mirror of https://github.com/zeldaret/oot.git
23 lines
581 B
C
23 lines
581 B
C
#include "console_logo_state.h"
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#include "setup_state.h"
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#include "printf.h"
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#include "translation.h"
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#include "z64save.h"
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void Setup_InitImpl(SetupState* this) {
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PRINTF(T("ゼルダ共通データ初期化\n", "Zelda common data initialization\n"));
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SaveContext_Init();
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this->state.running = false;
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SET_NEXT_GAMESTATE(&this->state, ConsoleLogo_Init, ConsoleLogoState);
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}
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void Setup_Destroy(GameState* thisx) {
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}
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void Setup_Init(GameState* thisx) {
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SetupState* this = (SetupState*)thisx;
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this->state.destroy = Setup_Destroy;
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Setup_InitImpl(this);
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}
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