mirror of https://github.com/zeldaret/oot.git
* Copying SubCam Changes from PR 908, made it to the end of bosses * Finish copying over PR * format * More cleanup * clean-up * PR Suggestions, Clean-Up, Improvement in CS * Remove substructs from fd/fd2 * format * Improve fishing * minor fix * Make CutsceneCameraDir more general * `sActiveCamMove` -> `sCamMove` * Fix conflict with object kankyo * Add CAM_ID_MAIN to object_kankyo * Improve cam cutscenes further * Revert cutscene cmd names (better for a separate PR) * At -> LookAt in the context of Cutscenes * Missed naming in diving game * Format * Fill in Ganon2 Names (now that it's matching) * format * `sActiveCamId` -> `sReturnToCamId` * activeCamId -> returnToCamId * Discord Discussions * FIRST * Move macro to bottom, comments * More suggestions * PR suggestion, cleanup comment * Oops * add comments * Adjust comment * Change edge-case * whoops Co-authored-by: fig02 <fig02srl@gmail.com> |
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| .. | ||
| images | ||
| beginning_decomp.md | ||
| contents.md | ||
| data.md | ||
| draw_functions.md | ||
| helper_scripts.md | ||
| introduction.md | ||
| merging.md | ||
| object_decomp.md | ||
| object_decomp_example.md | ||
| other_functions.md | ||
| pre-decomp.md | ||
| types_structs_padding.md | ||