oot/src
Anghelo Carvajal d8f2e9abc6
Move `PlayState` to a new `z64play.h` (#1966)
* ActorContext

* frameadvance

* SfxSource

* GameOverContext

* RoomContext

* TransitionActorContext

* fix bss

* Move PlayState

* Move play functions to new header

* SAC_ENABLE

* no longer needed

* SAC_ENABLE again

* z_demo being silly

* comment

* format headers

* fix retail bss

* actually fix bss

* Cutscene_ProcessScript comment

* bss again

* Update src/code/z_demo.c

Co-authored-by: cadmic <cadmic24@gmail.com>

* rename to frame_advance and remove it from z64.h

* move macros too

* review

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
2024-06-25 15:13:31 -04:00
..
audio Fix various data issues in gc-eu-mq (#1921) 2024-03-29 11:19:55 -04:00
boot Set up gc-eu and match all code (#1938) 2024-04-15 13:36:29 -04:00
buffers Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) 2024-02-27 19:01:47 -05:00
code Move `PlayState` to a new `z64play.h` (#1966) 2024-06-25 15:13:31 -04:00
dmadata Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
elf_message Doc Actor: En_Ma1 (Child Malon) (#1584) 2023-12-10 14:36:12 -05:00
gcc_fix Some GCC flags improvements (#1903) 2024-02-29 15:11:54 -05:00
libultra Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) 2024-06-19 00:00:23 -04:00
makerom Rework rom_header.s (#1932) 2024-03-23 13:06:00 -04:00
overlays Move `PlayState` to a new `z64play.h` (#1966) 2024-06-25 15:13:31 -04:00