oot/src/overlays
engineer124 1117783731
Macros: `PLAYER` -> `GET_PLAYER(globalCtx)`, `ACTIVE_CAM` -> `GET_ACTIVE_CAM(globalCtx)` (#921)
* PLAYER -> GET_PLAYER(globalCtx)

* ACTIVE_CAM -> GET_ACTIVE_CAM(globalCtx)

* PR Suggestions

* formatter

* Add brackets

* remove from actorfixer.py

* Bring back actorfixer.py change
2021-08-31 12:22:03 +02:00
..
actors Macros: `PLAYER` -> `GET_PLAYER(globalCtx)`, `ACTIVE_CAM` -> `GET_ACTIVE_CAM(globalCtx)` (#921) 2021-08-31 12:22:03 +02:00
effects Macros: `PLAYER` -> `GET_PLAYER(globalCtx)`, `ACTIVE_CAM` -> `GET_ACTIVE_CAM(globalCtx)` (#921) 2021-08-31 12:22:03 +02:00
gamestates Symbol cleanup (#897) 2021-08-22 11:52:02 -04:00
ovl_map_mark_data Big cleanup (#775) 2021-08-22 01:12:57 +02:00