oot/assets/xml/objects/object_gi_fire.xml

16 lines
668 B
XML

<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_gi_fire" Segment="6">
<Texture Name="gGiBlueFireFlameTex" Format="i8" Width="16" Height="32" Offset="0x0"/>
<Texture Name="gGiBlueFireFireEffectTex" Format="i8" Width="16" Height="32" Offset="0x200"/>
<Array Name="gGiBlueFireChamberstickVtx" Count="130" Offset="0x400">
<Vtx/>
</Array>
<Array Name="gGiBlueFireFlameVtx" Count="4" Offset="0xC20">
<Vtx/>
</Array>
<DList Name="gGiBlueFireChamberstickDL" Offset="0x0C60"/>
<DList Name="gGiBlueFireFlameDL" Offset="0x0F08"/>
</File>
</Root>