mirror of https://github.com/zeldaret/oot.git
- `z_effect`: Matched and essentially all documented. - `z_eff_spark.c`: Decompiled (1 non matching left) and mostly documented. - `z_eff_shield_particle.c`: Matched and mostly documented. - `z_eff_blure.c`: Decompiled (5 non matchings left) and partially documented. - `z_effect_soft_sprite.c`: Matched and mostly documented. - `z_eff_ss_dead.c`: Matched but not documented. - `z_effect_soft_sprite_dlftbls.c`: "Matched" (only data, contains the effect ss overlay table). - `z_effect_soft_sprite_old_init.c`: Not decompiled, but functions are categorized by effect ss overlay. And they should be decompiled at the same time as their corresponding effect ss in the future. Other changes: - Added a lot of types/enums to `z64effect.h`and moved+renamed some structs from `z64.h` to this header - Added effect ss overlay segments to `segment_symbols.h` and effect ss init vars to `initvars.h` - Added a macro called `VTX_T` to generate a `Vtx_t` in the same style as `VTX` - Fixed `flg_set.c` .bss to be in the right file - Removed `tools/overlayhelpers/batchdisasm` since it's no longer relevant - Removed unused leftover asm from recent PRs |
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| .. | ||
| abi.h | ||
| controller.h | ||
| convert.h | ||
| gbi.h | ||
| gs2dex.h | ||
| gu.h | ||
| hardware.h | ||
| interrupt.h | ||
| mbi.h | ||
| message.h | ||
| os_internal.h | ||
| os_message.h | ||
| os_misc.h | ||
| os_pi.h | ||
| os_thread.h | ||
| os_vi.h | ||
| printf.h | ||
| rcp.h | ||
| rdp.h | ||
| rsp.h | ||
| sptask.h | ||
| thread.h | ||
| time.h | ||
| types.h | ||