oot/include
Leonid Kapitonov 0f27d2fea3
document `func_8002F368` (#2358)
2024-12-14 14:59:22 -05:00
..
audio [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
libc [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
libc64 Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
tables Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
ultra64 Move build.c definitions to the makefile, introduce and use libultra version defines in libultra instead of PLATFORM defines (#2353) 2024-12-13 20:28:28 -05:00
alignment.h
attributes.h Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
audiomgr.h
audiothread_cmd.h
boot.h
cic6105.h Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
color.h
command_macros_base.h
controller.h
face_change.h
fault.h
functions.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
gfx.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
gfx_setupdl.h
gfxalloc.h
gfxprint.h
global.h
ichain.h
irqmgr.h
jpeg.h
kaleido_manager.h
letterbox.h
macro.inc
macros.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
main.h
map.h
mempak.h
message_data_fmt.h
message_data_static.h
n64dd.h
one_point_cutscene.h [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h` (#2250) 2024-10-01 13:14:54 -04:00
padmgr.h
prerender.h
quake.h
rand.h
region.h
regs.h Document `Player_Action_Idle` (#2266) 2024-10-10 12:56:39 -04:00
romfile.h
rumble.h
sched.h
segment_symbols.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
segmented_address.h
seqcmd.h
sequence.h [ntsc-1.0/1.1] Match audio library (#2243) 2024-10-09 10:53:16 -04:00
sfx.h [Audio 10/10] Loose ends (#2337) 2024-12-13 19:26:36 -05:00
speedmeter.h
stack.h
stackcheck.h
sys_math.h
sys_math3d.h
sys_matrix.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
terminal.h
tha.h
thga.h
ucode_disas.h
ultra64.h Move build.c definitions to the makefile, introduce and use libultra version defines in libultra instead of PLATFORM defines (#2353) 2024-12-13 20:28:28 -05:00
unk.h Use debug macros even in N64-only code (#2298) 2024-11-15 13:18:05 -05:00
variables.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
versions.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64.h [ntsc-1.0/1.1] Match audio and loose ends (#2293) 2024-11-11 17:50:56 -05:00
z64actor.h document `func_8002F368` (#2358) 2024-12-14 14:59:22 -05:00
z64animation.h Player: AnimMovement (#2245) 2024-10-04 13:52:03 -04:00
z64animation_legacy.h
z64audio.h
z64bgcheck.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64camera.h
z64collision_check.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64curve.h
z64cutscene.h Naming cutscenes from Lon-Lon Ranch (#2359) 2024-12-13 18:28:48 -05:00
z64cutscene_commands.h More descriptive names for CS_BEGIN_CUTSCENE and CS_END (#2311) 2024-12-02 16:50:58 -05:00
z64dma.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64effect.h
z64environment.h
z64frame_advance.h
z64game.h
z64game_over.h
z64interface.h
z64inventory.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64message.h EnHy + objects docs (#1499) 2024-10-15 05:20:46 -04:00
z64object.h [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h` (#2250) 2024-10-01 13:14:54 -04:00
z64ocarina.h
z64olib.h [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h` (#2250) 2024-10-01 13:14:54 -04:00
z64pause.h Document `enum PauseState` game over parts (#2283) 2024-11-15 03:37:10 -05:00
z64play.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64player.h Document Player Params (#2307) 2024-12-08 14:56:01 -05:00
z64quest_hint_commands.h
z64save.h Rename EVENTCHKINF flags for payments to Happy Mask salesman (#2331) 2024-12-12 21:24:47 -05:00
z64scene.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00
z64sfx_source.h
z64skin.h
z64skin_matrix.h
z64skybox.h
z64sram.h
z64transition.h
z64transition_instances.h
z64view.h Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309) 2024-12-02 04:40:49 -05:00
z64vis.h
z_lib.h
zelda_arena.h Decouple Debug Features From gc-eu-mq-dbg (#2296) 2024-11-17 17:02:07 -05:00