oot/data
fig02 bb1aacbd0b
z_lights.c OK (#343)
* rename some structs

* changes

* rename stuff and start a func

* progress

* progress

* progress

* remove unwanted file

* progress

* match last few funcs

* done, i think

* small changes

* match Lights_Draw (thanks krim)

* comments

* cleanup

* most pr suggestions

* name changes

* rename
2020-09-05 09:45:10 -04:00
..
overlays Decompiles z_bg_spot01_objects2.c (#357) 2020-09-04 18:28:45 -04:00
__libm_qnan_f.rodata.s
audio_effects.data.s audio_playback, audio_effects OK (#313) 2020-08-15 14:06:26 -04:00
code_800D2E30.data.s
code_800DACC0.bss.s audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800DACC0.data.s audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800E11F0.data.s
code_800E11F0.rodata.s
code_800EC960.data.s
code_800F7260.data.s
code_800F9280.data.s
code_800F9280.rodata.s
db_camera.bss.s
db_camera.data.s
db_camera.rodata.s
fault.bss.s
fault_drawer.bss.s
rsp.rodata.s
rsp.text.s
rsp_boot.text.s
z_bgcheck.bss.s
z_bgcheck.data.s
z_bgcheck.rodata.s
z_camera.bss.s
z_collision_check.bss.s
z_effect_soft_sprite_old_init.data.s
z_en_item00.bss.s
z_en_item00.data.s
z_kankyo.bss.s
z_kankyo.data.s
z_lifemeter.data.s
z_message_PAL.bss.s
z_message_PAL.rodata.s
z_onepointdemo.data.s
z_player_lib.bss.s
z_player_lib.data.s
z_skin.bss.s
z_sram.data.s
z_text.data.s
z_vr_box.data.s