#include "pra_31.h"
#include "include_asset.h"

INCLUDE_IMG("world/area_pra/pra_31/texture_2.png", pra_31_texture_2_img);
INCLUDE_PAL("world/area_pra/pra_31/texture_2.pal", pra_31_texture_2_pal);

#include "world/area_pra/pra_31/texture_2.gfx.inc.c"
