mirror of https://github.com/zeldaret/oot.git
* Remove fake temp in `BossDodongo_DrawEffects` * `OS_WRITE` for `__osSpRawStartDma` `direction` * remove outdated comment * fixup osRecvMesg * make sShopkeeperStores static * `PHYSICAL_TO_VIRTUAL(gSegments[0])` -> `SEGMENTED_TO_VIRTUAL(NULL)` (mimics `CollisionHeader_SegmentedToVirtual`) * Run formatter * Remove assets from include path in suggested vscode properties * Fix `osCreateMesgQueue` getting `OS_MESG_BLOCK` as `count` instead of `1` |
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| .. | ||
| tutorial | ||
| BUILDING_CYGWIN.md | ||
| BUILDING_DOCKER.md | ||
| BUILDING_MACOS.md | ||
| Documenting.md | ||
| filter_global_asm.py | ||
| logo.png | ||
| vscode.md | ||