#ifndef _HUFF_N_PUFF_COMMON_H_
#define _HUFF_N_PUFF_COMMON_H_

enum N(BattleCommon) {  
    ACTOR_HUFF_N_PUFF           = ACTOR_ENEMY0,
    AVAR_TREE_DELAY             = 6,
    AVAR_HuffNPuff_Flags        = 2,
    AVAR_TuffPuff_IsLarge       = 0,
    AVAR_TuffPuff_Index         = 1,
    AVAR_TuffPuff_WobbleMode    = 2,
    AVAR_TuffPuff_ScaleX        = 3,
    AVAR_TuffPuff_ScaleY        = 4,
    AVAR_TuffPuff_HealValue     = 5,
};

#endif // _HUFF_N_PUFF_COMMON_H_
