..
libc
Angle cleanup - `DEG_TO_RAD` ( #1157 )
2022-03-20 19:33:29 -04:00
tables
Introduce DEFINE_ENTRANCE for entrance table and create entrance enum ( #1213 )
2022-05-09 13:45:53 -04:00
ultra64
Name rsp ucodes and surrounding cleanup ( #1166 )
2022-05-04 00:43:09 +02:00
alignment.h
Force required alignment on DMA related stuff ( #1135 )
2022-02-11 18:23:57 -05:00
alloca.h
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boot.h
Improve the state of handwritten assembly files ( #865 )
2022-05-01 01:03:22 +02:00
color.h
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command_macros_base.h
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fault.h
Documentation for fault.c and fault_drawer.c ( #1106 )
2022-02-02 16:43:34 -05:00
fp.h
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functions.h
Various minor cleanups ( #1218 )
2022-05-10 15:51:38 -04:00
global.h
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ichain.h
Use `__builtin_offsetof` for non IDO builds ( #1140 )
2022-02-13 00:05:11 -05:00
irqmgr.h
Message Queues, Threads, and surroundings cleanup ( #1178 )
2022-04-08 20:20:23 -04:00
macro.inc
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macros.h
Doc equips usage (inventory, current and player-specific constants) ( #1142 )
2022-04-30 18:18:56 +02:00
message_data_fmt.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
message_data_static.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
padmgr.h
Message Queues, Threads, and surroundings cleanup ( #1178 )
2022-04-08 20:20:23 -04:00
regs.h
Audio Ocarina Documentation ( #1026 )
2022-05-09 18:59:23 +02:00
segment_symbols.h
Implement the scene table with defines ( #1128 )
2022-02-01 14:36:09 -05:00
sequence.h
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sfx.h
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ultra64.h
Name rsp ucodes and surrounding cleanup ( #1166 )
2022-05-04 00:43:09 +02:00
unk.h
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variables.h
Introduce DEFINE_ENTRANCE for entrance table and create entrance enum ( #1213 )
2022-05-09 13:45:53 -04:00
vt.h
More documentation for IrqMgr ( #1144 )
2022-03-13 19:22:14 -04:00
z64.h
Various minor cleanups ( #1218 )
2022-05-10 15:51:38 -04:00
z64actor.h
Fix misc 10 ( #1208 )
2022-04-30 08:33:28 -04:00
z64animation.h
Fix misc 8 ( #1150 )
2022-03-16 22:14:56 +01:00
z64audio.h
Audio Ocarina Documentation ( #1026 )
2022-05-09 18:59:23 +02:00
z64bgcheck.h
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z64camera.h
Restructuring Camera Structs and Related Macros ( #1108 )
2022-05-08 23:35:54 +02:00
z64collision_check.h
Fix misc 10 ( #1208 )
2022-04-30 08:33:28 -04:00
z64cutscene.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
z64cutscene_commands.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
z64dma.h
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z64effect.h
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z64elf_message.h
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z64environment.h
Document Transition System ( #1131 )
2022-04-27 16:00:25 -04:00
z64interface.h
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z64item.h
Doc equips usage (inventory, current and player-specific constants) ( #1142 )
2022-04-30 18:18:56 +02:00
z64light.h
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z64map_mark.h
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z64math.h
Angle cleanup - macros names ( #1193 )
2022-04-24 10:23:49 -04:00
z64object.h
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z64ocarina.h
Audio Ocarina Documentation ( #1026 )
2022-05-09 18:59:23 +02:00
z64player.h
Doc equips usage (inventory, current and player-specific constants) ( #1142 )
2022-04-30 18:18:56 +02:00
z64save.h
Audio Ocarina Documentation ( #1026 )
2022-05-09 18:59:23 +02:00
z64scene.h
Introduce DEFINE_ENTRANCE for entrance table and create entrance enum ( #1213 )
2022-05-09 13:45:53 -04:00
z64skin.h
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z64transition.h
Fix misc 11 ( #1209 )
2022-05-04 21:25:26 +02:00