTrouserCuffPatternTex" Format="rgba16" Width="16" Height="16" Offset="0x0A370"/>
<Texture Name="gNabooruBeltJewelTex" Format="ci8" Width="16" Height="16" Offset="0x0A570" TlutOffset="0x096B0"/>
<Texture Name="gNabooruBeltTex" Format="rgba16" Width="32" Height="32" Offset="0x0A670"/>
<Texture Name="gNabooruSkinGradient2Tex" Format="ci8" Width="8" Height="8" Offset="0x0B248" TlutOffset="0x0AE70"/><!-- Looks like 0x099B0, but uses 2TLUT -->
<Texture Name="gNabooruForeheadJewelSettingTopTex" Format="ci8" Width="8" Height="4" Offset="0x0B288" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruForeheadJewelSettingBottomTex" Format="ci8" Width="8" Height="16" Offset="0x0B2A8" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruForeheadJewelSettingSideTex" Format="ci8" Width="16" Height="16" Offset="0x0B328" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruHairTex" Format="ci8" Width="16" Height="16" Offset="0x0B828" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruForeheadJewelTex" Format="ci8" Width="16" Height="16" Offset="0x0B928" TlutOffset="0x0AE70"/><!-- Looks like 0x0A570, but uses 2TLUT -->
<Texture Name="gNabooruEarTex" Format="ci8" Width="8" Height="16" Offset="0x0BA28" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruFingersBackSideTex" Format="ci8" Width="32" Height="32" Offset="0x0BAA8" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruEarringsNecklaceArmletTex" Format="rgba16" Width="32" Height="32" Offset="0x0BEA8"/>
<Texture Name="gNabooruPonytailCuffJewelTex" Format="ci8" Width="32" Height="32" Offset="0x0C6A8" TlutOffset="0x0AE70"/><!-- Looks like 0x09AF0, but uses 2TLUT -->
<Texture Name="gNabooruGloveHandBackTex" Format="ci8" Width="16" Height="16" Offset="0x0CAA8" TlutOffset="0x0AE70"/><!-- Looks like 0x098B0, but uses 2TLUT -->
<Texture Name="gNabooruGloveHandPalmTex" Format="ci8" Width="8" Height="8" Offset="0x0CBA8" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruShoeUpperMouthTex" Format="ci8" Width="8" Height="8" Offset="0x0CBE8" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruShoeSoleTex" Format="ci8" Width="8" Height="8" Offset="0x0CC28" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruTopOfFootTex" Format="ci8" Width="8" Height="16" Offset="0x0CC68" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruFingersPalmSideTex" Format="ci8" Width="32" Height="32" Offset="0x0CCE8" TlutOffset="0x0AE70"/>
<Texture Name="gNabooruLipsTex" Format="rgba16" Width="8" Height="8" Offset="0x0DCE8"/>
<!-- Nabooru Eye Textures -->
<Texture Name="gNabooruEyeOpenTex" Format="ci8" Width="32" Height="32" Offset="0x0B428" TlutOffset="0x0B048"/>
<Texture Name="gNabooruEyeHalfTex" Format="ci8" Width="32" Height="32" Offset="0x0D0E8" TlutOffset="0x0B048"/>
<Texture Name="gNabooruEyeClosedTex" Format="ci8" Width="32" Height="32" Offset="0x0D4E8" TlutOffset="0x0B048"/>
<Texture Name="gNabooruEyeWideTex" Format="ci8" Width="32" Height="32" Offset="0x0D8E8" TlutOffset="0x0B048"/>
<!-- Nabooru Animations -->
<Animation Name="gNabooruPuttingHandsTogetherCastingMagicAnim" Offset="0x00410"/>
<Animation Name="gNabooruSittingCrossLeggedAnim" Offset="0x00BC0"/>
<Animation Name="gNabooruTrappedInVortexRaisingArmAnim" Offset="0x01104"/>
<Animation Name="gNabooruSuckedByVortexAnim" Offset="0x01350"/>
<Animation Name="gNabooruTrappedInVortexPushingGroundAnim" Offset="0x01E7C"/>
<Animation Name="gNabooruRaisingArmsGivingMedallionAnim" Offset="0x0274C"/>
<Animation Name="gNabooruArmsRaisedGivingMedallionAnim" Offset="0x02B4C"/>
<Animation Name="gNabooruOnOneKneeTurningHeadRightToLeftTransitionAnim" Offset="0x02DBC"/>
<Animation Name="gNabooruOnOneKneeLookingLeftAnim" Offset="0x035A8"/>
<Animation Name="gNabooruOnAllFoursToOnOneKneeLookingRightTransitionAnim" Offset="0x03954"/>
<Animation Name="gNabooruOnOneKneeLookingRightAnim" Offset="0x04030"/>
<Animation Name="gNabooruOnAllFoursAnim" Offset="0x046A8"/>
<Animation Name="gNabooruStandingHandsOnHipsAnim" Offset="0x04BB4"/>
<Animation Name="gNabooruStandingToWalkingTransitionAnim" Offset="0x04E60"/>
<Animation Name="gNabooruSittingCrossLeggedLookingUpRightAnim" Offset="0x05614"/>
<Animation Name="gNabooruSittingCrossLeggedTurningToLookUpRightTransitionAnim" Offset="0x05CA4"/>
<Animation Name="gNabooruKneeingToRunningToHitAnim" Offset="0x06320"/>
<Animation Name="gNabooruUnusedKneelingAtCrawlspaceToStandingTransitionAnim" Offset="0x0676C"/>
<Animation Name="gNabooruKneeingAtCrawlspaceAnim" Offset="0x06E78"/>
<Animation Name="gNabooruCollapseFromStandingToKneelingTransitionAnim" Offset="0x08BD0"/>
<Animation Name="gNabooruWalkingAnim" Offset="0x09238"/>
<Animation Name="gNabooruStandingHandsOnHipsChamberOfSagesAnim" Offset="0x09694"/>
<!-- Nabooru unused vertices -->
<Array Name="gNabooruUnusedVtx_00EFF8" Count="31" Offset="0x0EFF8">
<Vtx/>
</Array>
</File>
</Root>