| .. |
|
PreRender.c
|
[ntsc-1.2] Match remaining functions (#2182)
|
2024-09-11 12:07:25 +02:00 |
|
TwoHeadArena.c
|
…
|
|
|
TwoHeadGfxArena.c
|
…
|
|
|
audio_stop_all_sfx.c
|
…
|
|
|
audio_thread_manager.c
|
[ntsc-1.2] Match a bunch of small stuff (#2094)
|
2024-08-27 09:33:20 +02:00 |
|
code_800BB0A0.c
|
…
|
|
|
code_800D31A0.c
|
…
|
|
|
code_800FC620.c
|
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
|
2024-09-08 17:47:25 -04:00 |
|
code_8006C3A0.c
|
…
|
|
|
code_80097A00.c
|
T() macro 5 (#2089)
|
2024-08-27 14:32:33 +02:00 |
|
code_800430A0.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
|
code_80043480.c
|
…
|
|
|
code_80069420.c
|
Move non-libultra libc functions to src/libc/ (#2055)
|
2024-08-20 01:15:24 -04:00 |
|
code_n64dd_800AD4C0.c
|
[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)
|
2024-09-05 03:56:24 +09:00 |
|
code_n64dd_800AD410.c
|
[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)
|
2024-09-05 03:56:24 +09:00 |
|
db_camera.c
|
…
|
|
|
debug_malloc.c
|
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
|
2024-09-08 17:47:25 -04:00 |
|
fault_gc.c
|
[headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h` (#2250)
|
2024-10-01 13:14:54 -04:00 |
|
fault_gc_drawer.c
|
Update Room Documentation (#2015)
|
2024-09-05 21:08:21 +09:00 |
|
fault_n64.c
|
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
|
2024-09-28 20:52:45 -04:00 |
|
flg_set.c
|
Add names to all typedef'd structs, unions, and enums (#2028)
|
2024-08-12 03:07:48 -04:00 |
|
gDPLoadTextureBlock_Runtime.inc.c
|
Clean up custom LoadTextureBlock in z_map_mark.c and z_lmap_mark.c (#1896)
|
2024-07-17 17:35:37 -04:00 |
|
game.c
|
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
|
2024-10-09 13:41:16 +02:00 |
|
gamealloc.c
|
Filename & line number args cleanup (#1891)
|
2024-02-27 02:37:33 -05:00 |
|
gfxalloc.c
|
…
|
|
|
gfxprint.c
|
[ntsc-1.2] Match remaining functions (#2182)
|
2024-09-11 12:07:25 +02:00 |
|
graph.c
|
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
|
2024-10-09 13:41:16 +02:00 |
|
irqmgr.c
|
[ntsc-1.0/1.1] Match "system" files (#2254)
|
2024-10-09 09:48:53 -04:00 |
|
jpegdecoder.c
|
[headers 11] stackcheck.h, jpeg functions (#2171)
|
2024-09-08 12:02:38 -04:00 |
|
jpegutils.c
|
…
|
|
|
kanread.s
|
[ntsc-1.2] Import libleo from Decompollaborate/n64dd (#2104)
|
2024-09-03 15:30:14 -04:00 |
|
listalloc.c
|
…
|
|
|
load_gc.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
|
loadfragment2_gc.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
|
loadfragment2_n64.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
|
logseverity_gc.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
|
main.c
|
[ntsc-1.0/1.1] Match "system" files (#2254)
|
2024-10-09 09:48:53 -04:00 |
|
mempak.c
|
…
|
|
|
mtxuty-cvt.c
|
[ntsc-1.2] Match N64 libultra (#2081)
|
2024-08-28 21:30:36 -04:00 |
|
object_table.c
|
Use Romfile in place of vromStart and vromEnd in structs (#1742)
|
2024-02-29 14:15:04 +01:00 |
|
padmgr.c
|
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
|
2024-10-09 13:41:16 +02:00 |
|
padsetup.c
|
…
|
|
|
padutils.c
|
padutils.c, line numbers (#2040)
|
2024-08-14 22:13:23 -04:00 |
|
rcp_utils.c
|
[ntsc-1.2] Match padmgr.c, sys_cfb.c, rcp_utils.c (#2111)
|
2024-09-03 22:10:00 -04:00 |
|
relocation_gc.c
|
[ntsc-1.2] LoadFragment2 OK (#2118)
|
2024-09-03 19:19:13 -04:00 |
|
sched.c
|
[ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231)
|
2024-09-27 16:44:35 -04:00 |
|
shrink_window.c
|
Add names to all typedef'd structs, unions, and enums (#2028)
|
2024-08-12 03:07:48 -04:00 |
|
speed_meter.c
|
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
|
2024-09-28 20:52:45 -04:00 |
|
sys_cfb.c
|
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
|
2024-10-09 13:41:16 +02:00 |
|
sys_math.c
|
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)
|
2024-06-19 00:00:23 -04:00 |
|
sys_math3d.c
|
[headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (#2248)
|
2024-10-01 08:46:56 +02:00 |
|
sys_math3d_draw.c
|
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)
|
2024-06-19 00:00:23 -04:00 |
|
sys_math_atan.c
|
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)
|
2024-06-19 00:00:23 -04:00 |
|
sys_matrix.c
|
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
|
2024-09-28 20:52:45 -04:00 |
|
sys_rumble.c
|
…
|
|
|
sys_ucode.c
|
…
|
|
|
title_setup.c
|
Fix typos found by codespell (#2229)
|
2024-09-26 00:21:00 -04:00 |
|
ucode_disas.c
|
create ucode_disas.h (#2222)
|
2024-09-24 13:45:53 -04:00 |
|
z_DLF.c
|
Add T macro for translated debug strings (#2064)
|
2024-08-22 22:33:50 +02:00 |
|
z_actor.c
|
Document `ACTOR_FLAG_UPDATE_DURING_OCARINA` and `PLAYER_STATE2_USING_OCARINA` (#2277)
|
2024-10-17 21:44:35 -04:00 |
|
z_actor_dlftbls.c
|
[ntsc-1.2] Match z_actor_dlftbls.c (#2144)
|
2024-09-07 03:02:08 +09:00 |
|
z_bgcheck.c
|
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
|
2024-10-09 13:41:16 +02:00 |
|
z_camera.c
|
Rename RoomBehaviorType1 to RoomType (#2271)
|
2024-10-14 15:23:50 -04:00 |
|
z_camera_data.inc.c
|
Add names to all typedef'd structs, unions, and enums (#2028)
|
2024-08-12 03:07:48 -04:00 |
|
z_cheap_proc.inc.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_collision_btltbls.c
|
T() macro 5 (#2089)
|
2024-08-27 14:32:33 +02:00 |
|
z_collision_check.c
|
[includes] z_collision_check.c (#2252)
|
2024-10-07 11:16:04 +02:00 |
|
z_common_data.c
|
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
|
2024-09-28 20:52:45 -04:00 |
|
z_construct.c
|
Pause doc: misc, fixups (#2265)
|
2024-10-09 22:09:58 -04:00 |
|
z_debug.c
|
[headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h` (#2250)
|
2024-10-01 13:14:54 -04:00 |
|
z_debug_display.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_demo.c
|
Document `Player_ChooseNextIdleAnim` (#2262)
|
2024-10-08 00:19:10 -04:00 |
|
z_draw.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_eff_blure.c
|
[ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146)
|
2024-09-07 00:12:12 -04:00 |
|
z_eff_shield_particle.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
|
z_eff_spark.c
|
[ntsc-1.2] Match z_file_choose.c and z_boss_tw.c (#2146)
|
2024-09-07 00:12:12 -04:00 |
|
z_eff_ss_dead.c
|
Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)
|
2024-09-06 11:18:59 +02:00 |
|
z_effect.c
|
T() macro 4 (#2084)
|
2024-08-24 20:58:05 -04:00 |
|
z_effect_soft_sprite.c
|
T() macro 6 (#2090)
|
2024-08-27 17:10:07 +02:00 |
|
z_effect_soft_sprite_dlftbls.c
|
`InitVars` -> `Profile` (#2011)
|
2024-08-02 17:50:02 -04:00 |
|
z_effect_soft_sprite_old_init.c
|
…
|
|
|
z_elf_message.c
|
…
|
|
|
z_en_a_keep.c
|
Colliders: elemType -> elemMaterial (#2189)
|
2024-09-16 18:11:01 -04:00 |
|
z_en_item00.c
|
[headers] Create `gfxalloc.h`, `map.h`, move protos to `gfx.h`, `z64{player,view}.h` (#2233)
|
2024-09-27 14:51:00 -04:00 |
|
z_face_reaction.c
|
EnHy + objects docs (#1499)
|
2024-10-15 05:20:46 -04:00 |
|
z_fbdemo.c
|
Match ``z_fbdemo.c`` and ``z_fbdemo_fade.c`` for NTSC-1.2 (#2031)
|
2024-08-11 21:12:27 -04:00 |
|
z_fbdemo_circle.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_fbdemo_fade.c
|
T() macro 5 (#2089)
|
2024-08-27 14:32:33 +02:00 |
|
z_fbdemo_triforce.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_fbdemo_wipe1.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_fcurve_data.c
|
…
|
|
|
z_fcurve_data_skelanime.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_frame_advance.c
|
Move button macros to include/controller.h (#2138)
|
2024-09-06 10:24:19 +02:00 |
|
z_game_dlftbls.c
|
Use Romfile in place of vromStart and vromEnd in structs (#1742)
|
2024-02-29 14:15:04 +01:00 |
|
z_game_over.c
|
[ntsc-1.2] Match z_game_over.c, PAL 1.1 fixes (#2099)
|
2024-08-28 21:00:06 -04:00 |
|
z_horse.c
|
T() macro 6 (#2090)
|
2024-08-27 17:10:07 +02:00 |
|
z_jpeg.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
|
z_kaleido_manager.c
|
Add T macro for translated debug strings (#2064)
|
2024-08-22 22:33:50 +02:00 |
|
z_kaleido_scope_call.c
|
Document `Player_ChooseNextIdleAnim` (#2262)
|
2024-10-08 00:19:10 -04:00 |
|
z_kaleido_setup.c
|
Pause doc: misc, fixups (#2265)
|
2024-10-09 22:09:58 -04:00 |
|
z_kanfont.c
|
Add OOT_PAL_N64 and move other shorthands to versions.h (#2188)
|
2024-09-12 05:24:31 -04:00 |
|
z_kankyo.c
|
Rename RoomBehaviorType1 to RoomType (#2271)
|
2024-10-14 15:23:50 -04:00 |
|
z_lib.c
|
Move non-libultra libc functions to src/libc/ (#2055)
|
2024-08-20 01:15:24 -04:00 |
|
z_lifemeter.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_lights.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_malloc.c
|
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
|
2024-09-08 17:47:25 -04:00 |
|
z_map_data.c
|
…
|
|
|
z_map_exp.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_map_mark.c
|
[ntsc-1.2] Match z_map_exp.c, z_map_mark.c (#2140)
|
2024-09-07 17:43:23 +09:00 |
|
z_message.c
|
Pause doc: misc, fixups (#2265)
|
2024-10-09 22:09:58 -04:00 |
|
z_moji.c
|
…
|
|
|
z_nulltask.c
|
…
|
|
|
z_olib.c
|
[headers 14] libc64 headers (#2177)
|
2024-09-11 18:02:42 +09:00 |
|
z_onepointdemo.c
|
[ntsc-1.0/1.1] Match "game engine" files (#2244)
|
2024-09-30 15:52:38 -04:00 |
|
z_parameter.c
|
Rename RoomBehaviorType1 to RoomType (#2271)
|
2024-10-14 15:23:50 -04:00 |
|
z_path.c
|
…
|
|
|
z_play.c
|
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
|
2024-10-09 13:41:16 +02:00 |
|
z_player_call.c
|
Document `ACTOR_FLAG_UPDATE_DURING_OCARINA` and `PLAYER_STATE2_USING_OCARINA` (#2277)
|
2024-10-17 21:44:35 -04:00 |
|
z_player_lib.c
|
Rename RoomBehaviorType1 to RoomType (#2271)
|
2024-10-14 15:23:50 -04:00 |
|
z_prenmi.c
|
[ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231)
|
2024-09-27 16:44:35 -04:00 |
|
z_prenmi_buff.c
|
…
|
|
|
z_quake.c
|
Move non-libultra libc functions to src/libc/ (#2055)
|
2024-08-20 01:15:24 -04:00 |
|
z_rcp.c
|
Rename RoomBehaviorType1 to RoomType (#2271)
|
2024-10-14 15:23:50 -04:00 |
|
z_room.c
|
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
|
2024-10-09 13:41:16 +02:00 |
|
z_rumble.c
|
…
|
|
|
z_sample.c
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINALIZE_AND_LOAD` (#1983)
|
2024-09-11 16:59:23 +09:00 |
|
z_scene.c
|
Rename RoomBehaviorType1 to RoomType (#2271)
|
2024-10-14 15:23:50 -04:00 |
|
z_scene_table.c
|
Add OOT_PAL_N64 and move other shorthands to versions.h (#2188)
|
2024-09-12 05:24:31 -04:00 |
|
z_sfx_source.c
|
Move `PlayState` to a new `z64play.h` (#1966)
|
2024-06-25 15:13:31 -04:00 |
|
z_skelanime.c
|
Standardize "ActorMovement" over "ActorMove" (#2214)
|
2024-09-23 10:07:11 -04:00 |
|
z_skin.c
|
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
|
2024-09-28 20:52:45 -04:00 |
|
z_skin_awb.c
|
…
|
|
|
z_skin_matrix.c
|
T() macro 7 (#2102)
|
2024-08-28 14:01:41 -04:00 |
|
z_sram.c
|
[ntsc-1.0/1.1] Match "game engine" files (#2244)
|
2024-09-30 15:52:38 -04:00 |
|
z_ss_sram.c
|
Add names to all typedef'd structs, unions, and enums (#2028)
|
2024-08-12 03:07:48 -04:00 |
|
z_view.c
|
T() macro 5 (#2089)
|
2024-08-27 14:32:33 +02:00 |
|
z_vimode.c
|
[ntsc-1.0/1.1] Match "system" files (#2254)
|
2024-10-09 09:48:53 -04:00 |
|
z_viscvg.c
|
…
|
|
|
z_vismono.c
|
[ntsc-1.2] Match z_vismono.c (#2091)
|
2024-08-26 20:14:50 +02:00 |
|
z_viszbuf.c
|
Match ntsc-1.2 z_skelanime.c, z_view.c, z_viszbuf.c (#2041)
|
2024-08-15 03:54:06 -04:00 |
|
z_vr_box.c
|
[ntsc-1.2] Match more draw functions (#2145)
|
2024-09-06 22:48:17 -04:00 |
|
z_vr_box_draw.c
|
…
|
|