oot/data/overlays/actors/z_en_diving_game.data.s

25 lines
683 B
ArmAsm

.include "macro.inc"
# assembler directives
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
.set gp=64 # allow use of 64-bit general purpose registers
.section .data
.balign 16
glabel En_Diving_Game_InitVars
.word 0x01240400, 0x00000019, 0x00FE0000, 0x00000398
.word EnDivingGame_Init
.word EnDivingGame_Destroy
.word EnDivingGame_Update
.word EnDivingGame_Draw
glabel D_809EF0B0
.word 0x00000000
glabel D_809EF0B4
.word 0x0A000039, 0x20010000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000100, 0x000A000A, 0x00000000, 0x00000000
glabel D_809EF0E0
.word 0x06003E40, 0x06004640, 0x06004E40, 0x00000000