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ZAPD
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ZAPD update: Gotta go fast! (#877)
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2021-07-27 22:16:03 -04:00 |
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ZAPDConfigs/MqDbg
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Implement define tables for objects, actors and effect soft sprites (#906)
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2021-08-29 21:24:32 -04:00 |
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asm_processor
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Update asm-processor and diff.py (#903)
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2021-08-15 18:52:10 -04:00 |
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asmsplitter
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ido5.3_compiler
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ido7.1_compiler
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ido_recomp
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Add Cygwin support (#594)
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2021-01-20 14:46:25 -05:00 |
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overlayhelpers
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Big cleanup (#775)
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2021-08-22 01:12:57 +02:00 |
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.gitignore
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Add `actorfixer.py` ~~and `graphovl.py`~~; and a few improvements to `extract_assets.py` (#783)
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2021-05-22 20:00:10 -04:00 |
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Makefile
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Poe Objects (#743)
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2021-04-04 23:48:12 +02:00 |
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actorfixer.py
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Macros: `PLAYER` -> `GET_PLAYER(globalCtx)`, `ACTIVE_CAM` -> `GET_ACTIVE_CAM(globalCtx)` (#921)
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2021-08-31 12:22:03 +02:00 |
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animfixer.py
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Docs for the Anime part of SkelAnime (#517)
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2020-12-29 17:46:46 -05:00 |
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assist.py
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Decompiled ovl_En_Rd (1 nonmatching) (#390)
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2020-09-26 21:16:28 -04:00 |
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bootstrap_actors.py
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Actor Struct Changes (and a few related things) (#617)
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2021-01-18 16:04:04 -05:00 |
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bootstrap_fx.py
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Fx bootstrap (#278)
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2020-07-19 19:42:59 -04:00 |
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bootstrap_overlay_decomp.py
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compare_actors_sizes.py
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Improve the get_actor_sizes.py script (#673)
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2021-02-02 13:30:34 -05:00 |
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convert_chars.py
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create_actor_headers.py
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csdis.py
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Fix colliderinit.py to run from project root (#531)
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2020-12-15 18:27:35 -05:00 |
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decompile_data.py
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Effect rodata migration (#268)
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2020-07-18 20:34:23 -04:00 |
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disassemble.py
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elf2rom.c
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Speed up build a bit (#341)
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2020-08-23 13:43:26 -04:00 |
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elf32.c
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elf32.h
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find_unused_asm.sh
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Fail the Jenkins build if there's any unused asm (#222)
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2020-06-23 13:59:59 -04:00 |
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fix_data_stuff.py
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format_s_files.py
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get_actor_sizes.py
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Improve the get_actor_sizes.py script (#673)
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2021-02-02 13:30:34 -05:00 |
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ichaindis.py
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Fix ichaindis.py always outputting an unsigned value (#435)
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2020-10-03 22:38:39 -04:00 |
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m2ctx.py
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m2ctx.py fixes (#681)
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2021-02-11 14:08:24 -05:00 |
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makeromfs.c
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mathfixer.py
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Decompile King Dodongo and his fire effect (#744)
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2021-04-11 18:38:22 +02:00 |
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migrate-rodata.py
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Split remaining unsplit asm files and migrate more rodata (#277)
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2020-07-19 21:08:50 -04:00 |
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mkldscript.c
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fix rodata order inconsistency bug in mkldscript (required for GCC support) (#932)
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2021-08-31 09:30:02 -04:00 |
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n64chksum.c
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n64chksum.h
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permuter_settings.toml
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Add decompme.compilers to permuter_settings.toml (#931)
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2021-08-29 19:42:14 -04:00 |
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reformat_data_files.py
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regconvert.py
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ViMode progress (#802)
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2021-05-03 21:49:09 -04:00 |
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rgba5551.py
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Change Colors To Decimal (#260)
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2020-07-16 21:37:53 -04:00 |
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set_o32abi_bit.py
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sfxconvert.py
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Fix bug in sfxconvert.py (#553)
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2020-12-22 12:00:28 -05:00 |
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specprocess.py
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Updated Texture Asset Handling (#478)
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2020-12-26 06:39:52 -05:00 |
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split_out.py
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split_out_overlay_funcs.py
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util.c
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util.h
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Speed up build a bit (#341)
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2020-08-23 13:43:26 -04:00 |
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vt_fmt.py
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add vt_fmt.py script (#295)
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2020-07-28 13:19:24 -04:00 |
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vtxdis.c
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Fix some fixable warnings (#728)
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2021-03-23 19:45:42 -04:00 |
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xmlcreate.py
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Decompile `object_zo` 🐬 (#794)
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2021-05-01 01:55:52 +02:00 |
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yaz0.c
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yaz0.h
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yaz0tool.c
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