oot/src/code/sys_math3d_draw.c

9 lines
169 B
C

#include "sys_math3d.h"
#include "z64play.h"
void Math3D_DrawSphere(PlayState* play, Sphere16* sph) {
}
void Math3D_DrawCylinder(PlayState* play, Cylinder16* cyl) {
}