oot/src
Dragorn421 706d5596bf
Doc, macros, enums for `SurfaceType.data` (#1293)
* `SURFACETYPE`0/1 getter macros

* Cleanup/assess/revert existing names

* `SURFACETYPE0_30` -> "soft"

* `SURFACETYPE0_`13/26 -> floortype/floorproperty

* Introduce `SURFACETYPE_FLOORTYPE_` enum

* Introduce `SURFACETYPE_FLOORPROPERTY_` enum

* `SURFACETYPE0_21` -> "wall type", and maps to "wall flags"

* Introduce `SURFACETYPE_WALLTYPE_` enum

* Introduce `SURFACETYPE_WALLFLAG_` defines

* `SURFACETYPE1_0` -> "sfx type"

* `SurfaceType_GetSfx` -> `GetSfxId` and cleanup

* Introduce `SURFACETYPE_SFXTYPE_` enum

* Note oddity on `Player.unk_89E` (more docs needed)

* `SURFACETYPE1_4` -> "floor effect" (not 100% set on the name, just something different from type and property)

* Introduce `SURFACETYPE_FLOOREFFECT_` enum

* Introduce `SURFACETYPE_CONVEYORSPEED_` enum

* Add `SURFACETYPE_CONVEYORDIRECTION_TO_BINANG` macro

* `wallDamage` -> `hasFlag27`

* Be more underscore-happy

* Revert "`SURFACETYPE`0/1 getter macros"

This reverts commit e61cccf2e6.

* remove mention to removed define

* Remove surfacetype_ prefix, `SFX_TYPE_` -> `SURFACE_SFX_TYPE_`, `FLOOREFFECT_` -> `FLOOR_EFFECT_`

* Formatting

* 0-pad litteral to 8 nibbles
2022-07-31 20:57:18 +02:00
..
boot Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
buffers Name rsp ucodes and surrounding cleanup (#1166) 2022-05-04 00:43:09 +02:00
code Doc, macros, enums for `SurfaceType.data` (#1293) 2022-07-31 20:57:18 +02:00
dmadata Use intptr types in overlays and dmadata (#1325) 2022-07-29 20:29:48 -04:00
elf_message Defines for `SaveContext` flags (`eventChkInf`, `itemGetInf`, `infTable`, `eventInf`) (#1094) 2022-04-29 14:19:48 -04:00
gcc_fix
libultra Cleanup libultra controller routines (#1312) 2022-07-30 15:41:32 -04:00
makerom Rename and move handwritten asm files (#1254) 2022-06-03 16:33:18 -04:00
overlays Doc, macros, enums for `SurfaceType.data` (#1293) 2022-07-31 20:57:18 +02:00