mirror of https://github.com/zeldaret/oot.git
13 lines
307 B
C
13 lines
307 B
C
#ifndef GAMEPLAY_KEEP_GTALLBLOCKCOL_H
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#define GAMEPLAY_KEEP_GTALLBLOCKCOL_H
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#include "bgcheck.h"
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extern BgCamInfo gTallBlockBgCamList[];
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extern SurfaceType gTallBlockSurfaceTypes[];
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extern CollisionPoly gTallBlockPolyList[];
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extern Vec3s gTallBlockVtxList[];
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extern CollisionHeader gTallBlockCol;
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#endif
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