mirror of https://github.com/zeldaret/oot.git
* Init done * slight tweak * Destroy done * func_80995020 * func_809951C4 done * started func_80995A84 * func_80995A84, func_80995284, func_809952B8 done * started the mess that is func_80995368 * most functions done except for 3 trouble cases * func_80995368 done * func_809958E4 done * fully matching. Documentation and cleanup to come * fixed fake matches * documentation progress * More documentation * getting close on tidying up everything * Finalised documentation and made some comments and name changes in player and other door files * formatting and final touches to comments * pr stuff * merge master * merge * format * remove unused asm after merge * review * \n Co-authored-by: fig02 <fig02srl@gmail.com> |
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| .. | ||
| ultra64 | ||
| alloca.h | ||
| bgm.h | ||
| color.h | ||
| command_macros_base.h | ||
| fp.h | ||
| functions.h | ||
| global.h | ||
| ichain.h | ||
| initvars.h | ||
| macro.inc | ||
| macros.h | ||
| math.h | ||
| regs.h | ||
| segment_symbols.h | ||
| sfx.h | ||
| stdarg.h | ||
| stdbool.h | ||
| stddef.h | ||
| stdlib.h | ||
| ultra64.h | ||
| unk.h | ||
| variables.h | ||
| vt.h | ||
| z64.h | ||
| z64actor.h | ||
| z64animation.h | ||
| z64audio.h | ||
| z64bgcheck.h | ||
| z64camera.h | ||
| z64collision_check.h | ||
| z64cutscene.h | ||
| z64cutscene_commands.h | ||
| z64dma.h | ||
| z64effect.h | ||
| z64item.h | ||
| z64light.h | ||
| z64math.h | ||
| z64object.h | ||
| z64player.h | ||
| z64save.h | ||
| z64scene.h | ||
| z64transition.h | ||