oot/include
Synray 4d3d264624
Decompile code_801067F0, 80106860, 801068B0 (#89)
* Decompile code_801067F0, 80106860, 801068B0

* clang format

* Remove unnecessary casts
2020-04-23 10:59:25 +02:00
..
PR
ultra64 Naming some functions in libultra_code, decompiling a decent amount. (#77) 2020-04-18 21:40:27 -04:00
alloca.h
bgm.h
color.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
fp.h
functions.h Decompile code_801067F0, 80106860, 801068B0 (#89) 2020-04-23 10:59:25 +02:00
global.h
ichain.h
initvars.h
macro.inc
macros.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
math.h Math Files (#76) 2020-04-18 23:28:24 -04:00
regs.h
sched.h Decompile graph.c 2020-04-04 18:12:59 +02:00
segment_symbols.h Disassemble the rom header and entrypoint function (#87) 2020-04-22 13:44:46 -04:00
sfx.h
stdarg.h
stdbool.h
stddef.h
stdlib.h
string.h
ultra64.h
unk.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
variables.h Decompile playback.c (#82) 2020-04-21 04:19:33 -04:00
vt.h
z64.h Decompile playback.c (#82) 2020-04-21 04:19:33 -04:00
z64actor.h Math Files (#76) 2020-04-18 23:28:24 -04:00
z64animation.h Math Files (#76) 2020-04-18 23:28:24 -04:00
z64audio.h Decompile playback.c (#82) 2020-04-21 04:19:33 -04:00
z64cutscene.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
z64dma.h
z64effect.h
z64item.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
z64light.h
z64math.h Math Files (#76) 2020-04-18 23:28:24 -04:00
z64object.h
z64scene.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00