mirror of https://github.com/zeldaret/oot.git
* almost matching init, matching data * more matchings, some non-matching progress * finishing up SpawnActor, fixing .data types * first decompile pass done, few non matchings * cleanup/update matchings and remove asm * format code * pick up some OKs * 1 non_matching left, some documentation * z_obj_mure OK... but at what cost? * implement suggested changes, some more documentation * Implement Fig's suggestions * review Co-authored-by: Sam Lyon <sam.c.lyon@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com> |
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| .. | ||
| overlays | ||
| __libm_qnan_f.rodata.s | ||
| audio_effects.data.s | ||
| audio_synthesis.data.s | ||
| code_800D2E30.data.s | ||
| code_800EC960.data.s | ||
| code_800F7260.bss.s | ||
| code_800F9280.data.s | ||
| fault.bss.s | ||
| rsp.rodata.s | ||
| rsp.text.s | ||
| rsp_boot.text.s | ||
| z_en_item00.bss.s | ||
| z_kankyo.bss.s | ||
| z_kankyo.data.s | ||
| z_message_PAL.bss.s | ||
| z_message_PAL.rodata.s | ||
| z_text.data.s | ||
| z_vr_box.data.s | ||