mirror of https://github.com/zeldaret/oot.git
111 lines
6.4 KiB
XML
111 lines
6.4 KiB
XML
<Root>
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<File Name="object_bdan_objects" Segment="6">
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<!-- Textures -->
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<Texture Name="gJabuObjectsTex_00140" Format="ci8" Width="32" Height="32" Offset="0x0140" TlutOffset="0x0000"/>
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<Texture Name="gJabuObjectsTex_007A0" Format="ci8" Width="32" Height="32" Offset="0x07A0" TlutOffset="0x0660"/>
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<Texture Name="gJabuObjectsTex_00E00" Format="ci8" Width="32" Height="32" Offset="0x0E00" TlutOffset="0x0CC0"/>
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<Texture Name="gJabuObjectsTex_01460" Format="ci8" Width="32" Height="32" Offset="0x1460" TlutOffset="0x1320"/>
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<Texture Name="gJabuObjectsTex_01AC0" Format="ci8" Width="32" Height="32" Offset="0x1AC0" TlutOffset="0x1980"/>
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<Texture Name="gJabuObjectsTex_02120" Format="ci8" Width="32" Height="32" Offset="0x2120" TlutOffset="0x1FE0"/>
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<Texture Name="gJabuObjectsTex_02780" Format="ci8" Width="32" Height="32" Offset="0x2780" TlutOffset="0x2640"/>
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<Texture Name="gJabuObjectsTex_02DE0" Format="ci8" Width="32" Height="32" Offset="0x2DE0" TlutOffset="0x2CA0"/>
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<Texture Name="gJabuObjectsTex_03498" Format="ci8" Width="32" Height="32" Offset="0x3498" TlutOffset="0x3300"/>
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<Texture Name="gJabuObjectsTex_03BB8" Format="ci8" Width="32" Height="64" Offset="0x3BB8" TlutOffset="0x39B0"/>
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<Texture Name="gJabuObjectsTex_043B8" Format="ci8" Width="32" Height="32" Offset="0x43B8" TlutOffset="0x39B0"/>
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<Texture Name="gJabuObjectsTex_06748" Format="ci8" Width="32" Height="32" Offset="0x6748" TlutOffset="0x6540"/>
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<Texture Name="gJabuObjectsTex_06B48" Format="ci8" Width="32" Height="64" Offset="0x6B48" TlutOffset="0x6540"/>
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<Texture Name="gJabuObjectsTex_07348" Format="ci8" Width="32" Height="64" Offset="0x7348" TlutOffset="0x6540"/>
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<Texture Name="gJabuObjectsTex_08D10" Format="rgba16" Width="32" Height="64" Offset="0x8D10"/>
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<Texture Name="gJabuObjectsTex_09D10" Format="rgba16" Width="32" Height="32" Offset="0x9D10"/>
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<Texture Name="gJabuObjectsTex_0A510" Format="rgba16" Width="32" Height="64" Offset="0xA510"/>
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<Texture Name="gJabuObjectsTex_0B510" Format="rgba16" Width="32" Height="32" Offset="0xB510"/>
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<Texture Name="gJabuObjectsTex_0BD10" Format="rgba16" Width="32" Height="32" Offset="0xBD10"/>
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<Texture Name="gJabuObjectsTex_0C510" Format="rgba16" Width="32" Height="32" Offset="0xC510"/>
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<!-- Palettes -->
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<Texture Name="gJabuObjects1TLUT" Format="rgba16" Width="160" Height="1" Offset="0x0000"/>
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<Texture Name="gJabuObjects2TLUT" Format="rgba16" Width="160" Height="1" Offset="0x0660"/>
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<Texture Name="gJabuObjects3TLUT" Format="rgba16" Width="160" Height="1" Offset="0x0CC0"/>
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<Texture Name="gJabuObjects4TLUT" Format="rgba16" Width="160" Height="1" Offset="0x1320"/>
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<Texture Name="gJabuObjects5TLUT" Format="rgba16" Width="160" Height="1" Offset="0x1980"/>
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<Texture Name="gJabuObjects6TLUT" Format="rgba16" Width="160" Height="1" Offset="0x1FE0"/>
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<Texture Name="gJabuObjects7TLUT" Format="rgba16" Width="160" Height="1" Offset="0x2640"/>
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<Texture Name="gJabuObjects8TLUT" Format="rgba16" Width="160" Height="1" Offset="0x2CA0"/>
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<Texture Name="gJabuObjects9TLUT" Format="rgba16" Width="204" Height="1" Offset="0x3300"/>
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<Texture Name="gJabuObjects10TLUT" Format="rgba16" Width="16" Height="16" Offset="0x39B0"/>
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<Blob Name="object_bdan_objects_003BB0_Blob" Size="0x8" Offset="0x3BB0"/>
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<Texture Name="gJabuObjects11TLUT" Format="rgba16" Width="16" Height="16" Offset="0x6540"/>
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<Blob Name="object_bdan_objects_006740_Blob" Size="0x8" Offset="0x6740"/>
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<!-- DLists -->
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<DList Name="gJabuDoorSection1DL" Offset="0x0590"/>
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<DList Name="gJabuDoorSection2DL" Offset="0x0BF0"/>
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<DList Name="gJabuDoorSection3DL" Offset="0x1250"/>
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<DList Name="gJabuDoorSection4DL" Offset="0x18B0"/>
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<DList Name="gJabuDoorSection5DL" Offset="0x1F10"/>
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<DList Name="gJabuDoorSection6DL" Offset="0x2570"/>
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<DList Name="gJabuDoorSection7DL" Offset="0x2BD0"/>
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<DList Name="gJabuDoorSection8DL" Offset="0x3230"/>
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<DList Name="gJabuWaterDL" Offset="0x38E8"/>
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<DList Name="gJabuElevatorPlatformDL" Offset="0x4BE8"/>
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<DList Name="gJabuFallingPlatformDL" Offset="0x5200"/>
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<DList Name="gJabuBlueFloorSwitchDL" Offset="0x5A20"/>
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<DList Name="gJabuYellowFloorSwitchDL" Offset="0x61A0"/>
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<DList Name="gJabuWebDoorDL" Offset="0x6460"/>
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<DList Name="gJabuObjectsLargeRotatingSpikePlatformDL" Offset="0x8618"/>
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<!-- Collision -->
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<Collision Name="gJabuElevatorCol" Offset="0x5048"/>
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<Collision Name="gJabuLoweringPlatformCol" Offset="0x5580"/>
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<Collision Name="gJabuFloorSwitchCol" Offset="0x5CF8"/>
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<Collision Name="gJabuBigOctoPlatformCol" Offset="0x8CE0"/>
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<!-- Vertices -->
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<Array Name="gJabuDoorSection1Vtx" Count="5" Offset="0x540">
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<Vtx/>
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</Array>
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<Array Name="gJabuDoorSection2Vtx" Count="5" Offset="0xBA0">
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<Vtx/>
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</Array>
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<Array Name="gJabuDoorSection3Vtx" Count="5" Offset="0x1200">
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<Vtx/>
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</Array>
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<Array Name="gJabuDoorSection4Vtx" Count="5" Offset="0x1860">
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<Vtx/>
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</Array>
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<Array Name="gJabuDoorSection5Vtx" Count="5" Offset="0x1EC0">
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<Vtx/>
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</Array>
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<Array Name="gJabuDoorSection6Vtx" Count="5" Offset="0x2520">
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<Vtx/>
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</Array>
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<Array Name="gJabuDoorSection7Vtx" Count="5" Offset="0x2B80">
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<Vtx/>
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</Array>
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<Array Name="gJabuDoorSection8Vtx" Count="5" Offset="0x31E0">
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<Vtx/>
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</Array>
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<Array Name="gJabuWaterVtx" Count="5" Offset="0x3898">
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<Vtx/>
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</Array>
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<Array Name="gJabuElevatorPlatformVtx" Count="67" Offset="0x47B8">
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<Vtx/>
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</Array>
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<Array Name="gJabuFallingPlatformVtx" Count="24" Offset="0x5080">
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<Vtx/>
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</Array>
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<Array Name="gJabuBlueFloorSwitchVtx" Count="71" Offset="0x55B0">
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<Vtx/>
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</Array>
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<Array Name="gJabuYellowFloorSwitchVtx" Count="71" Offset="0x5D30">
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<Vtx/>
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</Array>
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<Array Name="gJabuWebDoorVtx" Count="16" Offset="0x6360">
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<Vtx/>
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</Array>
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<Array Name="gJabuObjectsLargeRotatingSpikePlatformVtx" Count="173" Offset="0x7B48">
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<Vtx/>
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</Array>
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</File>
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</Root>
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