mirror of https://github.com/zeldaret/oot.git
				
				
				
			
		
			
				
	
	
		
			17 lines
		
	
	
		
			396 B
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			396 B
		
	
	
	
		
			C
		
	
	
	
| #ifndef Z64HORSE_H
 | |
| #define Z64HORSE_H
 | |
| 
 | |
| #include "ultra64.h"
 | |
| #include "z64math.h"
 | |
| 
 | |
| struct PlayState;
 | |
| struct Actor;
 | |
| struct Player;
 | |
| 
 | |
| void Horse_ResetHorseData(struct PlayState* play);
 | |
| void Horse_FixLakeHyliaPosition(struct PlayState* play);
 | |
| void Horse_InitPlayerHorse(struct PlayState* play, struct Player* player);
 | |
| void Horse_RotateToPoint(struct Actor* actor, Vec3f* pos, s16 turnAmount);
 | |
| 
 | |
| #endif
 |