oot/src/boot
Derek Hensley 1b60dcf6dd
Use Romfile in place of vromStart and vromEnd in structs (#1742)
* KaleidoMgrOverlay

* GameStateOverlay

* ActorOverlay

* EffectSsOverlay

* MapMarkDataOverlay

* Missed DEFINE_ACTOR_UNSET

* ROM_FILE_UNSET

* DEFINE_OBJECT_EMPTY

* DmaEntry

* ACTOR_UNSET

* romfile.h

* newline

* Format
2024-02-29 14:15:04 +01:00
..
assert.c libc cleanup (#1568) 2023-10-27 16:06:44 +02:00
boot_main.c Define OOT_DEBUG=0 in retail builds (#1658) 2024-01-30 13:54:38 -05:00
build.c First proper commit. 2020-03-17 00:31:30 -04:00
idle.c Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
is_debug.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
logutils.c Filename & line number args cleanup (#1891) 2024-02-27 02:37:33 -05:00
mio0.s Rename and move handwritten asm files (#1254) 2022-06-03 16:33:18 -04:00
stackcheck.c Fix some retail `boot` data (#1668) 2024-02-27 01:53:10 -05:00
viconfig.c Replace most osSyncPrintf calls with PRINTF macro (#1598) 2024-01-12 10:38:13 -05:00
yaz0.c Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
z_locale.c Match retail logutils.c and z_locale.c (#1699) 2024-02-02 13:45:02 -05:00
z_std_dma.c Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00