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PreRender.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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TwoHeadArena.c
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Cleanup includes in header files (#2540)
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2025-05-24 16:20:51 -04:00 |
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TwoHeadGfxArena.c
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
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audio_stop_all_sfx.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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audio_thread_manager.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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code_n64dd_800AD4C0.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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code_n64dd_800AD410.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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db_camera.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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debug_malloc.c
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T() macro loose ends 1 (#2563)
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2025-06-03 06:40:55 -04:00 |
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fault_gc.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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fault_gc_drawer.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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fault_n64.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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flg_set.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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gDPLoadTextureBlock_Runtime.inc.c
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…
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game.c
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Introduce `CAM_DATA_SET_`, `CAM_ITEM_TYPE_` and name `Player_SetTurnAroundCamera`, `Player_RequestCameraSetting` (#2608)
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2025-06-10 22:18:00 -04:00 |
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gamealloc.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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gfxalloc.c
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Cleanup includes in header files (#2540)
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2025-05-24 16:20:51 -04:00 |
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graph.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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irqmgr.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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jpegdecoder.c
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Reduce overlay dependencies on global.h (7) (#2472)
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2025-02-16 15:33:55 -05:00 |
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jpegutils.c
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Reduce overlay dependencies on global.h (7) (#2472)
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2025-02-16 15:33:55 -05:00 |
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kanread.s
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Use IDO for assembling handwritten asm files in src (#2390)
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2024-12-28 15:18:45 -05:00 |
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listalloc.c
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
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main.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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mempak.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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object_table.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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padmgr.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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sched.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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shrink_window.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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speed_meter.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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sys_cfb.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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sys_debug_controller.c
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
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sys_freeze.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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sys_math.c
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…
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sys_math3d.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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sys_math3d_draw.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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sys_math_atan.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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sys_matrix.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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sys_rumble.c
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Reduce dependencies on global.h (10) (#2490)
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2025-02-26 17:18:30 -05:00 |
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sys_ucode.c
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Fixup includes (#2483)
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2025-02-24 21:18:24 -05:00 |
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title_setup.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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ucode_disas.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_DLF.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_actor.c
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Rename AT `effect` to `hitSpecialEffect` (#2637)
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2025-06-20 10:12:45 +02:00 |
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z_actor_dlftbls.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_bg_collect.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_bg_item.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_bgcheck.c
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Rename AT `effect` to `hitSpecialEffect` (#2637)
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2025-06-20 10:12:45 +02:00 |
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z_camera.c
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Rename AT `effect` to `hitSpecialEffect` (#2637)
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2025-06-20 10:12:45 +02:00 |
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z_camera_data.inc.c
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`Camera_KeepOn4` docs 1 (#2627)
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2025-06-13 17:45:22 -04:00 |
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z_cheap_proc.inc.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_collision_btltbls.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_collision_check.c
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Name `HIT_BACKLASH_` and `HIT_SPECIAL_EFFECT_` values (#2639)
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2025-06-22 17:36:09 +02:00 |
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z_common_data.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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z_construct.c
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Pause docs: misc docs (#2636)
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2025-06-16 13:13:31 +02:00 |
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z_cutscene_spline.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_debug.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_debug_display.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_demo.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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z_draw.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_eff_blure.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_eff_shield_particle.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_eff_spark.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_eff_ss_dead.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_effect.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_effect_soft_sprite.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_effect_soft_sprite_dlftbls.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_effect_soft_sprite_old_init.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_elf_message.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_en_a_keep.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_en_item00.c
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Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT_POS` (#2633)
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2025-06-15 18:28:37 -04:00 |
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z_env_flags.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_face_reaction.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_fbdemo.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_fbdemo_circle.c
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Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT_POS` (#2633)
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2025-06-15 18:28:37 -04:00 |
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z_fbdemo_fade.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_fbdemo_triforce.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_fbdemo_wipe1.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_fcurve_data.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_fcurve_data_skelanime.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_frame_advance.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_game_dlftbls.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_game_over.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_horse.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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z_inventory.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_jpeg.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_kaleido_manager.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_kaleido_scope_call.c
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Rename `acDmgInfo.effect` -> `hitBacklash` (#2555)
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2025-06-17 05:23:49 -04:00 |
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z_kaleido_setup.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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z_kanfont.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_kankyo.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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z_lib.c
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Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT_POS` (#2633)
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2025-06-15 18:28:37 -04:00 |
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z_lifemeter.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_lights.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_malloc.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_map_data.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_map_exp.c
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Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT_POS` (#2633)
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2025-06-15 18:28:37 -04:00 |
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z_map_mark.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_memory_utils.c
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Rename code_80069420.c -> z_memory_utils.c (#2314)
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2024-12-08 18:55:14 -05:00 |
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z_message.c
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Rename AT `effect` to `hitSpecialEffect` (#2637)
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2025-06-20 10:12:45 +02:00 |
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z_moji.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_nulltask.c
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Reduce overlay dependencies on global.h (6) (#2468)
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2025-02-13 18:15:14 -05:00 |
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z_olib.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_onepointdemo.c
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Introduce `CAM_DATA_SET_`, `CAM_ITEM_TYPE_` and name `Player_SetTurnAroundCamera`, `Player_RequestCameraSetting` (#2608)
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2025-06-10 22:18:00 -04:00 |
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z_parameter.c
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Rename AT `effect` to `hitSpecialEffect` (#2637)
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2025-06-20 10:12:45 +02:00 |
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z_path.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_play.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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z_player_call.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_player_lib.c
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`WeaponInfo` docs (#1596)
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2025-06-07 23:37:13 -04:00 |
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z_prenmi.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_prenmi_buff.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_quake.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_rcp.c
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Document fog functions Gfx_SetFog(2) and Play_SetFog (#1922)
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2025-06-07 22:44:20 -04:00 |
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z_room.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_rumble.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_sample.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_scene.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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z_scene_table.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_sfx_source.c
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Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT_POS` (#2633)
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2025-06-15 18:28:37 -04:00 |
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z_skelanime.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_skin.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_skin_awb.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_skin_matrix.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_sram.c
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Document `Save.cutsceneIndex` and adjacent data / code (#2286)
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2025-06-17 15:54:52 +02:00 |
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z_ss_sram.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_view.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_vimode.c
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Delete macros.h; Delete global.h (#2516)
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2025-04-27 12:48:11 -04:00 |
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z_viscvg.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_vismono.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_viszbuf.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_vr_box.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |
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z_vr_box_draw.c
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Remove "z64" prefix from all headers (#2518)
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2025-06-04 14:38:33 -04:00 |