oot/include
Dragorn421 bc5839a32c
fixup rename hitBacklash (#2638)
2025-06-17 14:01:13 +02:00
..
audio Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
libc
libc64 Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
libu64
tables
ultra64
actor.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
actor_profile.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
alignment.h
animation.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
animation_legacy.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
array_count.h add array_count.h (#2514) 2025-04-26 18:17:02 -04:00
attributes.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
audio.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
audiomgr.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
audiothread_cmd.h
avoid_ub.h macros.h 3/5: Split various macros (#2512) 2025-04-25 21:12:35 -04:00
bgcheck.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
boot.h
buffers.h Delete macros.h; Delete global.h (#2516) 2025-04-27 12:48:11 -04:00
build.h
camera.h Introduce `CAM_DATA_SET_`, `CAM_ITEM_TYPE_` and name `Player_SetTurnAroundCamera`, `Player_RequestCameraSetting` (#2608) 2025-06-10 22:18:00 -04:00
carthandle.h
cic6105.h
collision_check.h fixup rename hitBacklash (#2638) 2025-06-17 14:01:13 +02:00
color.h macros.h 3/5: Split various macros (#2512) 2025-04-25 21:12:35 -04:00
command_macros_base.h
console_logo_state.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
controller.h
curve.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
cutscene.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
cutscene_commands.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
cutscene_flags.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
cutscene_spline.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
db_camera.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
debug.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
debug_arena.h
debug_display.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
dma.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
draw.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
effect.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
environment.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
face_change.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
face_reaction.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
fault.h macros.h 3/5: Split various macros (#2512) 2025-04-25 21:12:35 -04:00
file_select_state.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
flag_set.h
font.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
frame_advance.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
game.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
game_over.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
gamealloc.h
gfx.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
gfx_setupdl.h
gfxalloc.h
horse.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
ichain.h
idle.h
inflate.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
interface.h Commit `do_action_static` (#2597) 2025-06-07 21:31:57 -04:00
inventory.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
irqmgr.h
is_debug.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
item.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
jpeg.h
kaleido_manager.h
kanread.h
language_array.h macros.h 3/5: Split various macros (#2512) 2025-04-25 21:12:35 -04:00
letterbox.h
lifemeter.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
light.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
line_numbers.h
listalloc.h
macro.inc
main.h
map.h
map_mark.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
map_select_state.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
memory_utils.h
mempak.h
message.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
message_data_fmt.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
message_data_static.h
mio0.h
n64dd.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
object.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
ocarina.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
olib.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
one_point_cutscene.h
padmgr.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
path.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
pause.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
play_state.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
player.h `WeaponInfo` docs (#1596) 2025-06-07 23:37:13 -04:00
prenmi_buff.h
prenmi_state.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
prerender.h
printf.h
quake.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
quest_hint.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
quest_hint_commands.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
rand.h
region.h
regs.h
romfile.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
room.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
rumble.h
sample_state.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
save.h Doc Actor: En_Ma2 (Adult Malon) (#2593) 2025-06-07 21:25:55 +02:00
scene.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
sched.h
segment_symbols.h
segmented_address.h
seqcmd.h
sequence.h
setup_state.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
sfx.h Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT_POS` (#2633) 2025-06-15 18:28:37 -04:00
sfx_source.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
skin.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
skin_matrix.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
skybox.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
speed_meter.h
sram.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
ss_sram.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
stack.h
stackcheck.h
sys_cfb.h
sys_debug_controller.h
sys_freeze.h
sys_math.h
sys_math3d.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
sys_matrix.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
sys_ucode.h
terminal.h
tex_len.h Introduce TEX_LEN macro for texture arrays lengths (#2541) 2025-05-25 12:33:24 -04:00
tha.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
thga.h
thread.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
title_setup_state.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
transition.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
transition_circle.h
transition_fade.h
transition_instances.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
transition_tile.h
transition_triforce.h
transition_wipe.h
translation.h T() macro loose ends 2 (#2564) 2025-06-04 13:15:01 -04:00
ucode_disas.h
ultra64.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
unk.h
versions.h
vi_mode.h
view.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
vis.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
yaz0.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
z_actor_dlftbls.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
z_en_a_obj.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
z_en_item00.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
z_game_dlftbls.h
z_lib.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
z_locale.h Cleanup includes in header files (#2540) 2025-05-24 16:20:51 -04:00
z_math.h Remove "z64" prefix from all headers (#2518) 2025-06-04 14:38:33 -04:00
zelda_arena.h