mirror of https://github.com/zeldaret/oot.git
285 lines
7.9 KiB
C
285 lines
7.9 KiB
C
#include "global.h"
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extern GlobalContext* D_80161100;
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extern s32 D_8012CED8;
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extern s32 D_8012CED4;
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extern s32 D_8012CED0;
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extern char D_801612D0[0x1A];
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extern char D_801612EA;
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extern DBCamera* D_80161108;
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extern s16 D_80161148;
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extern s16 D_8016114A;
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extern s16 D_8016111A;
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extern s16 D_8016110C;
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typedef struct {
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u8 state;
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s16 mode;
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CutsceneCameraPoint* eyePoints;
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CutsceneCameraPoint* atPoints;
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s16 frameCnt;
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s16 csPointsCnt;
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} DBCSEditorSlot;
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extern DBCSEditorSlot sDbgEditorSlots[];
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extern char sDbgEditorStates[];
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// DbgCamera_Vec3fVecSphGeoAdd
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Vec3f* func_800B3B50(Vec3f* dest, Vec3f* a, VecSph* b) {
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Vec3f copy, vecB;
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OLib_VecSphGeoToVec3f(&vecB, b);
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copy.x = a->x + vecB.x;
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copy.y = a->y + vecB.y;
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copy.z = a->z + vecB.z;
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*dest = copy;
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return dest;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B3BD4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B3DF8.s")
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void func_800B3EBC(Vec3s* src, Vec3f* dest) {
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dest->x = src->x;
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dest->y = src->y;
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dest->z = src->z;
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}
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void func_800B3EFC(Vec3f* src, Vec3s* dest) {
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dest->x = src->x;
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dest->y = src->y;
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dest->z = src->z;
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}
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void func_800B3F38(Vec3f* src, Vec3f* dest) {
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dest->x = src->x;
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dest->y = src->y;
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dest->z = src->z;
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}
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void func_800B3F54(Vec3s* src, Vec3f* dest) {
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dest->x = src->x;
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dest->y = src->y;
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dest->z = src->z;
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}
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void func_800B3F94(PosRot* arg0, Vec3f* arg1, Vec3s* arg2) {
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VecSph sp28;
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Vec3f sp1C;
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OLib_Vec3fDiffToVecSphGeo(&sp28, &arg0->pos, arg1);
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sp28.yaw -= arg0->rot.y;
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OLib_VecSphGeoToVec3f((Vec3f*)&sp1C, &sp28);
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func_800B3EFC(&sp1C, arg2);
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}
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void func_800B3FF4(PosRot* arg0, Vec3f* arg1, Vec3f* arg2) {
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VecSph sp28;
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Vec3f sp1C;
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func_800B3F38(arg1, &sp1C);
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OLib_Vec3fToVecSphGeo(&sp28, &sp1C);
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sp28.yaw += arg0->rot.y;
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func_800B3B50(arg2, &arg0->pos, &sp28);
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}
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void func_800B404C(s32 arg0, Vec3s* arg1, Vec3f* arg2) {
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Vec3f sp1C;
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func_800B3EBC(arg1, &sp1C);
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func_800B3FF4(arg0, &sp1C, arg2);
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}
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void func_800B4088(DBCamera* dbCamera, Camera* camera);
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4088.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B41DC.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B42C0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4370.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B44E0.s")
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/**
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* Prints individual csSlot point information
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*/
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void func_800B4920(char* varName, s16 pointCnt, CutsceneCameraPoint* csPoints) {
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s32 i;
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CutsceneCameraPoint* csPoint;
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osSyncPrintf("@@@static SplinedatZ %s[] = {\n", varName);
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for (i = 0, csPoint = csPoints; i < pointCnt; i++, csPoint++) {
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osSyncPrintf("@@@ /* key frame %2d */ {\n", i);
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osSyncPrintf("@@@ /* code */ %d,\n", csPoint->continueFlag);
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osSyncPrintf("@@@ /* z */ %d,\n", csPoint->cameraRoll);
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osSyncPrintf("@@@ /* T */ %d,\n", csPoint->nextPointFrame);
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osSyncPrintf("@@@ /* zoom */ %f,\n", csPoint->viewAngle);
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osSyncPrintf("@@@ /* pos */ { %d, %d, %d }\n", csPoint->pos.x, csPoint->pos.y, csPoint->pos.z);
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osSyncPrintf("@@@ },\n");
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}
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osSyncPrintf("@@@};\n@@@\n");
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4A68.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4AA8.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4AE4.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B4B20.s")
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void DbgCamera_Init(DBCamera* dbCamera, Camera* camera) {
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dbCamera->unk_10C6.x = dbCamera->unk_10C6.y = dbCamera->unk_10C6.z = 0;
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dbCamera->unk_44 = 0;
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dbCamera->unk_00 = 0;
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dbCamera->unk_34 = 0;
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dbCamera->unk_3C = 0;
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dbCamera->unk_38 = -1;
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dbCamera->unk_40 = -1;
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dbCamera->unk_4C = 0;
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dbCamera->fov = 0.0f;
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dbCamera->unk_50 = 0.0f;
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D_80161100 = camera->globalCtx;
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dbCamera->unk_7C = 0;
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dbCamera->unk_7E = -1;
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dbCamera->unk_80 = 1;
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dbCamera->unk_82 = 0;
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dbCamera->unk_84 = 0;
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dbCamera->unk_86 = 0;
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dbCamera->unk_78 = 0;
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dbCamera->unk_7A = 0;
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dbCamera->unk_10C0.x = 0;
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dbCamera->unk_10C0.y = 0;
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dbCamera->unk_10C0.z = 0;
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dbCamera->unk_6C = dbCamera->unk_70 = dbCamera->unk_74 = 0;
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}
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void DbgCamera_Enable(DBCamera* dbCamera, Camera* camera) {
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dbCamera->at = camera->at;
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dbCamera->eye = camera->eye;
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dbCamera->up = camera->up;
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dbCamera->fov = camera->fov;
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dbCamera->unk_4C = 0;
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dbCamera->unk_80 = 1;
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dbCamera->unk_82 = 0;
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dbCamera->unk_84 = 0;
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dbCamera->unk_86 = 1;
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dbCamera->unk_88 = 1;
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dbCamera->unk_78 = 0;
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dbCamera->unk_7A = 0;
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dbCamera->unk_50 = 0.0f;
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func_800B4088(dbCamera, camera);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/DbgCamera_Update.s")
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s32 func_800B8730(void) {
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s32 temp_v1;
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void* phi_v0;
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s32 phi_v1;
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for (phi_v1 = 0; phi_v1 < 0x1A; phi_v1++) {
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if (D_801612D0[phi_v1] != 'O') {
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return phi_v1 + 'A';
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}
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}
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return '?';
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B87D8.s")
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/**
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* Clears a DBCSEditorSlot
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*/
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void func_800B8978(s32 editorSlot, s32 free) {
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if (sDbgEditorSlots[editorSlot].state != '?') {
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sDbgEditorStates[sDbgEditorSlots[editorSlot].state] = 'X';
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}
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if (free) {
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DebugArena_FreeDebug(sDbgEditorSlots[editorSlot].atPoints, "../db_camera.c", 2784);
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DebugArena_FreeDebug(sDbgEditorSlots[editorSlot].eyePoints, "../db_camera.c", 2785);
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}
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sDbgEditorSlots[editorSlot].state = '?';
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sDbgEditorSlots[editorSlot].atPoints = NULL;
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sDbgEditorSlots[editorSlot].eyePoints = NULL;
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sDbgEditorSlots[editorSlot].mode = 0;
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sDbgEditorSlots[editorSlot].frameCnt = 0;
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sDbgEditorSlots[editorSlot].csPointsCnt = 0;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B8A0C.s")
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extern s32 D_801612EC;
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s32 func_800B8BA4(void) {
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return D_801612EC;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B8BB0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B8DB0.s")
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void func_800B8F30(char* arg0) {
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Mempak_DeleteFile(2, *arg0);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B8F58.s")
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/**
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* Prints cs editor slot inforation
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*/
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void func_800B9060(s32 arg0) {
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DBCSEditorSlot* csSlot;
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s32 i;
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Audio_PlaySoundGeneral(NA_SE_SY_GET_RUPY, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
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osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** start here ***** */\n@@@\n");
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for (i = 0, csSlot = sDbgEditorSlots; i < 0xF; i++, csSlot++) {
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if (csSlot->csPointsCnt != 0) {
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if (i != 0) {
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osSyncPrintf("@@@\n@@@/* ** %d ** */\n@@@\n", i);
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}
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func_800B4920("Lookat", csSlot->csPointsCnt, csSlot->atPoints);
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func_800B4920("Position", csSlot->csPointsCnt, csSlot->eyePoints);
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osSyncPrintf("@@@static short nPoints = %d;\n@@@\n", csSlot->csPointsCnt);
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osSyncPrintf("@@@static short nFrames = %d;\n@@@\n", csSlot->frameCnt);
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osSyncPrintf("@@@static short Mode = %d;\n@@@\n", csSlot->mode);
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}
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}
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osSyncPrintf("@@@\n@@@\n@@@/* ****** spline point data ** finish! ***** */\n@@@\n");
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B91B0.s")
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/**
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* Initalizes the custscene editor
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*/
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void DbgCamera_FirstInit(Camera* camera, DBCamera* dbCamera) {
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s32 temp_s0;
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u32 temp_v0;
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u32 phi_v0;
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s32 i;
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char* p;
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D_801612EA = '*';
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for (p = D_801612D0; p < &D_801612D0[0x1A]; p++) {
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*p = 'X';
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}
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for (i = 0; i < 0xF; i++) {
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func_800B8978(i, 0);
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}
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D_80161108 = dbCamera;
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D_8016110C = 0;
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D_80161148 = 0;
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D_8016114A = -1;
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D_8016111A = 0;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/db_camera/func_800B9638.s")
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