EvtScript N(EVS_NpcInteract_Toad_02) = {
    Switch(GB_StoryProgress)
#if VERSION_JP
        CaseLt(STORY_CH0_MET_STAR_SPIRITS)
            Set(LVar0, MSG_MAC_Housing_00DD)
        CaseLt(STORY_CH1_MERLIN_REVEALED_KOOPA_BROS)
            Set(LVar0, MSG_MAC_Housing_00DE)
        CaseLt(STORY_CH1_STAR_SPRIT_DEPARTED)
            Set(LVar0, MSG_MAC_Housing_00DF)
#endif
        CaseLt(STORY_CH2_STAR_SPRIT_DEPARTED)
            IfEq(GF_MAC03_BombedRock, FALSE)
                Set(LVar0, MSG_MAC_Housing_002D)
            Else
                Set(LVar0, MSG_MAC_Housing_002E)
            EndIf
        CaseLt(STORY_CH3_STAR_SPIRIT_RESCUED)
            Set(LVar0, MSG_MAC_Housing_002F)
        CaseLt(STORY_CH4_RETURNED_STOREROOM_KEY)
            IfEq(GF_MAC04_StoreroomKeyStolen, FALSE)
                Set(LVar0, MSG_MAC_Housing_0030)
            Else
                Set(LVar0, MSG_MAC_Housing_0031)
            EndIf
        CaseLt(STORY_CH4_STAR_SPRIT_DEPARTED)
            Set(LVar0, MSG_MAC_Housing_0032)
        CaseLt(STORY_CH5_DEFEATED_FUZZIPEDE)
            Set(LVar0, MSG_MAC_Housing_0033)
        CaseLt(STORY_CH5_STAR_SPRIT_DEPARTED)
            Set(LVar0, MSG_MAC_Housing_0034)
        CaseLt(STORY_CH6_ARRIVED_AT_FLOWER_FIELDS)
            Set(LVar0, MSG_MAC_Housing_0035)
        CaseLt(STORY_CH6_STAR_SPIRIT_RESCUED)
            Set(LVar0, MSG_MAC_Housing_0036)
        CaseLt(STORY_CH7_INVITED_TO_STARBORN_VALLEY)
            Set(LVar0, MSG_MAC_Housing_0037)
        CaseLt(STORY_CH7_STAR_SPRIT_DEPARTED)
            Set(LVar0, MSG_MAC_Housing_0038)
        CaseLt(STORY_EPILOGUE)
            Set(LVar0, MSG_MAC_Housing_0039)
    EndSwitch
    Call(SpeakToPlayer, NPC_SELF, ANIM_Toad_Blue_Talk, ANIM_Toad_Blue_Idle, 0, LVar0)
    Return
    End
};

EvtScript N(EVS_NpcInit_Toad_02) = {
    Call(BindNpcInteract, NPC_SELF, Ref(N(EVS_NpcInteract_Toad_02)))
    Return
    End
};
