oot/assets/xml/objects/object_blkobj.xml

50 lines
3.1 KiB
XML

<Root>
<File Name="object_blkobj" Segment="6">
<!-- Illusion Room Collision -->
<Collision Name="gIllusionRoomCol" Offset="0x7564"/>
<!-- Illusion Room Vertices -->
<Array Name="gIllusionRoomNormalVtx" Count="334" Offset="0x0">
<Vtx/>
</Array>
<Array Name="gIllusionRoomIllusionVtx" Count="842" Offset="0x1F30">
<Vtx/>
</Array>
<!-- Illusion Room DLists -->
<DList Name="gIllusionRoomNormalDL" Offset="0x14E0"/>
<DList Name="gIllusionRoomIllusionDL" Offset="0x53D0"/>
<!-- Unused Content -->
<Array Name="gIllusionRoomTreeVtx" Count="146" Offset="0x7590">
<Vtx/>
</Array>
<DList Name="gIllusionRoomTreeDL" Offset="0x7EB0"/>
<Texture Name="object_blkobj_008090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x8090"/>
<Texture Name="object_blkobj_008890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x8890"/>
<Texture Name="object_blkobj_009090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x9090"/>
<Texture Name="object_blkobj_009890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x9890"/>
<Texture Name="object_blkobj_00A090_Tex" Format="ia16" Width="32" Height="32" Offset="0xA090"/>
<Texture Name="object_blkobj_00A890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xA890"/>
<Texture Name="object_blkobj_00B090_Tex" Format="rgba16" Width="32" Height="32" Offset="0xB090"/>
<Texture Name="object_blkobj_00B890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xB890"/>
<Texture Name="object_blkobj_00C090_Tex" Format="rgba16" Width="32" Height="32" Offset="0xC090"/>
<Texture Name="object_blkobj_00C890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xC890"/>
<Texture Name="object_blkobj_00D090_Tex" Format="rgba16" Width="32" Height="32" Offset="0xD090"/>
<Texture Name="object_blkobj_00D890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xD890"/>
<Texture Name="object_blkobj_00E090_Tex" Format="rgba16" Width="32" Height="32" Offset="0xE090"/>
<Texture Name="object_blkobj_00E890_Tex" Format="rgba16" Width="32" Height="64" Offset="0xE890"/>
<Texture Name="object_blkobj_00F890_Tex" Format="rgba16" Width="32" Height="32" Offset="0xF890"/>
<Texture Name="object_blkobj_010090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x10090"/>
<Texture Name="object_blkobj_010890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x10890"/>
<Texture Name="object_blkobj_011090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x11090"/>
<Texture Name="object_blkobj_011890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x11890"/>
<Texture Name="object_blkobj_012090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x12090"/>
<Texture Name="object_blkobj_012890_Tex" Format="rgba16" Width="32" Height="32" Offset="0x12890"/>
<Texture Name="object_blkobj_013090_Tex" Format="rgba16" Width="32" Height="32" Offset="0x13090"/>
</File>
</Root>