oot/data/overlays/actors/z_bg_bowl_wall.data.s

27 lines
745 B
ArmAsm

.include "macro.inc"
# assembler directives
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
.set gp=64 # allow use of 64-bit general purpose registers
.section .data
.balign 16
glabel Bg_Bowl_Wall_InitVars
.word 0x01BD0600, 0x00000030, 0x01780000, 0x00000188
.word BgBowlWall_Init
.word BgBowlWall_Destroy
.word BgBowlWall_Update
.word BgBowlWall_Draw
glabel D_8086FA40
.word 0x00000000, 0x43520000, 0xC1A00000, 0x00000000, 0x432A0000, 0xC1A00000, 0xC32A0000, 0x00000000, 0xC1A00000, 0x432A0000, 0x00000000, 0xC1A00000
glabel D_8086FA70
.word 0x00000000, 0x3FFFC001
glabel D_8086FA78
.word 0x00000000, 0x3DCCCCCD, 0x00000000
glabel D_8086FA84
.word 0x00000000, 0x00000000, 0x00000000